-- Added an option to permanently save all replays. Checking this option will mark all unsaved replays as being saved.
o -- Void Ray
+ Now deals 20% more damage to massive targets.
* When selecting a Vespene Geyser, the number of current harvesters will be displayed in the info panel.
Anyone know what that means?# Autocast repair will now charge the player requesting autocast functionality.
:O# An Extreme graphics option has been added:
Snow said:Anyone know what that means?
Probably if Terran has shared control (i.e. ramp access), you can tell their SCVs to repair your shit and it would get charged to them previously.Won said:Has something to do with allies using repair in teamgames. No idea how it works currently though. Maybe you were able to get free repairs after a Terran ally dropped.
Won said:I also really hope they completely redesign or just scrap the Void Ray with the expansion. They have no idea how to balance it properly.
Mutas beat Viking pretty easily, the fungal change will matter in zvt against banshee and medivac, much bigger deal in zvz and zvp imo.ezrarh said:Attack priority on scvs! Hell yea. Fungal growth not affecting air units doesn't make sense to me. People are complaining more about late game zerg macro. I haven't seen too many people complaining out fungal growth on air. Banshee/viking will be ridiculous against zerg.
pieatorium said:Mutas beat Viking pretty easily, the fungal change will matter in zvt against banshee and medivac, much bigger deal in zvz and zvp imo.
valenti said:join "neogaf" channel all
to make drops more effective on zerg, phoenix can be used more and viking can actually shoot broodlord now.Fungal change is weird, don't really think that was needed at all. But the SCV attack priority change, fuck ya!
Zen said:Isn't this up on PTS for testing, and thus not set in stone?
This is completely new though. A test server for new patches that is not internal.ezrarh said:Since the beginning of beta, whenever blizz posts these patch notes, they have always gone live.
+ Fungal Growth no longer affects air units.
This is lots of horse shit. Toss doesn't need a buff, players need to level up their fucking game instead. And Fungal nerf was needed? REALLY now Blizzard? Why don't you:o -- Observer
+ Cost decreased from 50/100 to 25/75.
o -- Phoenix
+ Build time decreased from 45 to 35.
o -- Void Ray
+ Now deals 20% more damage to massive targets.
+ Flux Vanes speed upgrade removed.
lol....Yoshichan said:This is lots of horse shit. Toss doesn't need a buff, players need to level up their fucking game instead. And Fungal nerf was needed? REALLY now Blizzard? Why don't you:
1. Buff reapers
2. Lower the cost of infestors
3. LOWER THE COST of phoenix but making the build time longer
And man do they want even the scrubbiest Toss player to use observers now...
Yoshichan said:This is lots of horse shit. Toss doesn't need a buff, players need to level up their fucking game instead. And Fungal nerf was needed? REALLY now Blizzard? Why don't you:
1. Buff reapers
2. Lower the cost of infestors
3. LOWER THE COST of phoenix but making the build time longer
And man do they want even the scrubbiest Toss player to use observers now...
Yoshichan said:This is lots of horse shit. Toss doesn't need a buff, players need to level up their fucking game instead. And Fungal nerf was needed? REALLY now Blizzard? Why don't you:
1. Buff reapers
2. Lower the cost of infestors
3. LOWER THE COST of phoenix but making the build time longer
And man do they want even the scrubbiest Toss player to use observers now...
Yoshichan said:And man do they want even the scrubbiest Toss player to use observers now...
:lolLower the cost of infestors