Lyphen said:It definitely started off as nothing but a dumbing down of the series without any kind of meaningful use of its new additions, like single unit tiles and empire happiness. But then, three months after release the lead design left for Stardock, and the patches have been very comprehensive. The new mechanics put in place actually work and have punishments. The AI's been improving at a pretty rapid pace, and there should be another sizeable patch coming soon. If it were in the same place as the demo, with turn lag and freezing, and easy exploitation of the mechanics, sure. But that's fixed.
Well, I redact my comment since I only played the demo code. Thanks for clarification. I hate to come off a troll, but that was my true impression of the Civ5 demo.