Oh I see, the haptics only activate when you press one direction, then switch to another direction without letting go of the pad. Which is... something you would almost never do under any normal circumstances in the vast majority of games that use a d-pad? What's the point? It would make more sense to me if the feedback was activated on touch so it could give you a little bump to let you know that your finger is in place before you press down.
Also, the requirement that you start every game through Steam really doesn't mix well with the bug that causes it to think that non Steam games are pre-release games that you're not allowed to play yet. I wonder if the desktop config could be used to get around this.
Also, the requirement that you start every game through Steam really doesn't mix well with the bug that causes it to think that non Steam games are pre-release games that you're not allowed to play yet. I wonder if the desktop config could be used to get around this.