Ling Infestor loses to Archon Chargelot
always send the ovie to close air first, the ovie gets there quicker, safer and your opponent is equally likely to be there as he is close by ground.
also, as far as im concerned you deserve to lose this game for not even seeing an enemy building until the 8minute mark. You were out macrod, out scouted and your engagements and fungals were terrible all while having a weaker unit composition. the way you were playing you had no business winning this game.
God-awful 4gate defense, beginning of full-on tilt, now with bonus rage and BM!
where did you think that stalker was going? you know protoss saw you go gas/pool. you know he knows you have speed, so why would he build a weak second unit and suicide it across the map if he was nt planning aggression?
also, zerglings are the go to counter to a 4gate as they build quickly and in overwhelming numbers. you can temporarily retreat with the queen and then aggress again when the lings pop and then follow through the roaches as he adds on zealots to deal with the lings.
the good news about zealots is that he cant micro versus lings. if you get spines up, he cant threaten to poke in because his melee units will just take free damage if he doesn't commit. zealots force toss to stall into an overwhelming push, which gives you the time you need to establish your defenses.
you made mistakes, so you lost. The solution is to just remember why you lost the next time you're in a similair situation and eventually you'll figure it out and laugh off every 4gate.
Ling/Bane/Infestor loses to MMM, why do I even bother playing this game
at the end of the game:
71 drones vs 43 scv's
91 food vs 120 food
10,451 minerals vs 130 minerals
3,642 gas vs 1,674 gas
there were ofcourse some minour problems throughtout the game, for example leaving burrowed units on creep where terran is sure to scan them and pumping lings after muta despite sweeping terrans army and having an unsaturated third as wel as teching to hive despite not pursuing any hive techpaths or utilizing any research unlocks.
but look at those numbers and tell me you had lost that game.
tell me it couldn't be done.
phoenixdark said:
So sc2 gaf, what is your personal state of the game looking like?
ZvZ is my happy place right now, im enjoying my trip back back into 14/13 away from hatch firsts. ling counters are dynamic and powerful with +1 and im finding ways into hive tech lately.
ZvP I feel like is in a good place but i keep mucking up my games with silliness. I'm not happy where i am with it right now as i shoud be doing much better much more consistently, but the failure is obviousy on my end.
ZvT if he 2raxxes i win, if he goes anything else into bio or vanilla marine/tank, i'm having trouble adapting my tech and getting the unit counts i need on the fly. I think i need a new build for hellion/reaper play with later tech and possibly a refocus on +1/+1 with baneling. I havent really found a build that interests me yet though and with the patch coming i might just find my current build falling back into style. This is probably my hardest matchup at the momemt because i feel im losing because i don't understand something or have a failing in mechanics.