Hotline Miami
I wanted to mention two things that not enough people are saying:
1) This game controls incredibly well. The introduction teaches you every control you need to use to get through the game. I played with a KBM and I was very surprised at how in control I felt once I learned to use look-ahead and lock-on. Really, really smooth controls.
2) This is a puzzle game, not an action game. By far the bulk of the gameplay involves trying to figure out a good path through the level, rather than actually executing it. You will need twitch reflexes, but it's way more of a puzzle game than it is an action game. Reminded me a little bit of Hitman in that regard. I was very disappointed in a few levels where I ended up up using a gun on the first guy and having basically the whole level come after me, bottlenecking themselves in a door and having me kill them one by one. It's a much better game when you can creep from room to room and keep the carnage going that way.
You needed to post this stuff when we were discussing it 5 pages ago!
Some people complaining that the controls weren't that good.... *SMH*
And as you said it explains all the controls within the first minute! And yet people were shocked when you point out the SHIFT look controls....
I wouldn't get too hung up about the story, I'm fairly sure the devs basically decided that the story was a joke. They are telling you that the gameplay is more important than the story, just read the text.