fanboi said:How do you want to nerf infestors?
Fungal is just as broken as Force Field. Except that with Force Field, you need to have units to kill the trapped units. With fungal, you do not.
fanboi said:How do you want to nerf infestors?
Hugoboss21 said:get rid of those fucking infested terran, i dont wanna play pvz and pvt at the same f-ing time
fanboi said:Dont agree with removing, increase mana cost maybe.
Anorld:
Make it 50% slow instead of stuck, agreed.
Hugoboss21 said:incease mana cost, would be the same. 50 mana for 1 infested terran wont be worth it
fanboi said:Well, not 50, fuck no, but 25 maybe.
mescalineeyes said:fun fact: infested terrans have been there since day 1.
mescalineeyes said:I am going to resort to the same argument that toss used to defend their death ball:
if you let zerg reach that critical number of infestors, you deserve to die.
mescalineeyes said:I am going to resort to the same argument that toss used to defend their death ball:
if you let zerg reach that critical number of infestors, you deserve to die.
Yoshichan said:Make infestors able to burrow and fungal.
Let's not get excessive here!V_Arnold said:Yeah. And make them free.
Talking like a true terran already I seeV_Arnold said:Fungal is just as broken as Force Field. Except that with Force Field, you need to have units to kill the trapped units. With fungal, you do not.
MrKnives said:Talking like a true terran already I see
mescalineeyes said:if you let zerg reach that critical number of infestors, you deserve to die.
zoukka said:ATM against Terran the critical amount is about 4 fungals to kill every infantry unit the opponent has :b
Against Toss it's a bit more, but what the fuck can you do against a turtling zerg in maps like Shakuras? 4gate? 2 base all in? You deserve to lose if you want to reach lategame?
zoukka said:Against Toss it's a bit more, but what the fuck can you do against a turtling zerg in maps like Shakuras? 4gate? 2 base all in? You deserve to lose if you want to reach lategame?
mescalineeyes said:apply pressure? siege tanks do almost as much damage as fungals if not more and it doesn't even cost them energy. They also outrange infestors quite a bit.
Plus, a turtling Zerg lets Terran play greedier too, no? so on 3 base, cloaked ghosts as support for your mainly mech army becomes extremely viable.
zoukka said:Yeah Terran has way more things to throw at Infestors.
Still, when you see Destiny beat good players with just mass fucking infestor it feels bad man... feels bad.
V_Arnold said:Also, Infestors do not need to Siege up. They just hit and run. Let us not compare the two. If we ONLY look at the damage, Siege tanks are way better. They can be stacked (unlike fungals), they fire "freely", their range is superior (or can be).
But then... let us look at other stuff too.
Infestors are WAAY more mobile.
Infestors can burrow.
Infestors can summon ranged attackers.
Infestors can hurt mass AIR units.
Imagine Siege tanks that would be able to aoe-shoot at mutalisks. And run away if needed, without unsiege time. Now, that is Infestors.
fanboi said:If you let Stalkers use blink while getting fg, would it help in the bigger battles... I think so atleast.
zoukka said:Just wait till the Infestor nerf and Destiny will be forgotten instantly. (and dropped from GM).
V_Arnold said:Agreed. Perfect example of an imba unit-abuser. But at least he talks some shit to everyone in the stream, cause that is 'hip.
Yoshichan said:One perfect placed shot in the middle with siege.
http://i.imgur.com/9EfdW.jpg[IMG]
One perfect placed shot in the middle with fungal.
[IMG]http://i.imgur.com/ts4T0.jpg[IMG][/QUOTE]
one regular ranged 13 attack
one 75 energy 7 range spell.
one is op. one is not.Pandaman said:
one regular ranged 13 attack
one 75 energy 7 range spell.
Yoshichan said:one is op. one is not.
mescalineeyes said:this might sound crazy, I know, but maybe pure marines are not the be all end all answer.
it's sort-of like if I bitched that my all ling army got raped by colossi.
mescalineeyes said:tl;dir: infestors are pretty good, bro.
The stats clearly point toward the tank being imba.Yoshichan said:one is op. one is not.
yes. until hellions became op with the latest patch.mescalineeyes said:do you play mass marine against mass tanks in tvt? is that viable?
V_Arnold said:Or you could also realize that the marine screenshot shows damage, nothing else, for easy demonstration. It could have been Colossi lined up there if that helps you, but that is still not the point
Yoshichan said:yes. until hellions became op with the latest patch.
mescalineeyes said:the point is moot.
Yes, fungal does a shitton of damage. But why take medivacs and unit compositions out of the equation. you can't look at units in a bubble because that's not the way the game works.
both will sweep an army if left unchecked, one will actually win the game for you. [hint: not the infestor]Yoshichan said:one is op. one is not.
see, it doesn't feel bad here because i know that destiny is also a good player and he's rolling people who are either fucking bad or unfamiliar with the build.zoukka said:Yeah Terran has way more things to throw at Infestors.
Still, when you see Destiny beat good players with just mass fucking infestor it feels bad man... feels bad.
Pandaman said:both will sweep an army if left unchecked, one will actually win the game for you. [hint: not the infestor]
see, it doesn't feel bad here because i know that destiny is also a good player and he's rolling people who are either fucking bad or unfamiliar with the build.
Hugoboss21 said:LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
goodone
V_Arnold said:We could argue about this for hours, ofc. But if mass medivacs are in the equation, they get damaged too, and die to the 2nd or 3rd fungal also
Pandaman said:see, it doesn't feel bad here because i know that destiny is also a good player and he's rolling people who are either fucking bad or unfamiliar with the build.
devil can roll you half asleep and chatting during game, talk to me about zvt when you give him a run for his money.Hugoboss21 said:LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
goodone
fanboi said:Anyone that goes mass marines against infestors should lose a horrible loss
Pandaman said:devil can roll you half asleep and chatting during game, talk to me about zvt when you give him a run for his money.
mescalineeyes said:so your tanks let infestors get in range to fungal 3 times in a row? that's clearly a different problem.
Hugoboss21 said:but, but terran gaffers said that microed marines should win anything!!!!
V_Arnold said:So now we are talking about a full tank+medivac+bioball vs sole infestors now?
Why not bring other zerg units into the picture then?
V_Arnold said:I will never forget when Devil just massed marines against me, and I died to it cause I fell apart sooner or later. It was pre-infestorbuff, but still, the only win I got against him was when I brought Infestors
mescalineeyes said:sure, why don't we?
or get online and try your oh so beloved infestor army against a competent terran. I ain't scared of that shit.
note: I am not saying I am a competent terran, not by far.
fun fact: Infestors have done the same amount of damage to marines since day 1. the buff doesn't apply.
mescalineeyes said:fun fact: Infestors have done the same amount of damage to marines since day 1. the buff doesn't apply.