mescalineeyes
Banned
ShallNoiseUpon said:This thread got shitted up real fast.
shit shat shat
ShallNoiseUpon said:This thread got shitted up real fast.
mescalineeyes said:shit shat shat
ShallNoiseUpon said:This thread got shitted up real fast.
Yoshichan said:http://i.imgur.com/UcV2T.jpg[IMG][/QUOTE]
You forgot "NA server vs EU/KR argument"
Awesome Animals said:At least when we were making fun of Prosser we were making progress in this thread...
EU = equal skill as KRShallNoiseUpon said:You forgot "NA server vs EU/KR argument"
What argument? NA is the weakest, it's pretty much a fact, anyone disputing it is clueless.ShallNoiseUpon said:You forgot "NA server vs EU/KR argument"
mescalineeyes said:backwards.
edit: it's shat. just shat. the form shatted doesn't exist.
ShallNoiseUpon said:shatting?
I'm not sure where we're going with this.
mescalineeyes said:backwards.
Yea, took a little break to play other games and never really went back. Maybe if they fix the map pool, I'll start playing again.Q8D3vil said:at least write my name right....
iikuu, did you quit playing sc2 ?
Q8D3vil said:at least write my name right....
iikuu, did you quit playing sc2 ?
EU guys wanna feel better about themselves, so they post together while na gaffers are asleep so they wont be reminded of their laughable failures every time one of them switches servers.ShallNoiseUpon said:This thread got shitted up real fast.
we have lan now though.V_Arnold said:What about having no LAN?
backwater gets alot of hate, but i feel the natural and ramp readjustments went along way towards making it semi viable.MrKnives said:@Ikuu
What's wrong with the maps? :O I have DQ, Slags and Backwater vetoed and I feel the maps are fine now.
ShallNoiseUpon said:This thread got shitted up real fast.
See? A bunch of whine. Typical QD3vil.Q8D3vil said:at least write my name right....
Jeff-DSA said:Yeah, MrKnives has reading comprehension problems.
Yoshichan said:See? A bunch of whine. Typical QD3vil.
MrKnives said:I actually wasn't involved with the previous page shittines and not agreeing with you isn't a comprehension problem.
Pandaman said:EU guys post together while na gaffers are asleep so they wont be reminded of ponies.
Jeff-DSA said:You're calling people whiners when they just state facts. Nobody is whining that Terran or Protoss tech switches slower than Zerg. That's a difference between the races. But since that reason exists, Terran (because they can't blink under BLs) has to get on top of Zerg early or things get out of hand. It's not a complaint, it's on observation of fact. It is a fact that you will lose to any competent Zerg if you don't pressure him throughout the game.
People can discuss a race's strengths or weaknesses without whining about it.
ChefRamsay said:So I've hit a new TvZ ceiling against high plats. They fast expand and build two spine crawlers at their natural.. I can't seem to beat this :S
My micro is kinda awful and my APM is around 60. My 3rax+stim+concussive loses to banelings because of my bad micro... I even tried to SCV all-in with a 50 food 3rax army that hit at ~7:45 out of frustration and still managed to lose. Their reinforcing lings are just too much after the first battle.
Are there any non-micro intensive counters to the Zerg fast expand? Cloak banshees?
I know the correct answer is practise macro and micro, but I only have time to play around 5-6 games a week, so I'm kind of looking for the easy way out with a build that directly counters the zerg fast expand
I'd rather not resort to 6rax (that will hit before bling nest goes up) but maybe that's my answer?
TIA
you want to cheese but you dont want to 6 rax? uh okay.ChefRamsay said:So I've hit a new TvZ ceiling against high plats. They fast expand and build two spine crawlers at their natural.. I can't seem to beat this :S
My micro is kinda awful and my APM is around 60. My 3rax+stim+concussive loses to banelings because of my bad micro... I even tried to SCV all-in with a 50 food 3rax army that hit at ~7:45 out of frustration and still managed to lose. Their reinforcing lings are just too much after the first battle.
Are there any non-micro intensive counters to the Zerg fast expand? Cloak banshees?
I know the correct answer is practise macro and micro, but I only have time to play around 5-6 games a week, so I'm kind of looking for the easy way out with a build that directly counters the zerg fast expand
I'd rather not resort to 6rax (that will hit before bling nest goes up) but maybe that's my answer?
TIA
ChefRamsay said:So I've hit a new TvZ ceiling against high plats. They fast expand and build two spine crawlers at their natural.. I can't seem to beat this :S
My micro is kinda awful and my APM is around 60. My 3rax+stim+concussive loses to banelings because of my bad micro... I even tried to SCV all-in with a 50 food 3rax army that hit at ~7:45 out of frustration and still managed to lose. Their reinforcing lings are just too much after the first battle.
Are there any non-micro intensive counters to the Zerg fast expand? Cloak banshees?
I know the correct answer is practise macro and micro, but I only have time to play around 5-6 games a week, so I'm kind of looking for the easy way out with a build that directly counters the zerg fast expand
I'd rather not resort to 6rax (that will hit before bling nest goes up) but maybe that's my answer?
TIA
6 rax is good bro !!!ChefRamsay said:So I've hit a new TvZ ceiling against high plats. They fast expand and build two spine crawlers at their natural.. I can't seem to beat this :S
My micro is kinda awful and my APM is around 60. My 3rax+stim+concussive loses to banelings because of my bad micro... I even tried to SCV all-in with a 50 food 3rax army that hit at ~7:45 out of frustration and still managed to lose. Their reinforcing lings are just too much after the first battle.
Are there any non-micro intensive counters to the Zerg fast expand? Cloak banshees?
I know the correct answer is practise macro and micro, but I only have time to play around 5-6 games a week, so I'm kind of looking for the easy way out with a build that directly counters the zerg fast expand
I'd rather not resort to 6rax (that will hit before bling nest goes up) but maybe that's my answer?
TIA
Yoshichan said:Who doesn't?
Hmm. I just saw this BF opening on Destiny's stream last night and it beat him. I'll take a look..MrKnives said:If you want a little bit cheesier opening try making like 12 blue hellions and just roll through the spines.
In most cases you either win right there or do a lot of damage and expand and keep map control with blue flame and he will be panicking. It does require you to do damage though. I do random on ladder and that's a good thing to do if you don't want a longer game.
Many Zergs make like 2 spines and thing they are safe but with big numbers of BF you can just ignore them.
Better Terrans can advice you more with your lategame situation etc.
I know what you're saying about the cheese thing but 6rax just seems so boring. It's a very TvX cheese and I prefer having one build for each scenario that I scout. So maybe if my scout is denied then yes 6rax is a good option, but otherwise I feel like I learn a bit more by having to keep my SCV alive to scout what the Zerg is doing (rather than just scout his position and pull back to Xel Naga tower).Pandaman said:you want to cheese but you dont want to 6 rax? uh okay.
anyway you shouldn't be building marauders against zerg, they're not very good. save on the tech labs, concussive and marauder gas and put it towards a factory and some tanks. or BF if you want, but thats slightly riskier. terrans dont see much early roach pressure but builds do exist for it.
stop producing scv after oc and put 4 more raxes (+2 in the beginning).Yoshichan said:Does 6rax mean no gas? Just mass marines with no reactors/stim?
Really good analysis, makes sense. Don't worry I won't proxy rax! I did that during Silver and got bored really fast. Don't want to do it again, lol.Elcheris said:The building of those spine crawlers is a pretty huge investment, there isnt a point to try and break that early on. If they make those then either their economy or offensive capabilities will be delayed for a bit (300 mineral investment + 2 drones = 8 less drones than usual, or in the case of bad aggressive zerg 12 less lings). Feel free to macro up a bit, take an expand and prepare for a marine+tank timing for when their 3rd is getting under way or trying to tech. Of course there is plenty more to do after this, but this should be a good enough start for you to practice.
Also, I wouldnt go so far as to say you need to 'counter' a zerg FE. The only real way to hardcounter it is a proxy 2-rax. It doesnt hurt to poke in and see what you can do, but get out of there before speed finishes (watch some reps and see when ling speed is done after a FE, I forget) and dont lose anything to those spines.
Anyways, since you are just looking for quick wins do proxy-2rax every game. Just leave 1 in your base so nothing is too suspiscious, might as well follow up in initial attack with scv + more marines to piss in their faces some more. Hopefully you consider my other advice though =(
Mass mech meaning opening BF hellion then transition into tank/thor?Q8D3vil said:6 rax is good bro !!!
end it while you can.
or
-you can do FE and then get marine tank army and push at 10 minute mark.
-blue flame play.
-1 port banshee fe
also, try mass mech play. i don't think zerg in platinum know how to stop it.
god damn all right... marines without stim I don't think I can handle that...Q8D3vil said:stop producing scv after oc and put 4 more raxes (+2 in the beginning).
yeah, but you need an quick expansion before or after getting the 2 factories.ChefRamsay said:Really good analysis, makes sense. Don't worry I won't proxy rax! I did that during Silver and got bored really fast. Don't want to do it again, lol.
Mass mech meaning opening BF hellion then transition into tank/thor?
Pandaman said:you want to cheese but you dont want to 6 rax? uh okay.
anyway you shouldn't be building marauders against zerg, they're not very good. save on the tech labs, concussive and marauder gas and put it towards a factory and some tanks. or BF if you want, but thats slightly riskier. terrans dont see much early roach pressure but builds do exist for it.
Apparently the build is supposed to look like a fast expand, so no gas doesn't necessarily mean 6rax.Yoshichan said:god damn all right... marines without stim I don't think I can handle that...
edit: how do I prevent the scouting? An early drone inside my base would ruin everything since they'll see I don't have any gas...?
you will have a marine to kill the drone and put them on patrol on the side to spot scouting overlords.Yoshichan said:god damn all right... marines without stim I don't think I can handle that...
edit: how do I prevent the scouting? An early drone inside my base would ruin everything since they'll see I don't have any gas...?
It's weird because IIRC this is how it was at release for probably the first 6 months or so.Jeff-DSA said:Is anybody else tired of the TvT GSL matches that just turn into slow tank battles? Sometimes waiting for the mistake takes way too long.
zlatko said:
MrKnives said:The ignorance and hate towards E-sports in that thread is mind-boggling.