Dina said:
Oh yes, how is it? Is it everything that it could be?
Not bad, put 4 hours in. You don't level up which is shitty as you don't get the awesome feeling of processing that other games have. You only get new armor and weapons.
Zones are quite different, but they feel a bit empty. Is pretty linear and pretty easy.
Seems to be just a few worlds with around 30 missions per world. I almost beat the first 2 ones quests in 4 hours.
Achievements for everything. New zone -> achievement. Killed 40 enemies -> achievement.
Good graphics, missing some antialising for the rough edges.
History is pretty straight with no actual timeline gluing the different quests, and no more than 4 lines regarding the mission you are doing.
Controls are ok, wow style.
Building is ok. I only played around on my own space, which people can visit and ¿vote? and there is a ranking with the best builds around. Only played with models, not with pieces. Already have a castle built from model pieces!
There is some minigames. Running, Car racing, horde mode. They are ok, not special on any way.
Enemied drop everything on the Lego X style of games. Money is useless, nothing is expensive enough that you can't afford it but I guess that as they main thing is bulding you are supposed to be able to buy hundreds of blocks (I got around 3k I think)
It's kind of an MMO mixed with a child game. They seem to try and make it easier like they were focusing on children with the menus, mission layout and style but then they have this horrible missions which seem to be for high gear, and the only way of getting it is grinding enemies which drop badges which you use to get the gear. No idea which public they are shooting with the game.