Is the steam controller going to support already controller supported games?
Yes, since Rocket League supports controllers "out of box" and pretty much wants one.
Is the steam controller going to support already controller supported games?
You can always try and ask Trial and Woodsie.
I'm making a list for tonight. I should have a new microphone, so expect a bunch of (hopefully) higher quality videos based on the feedback in the next few hours.
Yup. There's a Project Cars video by Woodsie where he plays with gyro controls.
I'm making a list for tonight. I should have a new microphone, so expect a bunch of (hopefully) higher quality videos based on the feedback in the next few hours.
That is... Really fucking cool. I'll probably be checking out what games this will work with.One thing I did for Axiom Verge is that I made the right pad act like the right analog stick of a conventional gamepad. In axiom verge, the right stick on a 360 pad selects your weapon.
I made clicking the right stick send the A button which is the jump button, then made one of the grips the fire button. Then I set the dead zone for the right touchpad to maximum, so that only the very edges of the right touchpad registered as moving the right analog stick.
What it basically turned the right pad into was a giant jump button, but with a thin outer ring at the edge of the pad that let me select my weapon. The touchpad is so big that my thumb can move around in the middle of the pad without hitting the edge. It feels very much unlike any other control setup I've ever used.
#NoEnv
SendMode Input
SetWorkingDir %A_ScriptDir%
Esc & Tab::Send, {Rwin down}{Tab}{Rwin up}
Tab & Esc::Send, {Rwin down}{Tab}{Rwin up}
Esc::Esc
Tab::Tab
#NoEnv
SendMode Input
SetWorkingDir %A_ScriptDir%
send, {Rwin down}{Tab}{Rwin up}
Thanks to everyone for their impressions so far, really enjoying seeing all these videosOnly issue is I didn't preorder one, bah. Oh well!
If anyone could try out FEAR, Condemned and Diablo 3 on the controller I'd be very interested in how well they play on it.
Ack!
The UI and font size!
Using the Steam Controller to move about is just one aspect of making games TV-friendly.
The other is making the UI a bit more distance-friendly for those of us playing from 10 feet away.
My worst fear is that we get this amazing controller option...but that it doesn't matter because developers haven't met us in the middle by offering scalable UI.
Ack!
The UI and font size!
Using the Steam Controller to move about is just one aspect of making games TV-friendly.
The other is making the UI a bit more distance-friendly for those of us playing from 10 feet away.
My worst fear is that we get this amazing controller option...but that it doesn't matter because developers haven't met us in the middle by offering scalable UI.
You are simply not going to see that for older games
Witcher 3 by Trial:https://www.youtube.com/watch?v=NbIL9XfKMxY
To those who've had hands on with it and a Wii U Pro Controller, is distance to ABXY buttons comparable?
That's awesome. Third person shooters and adventures will probably be awesome with this controller as well. It's going to be the definitive way to play something like Tomb Raider or Sleeping Dogs.
So, since you can set the touchpads as a scrool wheel, where would that be useful? Have yet to see anyone mess with that. And how would that work? you could only swipe upwards and downwards?
Yeah, it seemed to work great with the Witcher 3. I hadn't considered how cool it is to have the main attack button right under the camera controls, it will be really easy to set up your next attack while still executing the previous one. The Batman games are going to be really fun with this.
That's awesome. Third person shooters and adventures will probably be awesome with this controller as well. It's going to be the definitive way to play something like Tomb Raider or Sleeping Dogs.
It's a bit different than you're imagining. It's not a scroll wheel, it's more like turning the controller into an old school style atari rotary controller:
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You rotate your finger along the pad clockwise or counter-clockwise like you're using a video jog controller. You can map which keys get sent either clockwise or counterclockwise, including mouse keys.
It's a shame TxK will never come out on PC, as this would be an incredible way to play it that would have mimiced the hidden rotary controls in Tempest 2000.
A breakout style game would be perfect for this type of controller setup.
I've seen the idea discussed (and I don't have the answer), but I hadn't thought of how perfect it would be for big rigs.I want to play Euro Truck Simulator like this, with the touchpad acting as the steering wheel. Is it possible?
Lots of great info in this thread.
When it launches are all Steam games going to be supported?
One thing I'd like is have one controller for all my gaming needs .
Lots of great info in this thread.
When it launches are all Steam games going to be supported?
One thing I'd like is have one controller for all my gaming needs .
Trial just out up two stream archives on YT:
https://www.youtube.com/watch?v=z48jqkUDQPI
https://www.youtube.com/watch?v=wuWU33oppJo
Skipped to the DS2 part, couldn't he just configure the stick to "run" when full-tilt as Krejlooc said? Because his setup doesn't look comfortable.
also, the config brought up stick mouse as an option for the touchpad. How would that work?
I've seen the idea discussed (and I don't have the answer), but I hadn't thought of how perfect it would be for big rigs.
Can't wait to try Arkanoid with this control method. It's one of my favourite oldies - I was even on my way to building a mini Arkanoid cab until it all went wrong.
Krejlooc, do you have Shatter?
Trial just out up two stream archives on YT:
https://www.youtube.com/watch?v=z48jqkUDQPI
https://www.youtube.com/watch?v=wuWU33oppJo
Skipped to the DS2 part, couldn't he just configure the stick to "run" when full-tilt as Krejlooc said? Because his setup doesn't look comfortable.
also, the config brought up stick mouse as an option for the touchpad. How would that work?
Yeah I think so. It kind of emphasises just how important the community sharing of bindings will be important. In a fair few videos, I think there are better solutions being missed, so collaboration in discovering the most intuitive bindings is going to be crucial
Trial, can you configure the stick itself? Krejlooc said you can map states like little tilt, medium tilt, full tilt.
Also, haven't played DS, but wonder if using the triggers like in Woodsie's BL vid would make sense for this game. What kind of attacks are there, where are they mapped on regular controllers?
No one has tried using the touchpad as a steering wheel yet? It seems like such a no brainer to me.
I... I had not considered changing the stick's configuration. My guess would be you can change it with the same options as you saw at the end of the Rocket League video. But I'll try it out tonight, if I end up with some time to stream/make videos.
I'm at work, so I can't watch that video, but I had DS mapped basically the same as a regular controller. I'll take a look tonight.