Has anyone played System Shock 2 or Deus Ex with one? That's the main reason I'd buy it--for legacy games and indies that don't come to console so there's no native controller support.
I've been playing The Witcher Enhanced Edition with the Steam Controller and I reckon I'm having more fun with it than when I first played it!Has anyone played System Shock 2 or Deus Ex with one? That's the main reason I'd buy it--for legacy games and indies that don't come to console so there's no native controller support.
Has anyone played System Shock 2 or Deus Ex with one? That's the main reason I'd buy it--for legacy games and indies that don't come to console so there's no native controller support.
Mouse smoothing should be off for fps games right? Never worried too much about it in games, but usually left it at default or max because "smoothness". I tried turning it off in Wow and the mouse felt slightly more snappy. Is that best if I want to fare better with aiming in something like Counter Strike?
Smoothing runs your input through an algorithm that adds values to make the output more linear. The result is a less stuttery feel. The downside is added latency. Smoothing on 0 is the only way I use the controller. It's analogous to raw mouse input.
June Update
"Were excited to announce that over half a million Steam Controllers have been sold."
Coming soon: Even more configuration power
You will soon be able to use Activators to assign actions to press-and-hold, double click, toggle and more. For example, in DOOM you can cycle through all weapons by pressing a button or double tap it to bring up your BFG.
We'll continue to add features and functionality going forward, so be sure to keep giving us feedback on what would make the Steam Controller even better.
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Also: Gamestop (US) has the Steam Controller on sale for $35 right now.
I can finally play hitman properly, thank you. Can't wait to rethink my old configs.June Update
"Were excited to announce that over half a million Steam Controllers have been sold."
Coming soon: Even more configuration power
You will soon be able to use Activators to assign actions to press-and-hold, double click, toggle and more. For example, in DOOM you can cycle through all weapons by pressing a button or double tap it to bring up your BFG.
We'll continue to add features and functionality going forward, so be sure to keep giving us feedback on what would make the Steam Controller even better.
------
Also: Gamestop (US) has the Steam Controller on sale for $35 right now.
I tried playing some shmups with this configuration. It's pretty cool, but the throw of the thumbstick is way too huge for my taste, regardless of the size of the deadzone.Instead of trying to convince you, I'll let you decide for yourself.
Darius Burst: Chronicle Saviours being played using the Steam Controller.
This is with the analog stick set to the directional pad using high haptics and 75% deadzone. It's my preferred method for playing this game and other 2D games with the Steam Controller. I've been able to clear the easy route on a single credit. I'm no expert at the game, however, so take that into consideration.
Also, I totally recorded this at the default 21:9 aspect ratio of my monitor. I have no idea if it looks right on 16:9. I assume it does because YouTube usually does convert it back properly, but I apologize if the aspect ratio is messed up. The game itself is 32:9 aspect.
Has anyone tried to obtain an extra little USB dongle for the controller? I snapped mine in half last night when I flipped my PC on its side.
I tried playing some shmups with this configuration. It's pretty cool, but the throw of the thumbstick is way too huge for my taste, regardless of the size of the deadzone.
That being said, if there was a mod to add a "square gate" or "octagon gate" around the thumbstick to reduce the throw, that'd be amazing.
June Update
"We’re excited to announce that over half a million Steam Controllers have been sold."
Coming soon: Even more configuration power
You will soon be able to use Activators to assign actions to press-and-hold, double click, toggle and more. For example, in DOOM you can cycle through all weapons by pressing a button or double tap it to bring up your BFG.
We'll continue to add features and functionality going forward, so be sure to keep giving us feedback on what would make the Steam Controller even better.
------
Also: Gamestop (US) has the Steam Controller on sale for $35 right now.
I prefer lowering it ten ticks from the default in shooters, and setting sens high enough to do a 180 degree turn from the left side to the right side. The trackpad is a nice mouse substitute, if you fine tune it and give it time.Mouse smoothing should be off for fps games right? Never worried too much about it in games, but usually left it at default or max because "smoothness". I tried turning it off in Wow and the mouse felt slightly more snappy. Is that best if I want to fare better with aiming in something like Counter Strike?
I was just talking about the idea of this exact feature a few pages back, thank goodness it's coming. Wish this was available earlier, as it would've helped me out in a few games I've finished since. Better late than never, though!June Update
"Were excited to announce that over half a million Steam Controllers have been sold."
Coming soon: Even more configuration power
You will soon be able to use Activators to assign actions to press-and-hold, double click, toggle and more. For example, in DOOM you can cycle through all weapons by pressing a button or double tap it to bring up your BFG.
We'll continue to add features and functionality going forward, so be sure to keep giving us feedback on what would make the Steam Controller even better.
------
Also: Gamestop (US) has the Steam Controller on sale for $35 right now.
I'm so glad this thread got bumped. I just bought a Steam Controller and I've noticed that the reactions to it are pretty polarized. Some people say it's the best controller to ever be created, and others say it's just pure garbage.
I'm wondering if I should maybe cancel my order.
I generally play with a DS4, but I have to use it wired, because all the softwares I've tested that connect it with bluetooth aren't precise enough. It's honestly unplayable unless it's a turn based strategy game or something.
What makes me want the SC are the seemingly infinite possibilities of customizations. And of course the fact that I'd be able to play a wider variety of games from my couch.
But yeah, as someone who mostly plays 2D game, using heavily the dpad, I wonder if that's the right choice.
I've seen lots of videos and stuff, but it's always better to hear it from GAF, help me GAF.
I prefer lowering it ten ticks from the default in shooters, and setting sens high enough to do a 180 degree turn from the left side to the right side. The trackpad is a nice mouse substitute, if you fine tune it and give it time.
I was just talking about the idea of this exact feature a few pages back, thank goodness it's coming. Wish this was available earlier, as it would've helped me out in a few games I've finished since. Better late than never, though!
Also, it seems to be on sale through Steam as well. I'm feeling like it's time to buy a second one, so this is good timing. Anyone know if two SCs work nicely with L4D2's buried split-screen support?
Haha thank you, I actually did shortly after I made this post. Probably holding off on buying any more until Valve reveals the revision.Keep in mind that there's a revision coming.
Do we have anything concrete about that revision, though? It could still be a year+ off for all we know.
That's fine, honestly. I'm in no rush. Besides, there's not really much incentive to buy a second one, at least not at the moment.Don't expect anything this year on that front, it's still in early design exploration.
Do we know anything about this? I wouldn't be surprised if it added lighthouse sensors for sit down vive experiences.Keep in mind that there's a revision coming.
I really like seeing these kinds of stories.
Valve should try to make more people aware that this is the best controller for those with special physical needs. Naughty Dog made the news (and rightfully so) for an accessibility feature in Uncharted 4 that is simply one of this controller's hundreds of settings, which can be used across many thousands of games.
Not only is this helpful for gamers of all needs, it perfectly exemplifies the empowered provided by the controller and its software.
Gotta second Jinkies on this. I recall reading a similar story involving Skyrim earlier this year, and it made me smile, as did this. Also, as a side note, unless it was too big for your hands, there's nothing wrong with the current design. Plus who knows when the revision is happening. I'd recommend going for the current version, but it's up to you.I just picked up one of these and helped my friend setup his computer for couch/bed gaming as he is really sick. After getting windows 10 picture gesture login on, and setting up his PC on his TV he can literally do everything on his PC between the steam controller, speech to text and Cortana. He's not so sick he can't stand up and use the keyboard mouse, but he's in enough pain its extremely inconvenient for him. We just played Total War: Warhammer for almost three hours. Without this controller that never would have happened, he would have been taking breaks every 15 minutes because of the pain not to mention there's no way he could play TW with his Xbox One or PS4 controller effectively.
It's a seriously amazing controller. I want to pick one up considering you can get one for $35. But knowing the revision is coming I may hold off. I have an Xbox Elite controller and this thing is simply just better because of the accuracy/capabilities of the trackpads and the inability to use the paddles on the Elite for PC. I would love a premium version of it, but honestly it's still great. It's currently $35 at Gamestop for either the link or controller.
Do we know anything about this? I wouldn't be surprised if it added lighthouse sensors for sit down vive experiences.
Don't expect anything this year on that front, it's still in early design exploration.
I felt like disabling smoothing altogether tonight, and giving it a shot in some FPS games. Gosh, what a world of a difference! You don't realize how much smoothing muds up the trackpad until you get rid of it.
I've also started to lean towards low acceleration. I think it works pretty well with the trackpad. You need to make heavier thumb movements without it, which was actually hurting my thumb a bit. Am I alone on this?
Gotta second Jinkies on this. I recall reading a similar story involving Skyrim earlier this year, and it made me smile, as did this. Also, as a side note, unless it was too big for your hands, there's nothing wrong with the current design. Plus who knows when the revision is happening. I'd recommend going for the current version, but it's up to you.
I'm using always on gyro for Overwatch now. It solved the problem with frantically trying to aim Zarya's primary attack in a hurry as now I can just let the gyro handle it.
Gyro continues to be the secret best feature of the controller.
I've got gyro enabled in Overwatch but I always forget to use it! Still need to get used to having it - I always have a hard time with Zarya aiming though so this should be a good try
For those of you who use gyro in FPS, what is your control style like? Do you use the touch pad for navigation only and do all of your aiming with the gyro, or do you use the pad to target an enemy and then adjust with the gyro? Something in between? How high do you go with your sensitivity?
I've played Fallout 4 with just the touch pad and feel pretty comfortable with that, but I'm looking to improve my aim to fare better in online shooters. I need to put in some practice with the gyro and I'm wondering what others have found works for them.
Great news. Thins little thing keeps getting better and better.
Picked one up a few hours ago. First impression is that the amount of customization is frankly amazing. I'm really loving what I'm seeing here with all the different profiles available for games I already have.
However, I'm not finding it comfortable to hold at the moment - the way the grips jut out into my palms is very uncomfortable. If I hold it a certain way then it's ok but I've got to really reach for the face buttons. Guess I'll just have to give it more time and get used to it.
Picked one up a few hours ago. First impression is that the amount of customization is frankly amazing. I'm really loving what I'm seeing here with all the different profiles available for games I already have.
However, I'm not finding it comfortable to hold at the moment - the way the grips jut out into my palms is very uncomfortable. If I hold it a certain way then it's ok but I've got to really reach for the face buttons. Guess I'll just have to give it more time and get used to it.
If you're running Windows 10, have you tried setting Origin to Windows 7 compatibility mode?
Do you guys have Gyro on all the time or do you press something to activate it?
Always on is significantly more intuitive, but also more finicky.
Do you guys have Gyro on all the time or do you press something to activate it?
Always on is significantly more intuitive, but also more finicky.
I don't have my controller yet so I have a question.
Once you configure it for a game according to your preferences, whenever you start said game is the controller automatically going to be set as that configuration?
Picked one up a few hours ago. First impression is that the amount of customization is frankly amazing. I'm really loving what I'm seeing here with all the different profiles available for games I already have.
However, I'm not finding it comfortable to hold at the moment - the way the grips jut out into my palms is very uncomfortable. If I hold it a certain way then it's ok but I've got to really reach for the face buttons. Guess I'll just have to give it more time and get used to it.
Do you guys have Gyro on all the time or do you press something to activate it?
Always on is significantly more intuitive, but also more finicky.