I'm still a little bit confused about the whole marketplace on Steam. The card drops I get from games, are those the ones I'm supposed to sell? But then I won't have them in my collection anymore?
I'm still a little bit confused about the whole marketplace on Steam. The card drops I get from games, are those the ones I'm supposed to sell? But then I won't have them in my collection anymore?
It would've been up for grabs but I just noticed a friend had it wishlisted and he gave me like 15 games as a welcome to Steam thing, so I gave him first dibs and he took it.
Still waiting on LabZeroGames to get the go ahead on TF2 Skullgirls gear for backers.
I want me that extra moolah.
GAF...
I am Steam Level 13
I only managed to find 13 of the Goat Trophies in Goat Simulator
Corrosivefist has the highest score among my Steam Friendlist in Flappy Goat at 13 Points
Is this a sign?
GAF...
I am Steam Level 13
I only managed to find 13 of the Goat Trophies in Goat Simulator
Corrosivefist has the highest score among my Steam Friendlist in Flappy Goat at 13 Points
Is this a sign?
It doesn't help that the levels seem to be longer in Reaper Of Souls so during Act V near 6am I kept trying to get to the end of the level/dungeon I was on but was falling asleep by the end. Had to just force myself to go to bed
But...but.... dat loot!
GAF...
I am Steam Level 13
I only managed to find 13 of the Goat Trophies in Goat Simulator
Corrosivefist has the highest score among my Steam Friendlist in Flappy Goat at 13 Points
Is this a sign?.
And once again my badge page URL just redirects me to my profile. This is really annoying.
So are you guys just putting all of your cards on the marketplace right away?
I got 191 games, I guess I should get the card drops for those and just place them on the market?
So are you guys just putting all of your cards on the marketplace right away?
I got 191 games, I guess I should get the card drops for those and just place them on the market?
Nice shots , Blade and Soul rules the thread.I am having so much fun at 2014's first gaming T&A thread.
Okay. I'm gonna try sell some today but it seems like I can only earn the drops games give me for being in the games and those are common.
Do you buy the more rare cards and re-sell them?
So are you guys just putting all of your cards on the marketplace right away?
I got 191 games, I guess I should get the card drops for those and just place them on the market?
Keep in mind that the higher your Steam Level, the more people you can add to your friendlist and the higher your chance of getting Foil type cards which go for more than the average Steam card price.
Valve told them to put the Skullgirls items they had made for bakers on the workshop, which for promo items is basically sending them to die.
Thanks for Super Hexagon, zbarron!This is my first giveaway. I think I did this right. If not I'll find a way to send keys to the winners.
GAF...
I am Steam Level 13
I only managed to find 13 of the Goat Trophies in Goat Simulator
Corrosivefist has the highest score among my Steam Friendlist in Flappy Goat at 13 Points
Is this a sign?
Good on ya mate, I can always wait for it to go for $1 on groupees or bundles XP.
The suspense is killing me: What's the Mystery game in Groupees BM12? States it is a game that's not been in a bundle before.
It's def. not Half Life 3 though
Thanks for the help guys. Actually, I think I'm gonna try out do a badge first, just to see it for myself.
But how do you guys find games others are selling? Is there a marketplace website or such?
ModBot said:Instructions for participants:
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Rules for this Giveaway:
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MB-D00574E0BA29D714- Taken by natertots
I don't sell mine at all. I craft badges, which gives me discount coupons and backgrounds to sell. It's a losing game but it really doesn't cost me that much and I think it's fun. Getting a sweet 90% coupon is always a little rush of excitement!So are you guys just putting all of your cards on the marketplace right away?
I got 191 games, I guess I should get the card drops for those and just place them on the market?
i take it back, i hate the heatlh = strength mechanic. it's snowbally as fuck and leaves you zero chance for coming back after you lose a guy or two
3 more and I have 140 in my wallet. My goal is to reach 150 and then maybe start to use some money.
Foils aren't tied to your Steam level; you're thinking of booster pack drops. But I still think that's a little while lie designed to encourage crafting.
About how often do you get them?I disagree with your theory. I am almost level 80 and I get a lot more booster pack drops then my low level friends.
lol now that'd be an interesting mechanicI just misread that as "the hentai=strength mechanic". o_oI think I need sleep.Paging Milamber... >.>
The suspense is killing me: What's the Mystery game in Groupees BM12? States it is a game that's not been in a bundle before.
It's def. not Half Life 3 though
About how often do you get them?
3 more and I have 140 in my wallet. My goal is to reach 150 and then maybe start to use some money.
Buy cards maybeBut fantomena, what're you gonna do with all those Gaben Dollars?
Hooray, 1000 games now. Lords of Shadow 2 became the 1000th game
ok, beat it, basically got lucky you can cheese the second stage by forcing turns out of the big boss by having him counterattack you (in which he doesn't heal), and he just took his time killing the useless dudes while mage finished him off.
but jeez, that wasn't fun at all, and the ending is such awouldn't call it abrupt as there's a good amount of buildup, really. it's not even that bad, it's just that the fight before it is based on such an annoying mechanic it really sours the whole thing.here's your reward! your daughter is dead! later!
and there goes the game, pretty disappointed with it, specially cos it should've been much better. all the other elements are there, but the combat man, the combat's a mess. and it's like, sometimes it works and it feels great, the animations and the sound effects are all really cool and there's a really satisfying feeling when after shredding all his armor you take some poor dude's str to like -7 or something. but all the other times it's just awkward, you start inventing strategies like leaving a bunch of 1 str enemies alive so they waste enemy turns and then finish them off with your shitty dudes so they can level up because, you know, your best varl might fall off a cliff and you might be left with a bunch of useless archers. and you know that's the roguelike/oregon trail thing i guess but usually those types of games (good ones at least) have tight enough gameplay or enough replayability that you don't really mind.
i dunno, i've read somewhere stoic isn't interested in changing the combat mechanics but i think they're just bad. some things work. the horn and willpower mechanic is alright, that could stay. the armor/health thing is fine too, as long as health isn't tied so tightly to damage. but they gotta make up some actual stats and make characters actually earn experience for more than kills and they need to make the game less about cheesing it and more about actual tactics. i haven't played that many turn based fantasy games but i know this game could use more enemy and npc types, and more abilities and stats. give us more items and deeper customization, let us choose skill upgrades and all that crap. add back and side damage, allow dudes to guard to temporarily raise armor, i dunno, make some shit up, because this ain't workin'.
well at least i'm on the credits so i don't regret backing this
FUUUUUUUUUUUUU
...
i don't really regret backing this, but man did stoic try hard or what
lol now that'd be an interesting mechanic
GAF...
I am Steam Level 13
I only managed to find 13 of the Goat Trophies in Goat Simulator
Corrosivefist has the highest score among my Steam Friendlist in Flappy Goat at 13 Points
Is this a sign?
Good on ya mate, I can always wait for it to go for $1 on groupees or bundles XP.
But fantomena, what're you gonna do with all those Gaben Dollars?
I disagree with your theory. I am almost level 80 and I get a lot more booster pack drops then my low level friends.
ModBot said:Instructions for Madridista:
Press the quote button to the left of this PM, select the quoted text, copy, and paste in the thread. You can remove these lines from the version you paste.
Instructions for participants:
I am giving away a Steam key. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line below containing the key.
Rules for this Giveaway:
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- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
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Takedown: Red Sabre --MB-9918712FCC333932- Taken by _hekk05. 8 entrants total.
ok, beat it, basically got lucky you can cheese the second stage by forcing turns out of the big boss by having him counterattack you (in which he doesn't heal), and he just took his time killing the useless dudes while mage finished him off.
but jeez, that wasn't fun at all, and the ending is such awouldn't call it abrupt as there's a good amount of buildup, really. it's not even that bad, it's just that the fight before it is based on such an annoying mechanic it really sours the whole thing.here's your reward! your daughter is dead! later!
and there goes the game, pretty disappointed with it, specially cos it should've been much better. all the other elements are there, but the combat man, the combat's a mess. and it's like, sometimes it works and it feels great, the animations and the sound effects are all really cool and there's a really satisfying feeling when after shredding all his armor you take some poor dude's str to like -7 or something. but all the other times it's just awkward, you start inventing strategies like leaving a bunch of 1 str enemies alive so they waste enemy turns and then finish them off with your shitty dudes so they can level up because, you know, your best varl might fall off a cliff and you might be left with a bunch of useless archers. and you know that's the roguelike/oregon trail thing i guess but usually those types of games (good ones at least) have tight enough gameplay or enough replayability that you don't really mind.
i dunno, i've read somewhere stoic isn't interested in changing the combat mechanics but i think they're just bad. some things work. the horn and willpower mechanic is alright, that could stay. the armor/health thing is fine too, as long as health isn't tied so tightly to damage. but they gotta make up some actual stats and make characters actually earn experience for more than kills and they need to make the game less about cheesing it and more about actual tactics. i haven't played that many turn based fantasy games but i know this game could use more enemy and npc types, and more abilities and stats. give us more items and deeper customization, let us choose skill upgrades and all that crap. add back and side damage, allow dudes to guard to temporarily raise armor, i dunno, make some shit up, because this ain't workin'.
well at least i'm on the credits so i don't regret backing this
FUUUUUUUUUUUUU
...
i don't really regret backing this, but man did stoic try hard or what
lol now that'd be an interesting mechanic
CorrosiveFIST? hrmmm...
sorry, the banner sagaWhat game is this?
it's not so hard, i don't get why people can't get it right :<Christ zkylon, at this point screwing your name up is like a worldwide meme. At least you don't have people telling you that you spelled Voldemort wrong.