• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

//: StarCraft II: Wings of Liberty |OT3| GL HF NO GG

Status
Not open for further replies.

Pandaman

Everything is moe to me
Yoshichan said:
edit: you know what, FORGET IT.

edit 2: by the Gods, READ next time.
i'd ask you to learn to read, but its probably tough with a cracked monitor.

so i'll repeat it again with spaces so you'll notice why what you said is retarded.

the only zerg unit that's cost efficient

notice i didn't say marines could be costefficient vs infestors.
i said infestors are cost efficient vs marines.
i know you terrans have trouble understanding the concept of marines losing fights and want to desperately 'micro' and overcome everything, but sorry bro that's not how it works.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
V_Arnold said:
Uhm... mmmkay?
I edited my post like four times. Deal with it.
Pandaman said:
so i'll repeat it again with spaces so you'll notice why what you said is retarded.
HOLY FUCK, READ!
Yoshichan said:
Micro against infestors... yeah, when their fungal range gets nerfed to 2. Maybe at that point I'll be able to aggressively split towards them...
If you still don't know what I meant... MICRO WITH MARINES AGAINST INFESTORS IS THE DUMBEST THING YOU COULD POSSIBLY DO. I DID NOT ENCOURAGE MICRO AGAINST INFESTORS.

God damn, go and do some intense droning macro or something. Where you and other Z belong.
Q8D3vil said:
lets not blame him. most zerg don't know what micro mean.
Most zerg just stops reading as soon as they notice the poster is from a terran.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
V_Arnold said:
Fine by me. I am not a dumb zerg anymore, after all.
I am dumb terran now
Wow, this is huge. When did this happen, sir?
 

Deadman

Member
just make nydus worms and attack in multiple places. never face the infestors head on. of course you cant win if you let zerg get to 200/200.


i play protoss now
 

a176

Banned
Yoshichan said:
Micro against infestors... yeah, when their fungal range gets nerfed to 2. Maybe at that point I'll be able to aggressively split towards them...

I would enjoy watching yoshi try to play bw
 

Holden

Member
i agree with panda, terran get to many marines and not enough ghost. Cause infestor are the HARD counter to marines. But i do think infestor can counter to many units / can do to many things. And i don't want them to nerf fungal, since it punishes mass marines -_-
infested terran is the imba!
 

Pandaman

Everything is moe to me
Yoshichan said:
HOLY FUCK, READ!

If you still don't know what I meant... MICRO WITH MARINES AGAINST INFESTORS IS THE DUMBEST THING YOU COULD POSSIBLY DO. I DID NOT ENCOURAGE MICRO AGAINST INFESTORS.

God damn, go and do some intense droning macro or something. Where you and other Z belong.
MY POINT WAS THAT YOU SHOULDN'T EVER BE ABLE TO MICRO VS INFESTORS. As in, no patch, nothing, ever should ever make marines equivalent with infestors. ever. Which means your smartass comment was either as worthless as you are [saying 'you're right but im mad about it'] or a suggestion that infestors should be changed to make marine micro more viable [retarded].
 

Q8D3vil

Member
i think there is a huge misunderstanding in this argument.
everyone agreeing that marine should die to infestors but saying infestor is the only cost effective unit against marine is retarded.
 

fanboi

Banned
Plainly, Marines shouldn't be viable in any sense against infestors.

Just stop building them.

i think there is a huge misunderstanding in this argument.
everyone agreeing that marine should die to infestors but saying infestor is the only cost effective unit against marine is retarded.

Late game they are the only one that is hard counter imo... since banes die so bloody fast vs tanks.
 

Holden

Member
Q8D3vil said:
i think there is a huge misunderstanding in this argument.
everyone agreeing that marine should die to infestors but saying infestor is the only cost effective unit against marine is retarded.

if you know how to land 2 emp, infestors are worthless.
 

Pandaman

Everything is moe to me
Q8D3vil said:
i think there is a huge misunderstanding in this argument.
everyone agreeing that marine should die to infestors but saying infestor is the only cost effective unit against marine is retarded.
name another.
 

Holden

Member
Pandaman said:
name another.

zerg doesn't have any cost efficient unit, cause you can make 7 units out of 1 hatchery. And they are cheaper units -____-


Q8D3vil said:
2 emps are not enough to counter mass infestors.

then emp more? if he has like 15 infestors, you're not gonna build 2 fucking ghost u need atleast 5-7
 

V_Arnold

Member
Pandaman said:
name another.

Devil is a firm believer of baneling being cost effective against marines. Which is, imho bullshit as you just do not engage only marines vs only banes, just ONE siege tank there makes it more than unfair.
 

fanboi

Banned
We can break it down into timeline of a normal game:

Early game:
Banes (They are GOOD!)

Mid-game:
Banes (they are only good in certain situation and depending on tech from T)
Infestors (SUPER GREAT)

Late-game:
Banes (Not so good... die so fast vs mass tanks)
Infestors (You need this fucker or GG).
 
fanboi said:
We can break it down into timeline of a normal game:

Early game:
Banes (They are GOOD!)

Mid-game:
Banes (they are only good in certain situation and depending on tech from T)
Infestors (SUPER GREAT)

Late-game:
Banes (Not so good... die so fast vs mass tanks)
Infestors (You need this fucker or GG).

Banes are only decent early game if they are on creep (or busting a wall :D). Off creep they are useless until you can get lair + bane speed and even then it's not long till you are facing a decent number of tanks.

Personally i think banes aren't all that good against terran. I wouldn't be surprised to see them used less and less and just basically being replaced by fungal.

It's funny how banelings seem much more useful against protoss now.
 

Q8D3vil

Member
Pandaman said:
name another.
early game (marines without stim)= roaches, banelings.
midgame (marines with stim and medivac)= zerglings + speed banelings ( you have to get a sorround).
late game (33 marines with medivacs) = 53 ultralisks.

i think my argument stand as naked marine.
you can't say marine can't be countered and then say i meant marine tank medivac combo.
 

ksan

Member
The reason why banelings are good because it forces marines to move making them not do damage; which is good when you're chasing them with mutas!
 

fanboi

Banned
Q8D3vil said:
early game (marines without stim)= roaches, banelings.
midgame (marines with stim and medivac)= zerglings + speed banelings ( you have to get a sorround).
late game (33 marines with medivacs) = 53 ultralisks.

i think my argument stand as naked marine.
you can't say marine can't be countered and then say i meant marine tank medivac combo.

So you only build marines then?
 
HolyCheck said:
The korean ones are the most insane tournament


"24 players will qualify out of 24 groups of 6/7 people (Single Elimination Bo3)
Group 19 what the FUCK !!

Also only one of Losira, Ryung or Jakji can make it as well.

God Korea's WCG qualifier makes everyone's else looks like the kidde pool, and that's even without the top 8 GSL heavy hitters.
 

V_Arnold

Member
Q8D3vil said:
he said fucking marines.
unless tanks and medivac comes free with marines his argument is retarded because he said marines only.

Rather marines are free with the amount of excess minerals that every T has.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
After reading Pandas post, I really want to go and kill myself. But that way, I'd make GAF a favor.

God bless SCII.
 

Pandaman

Everything is moe to me
Q8D3vil said:
early game (marines without stim)= roaches, banelings.
midgame (marines with stim and medivac)= zerglings + speed banelings ( you have to get a sorround).
late game (33 marines with medivacs) = 53 ultralisks.

i think my argument stand as naked marine.
you can't say marine can't be countered and then say i meant marine tank medivac combo.
none of those are cost effective.
also why are you allowed to mix zerg unit comps, but we cant add in a seige tank? thats kind of disingenuous.

typically, cost efficiency is way in favour of the marine. absurdly even. even when you max supply to test supply efficiency, marines beat everything but broodlords and infestor.

200 marine 10,000
400 crackling 10,000
result: marines win

200 marine 10,000
400 baneling 20,000 10,000
result: no consistent result. [entirely marine micro dependent]

200 marines 10,000
vs 100 roaches 7,500/2,500
result: marines win

200 marines 10,000
vs 100 hydralisks 10,000/5,000
result: marines win.[no micro]

200 marine 10,000
vs 100 mutalisk 10,000/10,000
result: marines win

200 marine vs 100 corruptor
result -.-

200 marine 10,000
vs 50 broodlords 15,000/12,500
result: marines lose. 8 dead broods. [2,400/2000]

200 marines 10,000 minerals.
vs 33 ultralisks
result:
ultralisks win, 19 dead ultras. [no micro]
19 X 300/200 5700/3800

remember, these are supply efficiency comparisons with natural built in cost discrepancies, and yet marines still rule the zerg relatively unchallenged. so when people say that infestors are insanely cost effective, in comparison to the rest of their race that is true. but they arent huge outliers accross races.

basically, don't throw stones in glass houses. if there is a problem with a matchup, cost efficiency is rarely it. zergs do win games vs terrans despite the marine [even terrans that go pure marine], so talking about efficiency isn't actually that meaningful to the actual game.
 
Yoshichan said:
lol. Do I need to remind you that master EU is like top 5 GM in US? Paying money to own scrubs isn't something I'd call 'worth it'.

This is, like, two pages old, but I'm not suggesting you get it to ladder on US. If you are bored, you can have fun and fuck around with us on NA. I mean, if you can easily replace keyboards, a $60 key seems economical.
 

Myke Greywolf

Ambassador of Goodwill
Hi, SC2GAF!

I just installed the starter edition; Are there any kind, understanding european SC2GAFfers willing to break me into the game tonight?

Please be gentle.
 

Pandaman

Everything is moe to me
Myke Greywolf said:
Hi, SC2GAF!

I just installed the starter edition; Are there any kind, understanding european SC2GAFfers willing to break me into the game tonight?

Please be gentle.
i was under the impression the starter was region free NA server. :(

Hazaro said:
Hey guys lets throw numbers at shit that doesn't really apply in the normal flow of a game.
another terran who can't read. :p
 

Jeff-DSA

Member
Pandaman said:
Lots of numbers.

Are you telling me that when Marines are out that the only way to use Mutas is to fight them head on? You can essentially make Marines stay home because they can't keep up with Mutas and as soon as they push out, their base gets harassed. So yeah, Mutas aren't a hard counter to Marines, but you rarely engage Marines head on unless you're dumb. Don't compare their cost efficiency straight up because they don't go at each othe directly in the game.

Banelings aren't meant to just roll into Marines alone either. They come in and absolutely massacre Marines while they're engaging Zerglings, Mutas, or something else. Used this way they are extremely cost efficient against Marines because one of them can kill like 5-6 Marines and it forces them to run away (while faster Speedlings get a better surround) or else they melt. Never mind the fact that you can burrow them in chokes and take out huge packs of Marines unless they're constantly scanning or bringing a Raven around.

Infestors are the hard counter. We all know that.

Brood Lords? They'll absolutely ruin a Marine ball unless Vikings are present. Broodlings surround the Marines and they can't move forward. Head to head, Brood Lords are most definitely a hard counter to Marines.

Marines aren't that scary.

On the other hand, just as Banelings are extremely dangerous in a mix, so are Marines when used with other units. Thors are pretty mean, but they're horrible without Marine support. With Marines, they can avoid getting surrounded and aren't in danger of being magic boxed.

Marines by themselves are extremely fragile. They need to stim to avoid Banelings, have to outright avoid Infestors/Brood Lords, and need to only engage Roaches in superior numbers and with a good spread.

The point is, rarely do these units engage without being part of a composition unless it's some sort of rush or bad play. But to say that Infestors are the only hard counter to Marines is crazy talk just as it's crazy to say that Infestors don't have their hard counters (Ghosts/HTs).
 
Status
Not open for further replies.
Top Bottom