Awesome Animals said:
I'm really excited for myself. Watch the replay to see how good I did!!
Also, any thoughts on my play in general is always appreciated!
I thought you did ok but there are a few things you can really improve on.
First of all your macro just stopped completely when he tried to put a hatch in your base. You stopped scv production and your barracks stopped building regularly. You also went for a reactor whilst 6 lings were building in your base and this cost you big time.
Then when your minerals built up and he kept attacking you queued up 4 marines from a barracks with a tech lab whilst the one with the reactor had nothing building.
After the early pressure wore off i thought you did pretty well. You got way more scv's then he got drones. One thing i will say is that it is ok to sometimes queue scv's or marines up. Your macro often slipped because you didn't start building units/scv's quick enough. Sometimes its ok to queue up a marine or scv a little early.
I think you should try and get a few more barracks as well. You wore constantly floating 1000 minerals which could easily have been turned into marines.
The only other thing i can comment on is the push. You puhed out with a fairly small army and you really moved up quickly. If the zerg had any creep spread or any banelings he would have crushed you. You also left your siege tanks behind in the final engagment. They were sitting too far back and the fight was over before they got off any shots.
I think you should try and force the zerg into your siege tanks rather than walking ahead and engaging without them.
How do you normally pressure a zerg? This game it was difficult because of his cheesy opening but im wondering what you usually do. You really have to do some sort of pressure to the zerg or they can just drone up like a mad man.