DenchDeckard
Moderated wildly
Gimme dat dlss please and thank you. I would like it yesterday, ta!
Holding off a few months before playing this game is turning out to be a good idea.
You could say this about pretty much all games released todayHolding off a few months before playing this game is turning out to be a good idea.
Truth.
Ima just finish BG3 and then jump on Starfield in a few weeks
Holding off a few months before playing this game is turning out to be a good idea.
Dlss and fsr have same performance.So, not optimized and just upgrade your hardware?
Huh? Who knew?
You do realize DeepEnigma is joking and saying something that Todd Howard said in an interview.Dlss and fsr have same performance.
Yes, but it has false logic in it. Changing from FSR to DLSS changes nothing about performance/optimization.You do realize DeepEnigma is joking and saying something that Todd Howard said in an interview.
Easy to answer that, it's not on their favorite plastic box.Man why is everyone so negative towards this game? It seems like a cool game to me so far.
Nah, BG3 killed my interest for Starfield completely. How many 100+ hours games do you think people can play at once? I'll probably revisit Starfield once good mods are out for it.But, they are not even the same game genre? One is a CRPG and the other is a staright space RPG. BG3 has the DnD backbone to allow "unlimited" possibilities, whereas Starfield is to a point procedural but very much has a limit on possibilities.
Neither should be compared to each other, yet everyone keeps doing and whinging that one doesn't exceed the other. That just sounds like ignorance for the sake of a narrative.
Baldurs Gate 3 was also Steam only. Wait until you see PS5 numbers.
Yes, but it has false logic in it. Changing from FSR to DLSS changes nothing about performance/optimization.
Man they give you a great package, now adding everything that game needed technically and still people upset. Again crying gamers everywhere
As with every game. You are on Xbox? Because DLSS and SpecialK was available from day 1 on PC.Most people (including me) will finish the game before they will had half of those (fucking essential) options. They had years of development, several delays and hundreds of millions $ budget before release and they couldn't implement some basic things.
As with every game. You are on Xbox? Because DLSS and SpecialK was available from day 1 on PC.
Which also makes no sense to me because the game is literally a better looking, more authentic version of No Man's Sky with guns that are actually sick and shooting mechanics (this is a really good thing) that you can clearly tell ID Tech worked on, combined with Bethesda's best RPG system yet.The hype level was through the roof. People were expecting it to be a landmark title in the same vein as BOTW or Elden Ring. First new Bethesda IP in 25 years, Skyrim in space (one of the most influential games of the past 15 years), and the big game that was supposed to mark the beginning of a new era for Xbox. Instead, it seems to be a pretty good game that falls short in a lot of areas. Many are pissed because it didn't come close to live up to the astronomical hype.
It's distracting for sure. But we have to see how it looks after patch. Then we can talk about 'creative vision'.I'm using dlss from PD, I can also live with sdr game.
I didn't see any (non japanese) game without any brightness or gamma setting in a long time, this is some basic stuff. On pc you can fix that with mods or color filters but console players have to experience "creative vision" of Todd Howard with gray blacks and washed out colors until (someday) patch arrives.