scouting is only an issue because in bw, overlords could detect cloaked units and hydras were T1; those two factors alone would eliminate phoenix/vr and cloaked banshee, allowing the zerg early game to become much more predictable.
as a zerg, with the above mechanics, youd really only need to worry about bunker rush.
but lets be honest; at this point in time, the game is flushed out enough that players should know what is coming, or atleast have some scouting tricks to fall back on.
imo, zergs just need to figure out neural parasite more
as a zerg, with the above mechanics, youd really only need to worry about bunker rush.
but lets be honest; at this point in time, the game is flushed out enough that players should know what is coming, or atleast have some scouting tricks to fall back on.
imo, zergs just need to figure out neural parasite more