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Steam Controller Thread | Comfy Couch Sold Separately

MNC

Member
I wonder what is going on with the gyro beginning to drift after a few minutes. Could it be hardware-related?
Gyroscopes measure movement, not absolute position. At some point the slight miscalculations add up and you get drift.
 
Gyroscopes measure movement, not absolute position. At some point the slight miscalculations add up and you get drift.

By drift I assume people mean that your cursor moves even when you are holding the pad still? Does the gyro not reset when you release whichever button or touchpad activates it? How are the proponents of gyro aiming coping with this? Mouse + gyro was one of the features I was most looking forward to.
 

pmj

Member
By drift I assume people mean that your cursor moves even when you are holding the pad still? Does the gyro not reset when you release whichever button or touchpad activates it? How are the proponents of gyro aiming coping with this? Mouse + gyro was one of the features I was most looking forward to.

Yes, the cursor (or where you look in a game) is always moving. It's slow, but it forces you to constantly realign and fight it.

According to Valve, the way to reset it is to toggle the gyro to always on (instead of having to put a finger on the pad to activate it) and put it down on a table so that it's perfectly still for a few seconds.

Some people swear by the gyro, though, so they probably don't have as much drift as I do.
 

Iorv3th

Member
Yes, the cursor (or where you look in a game) is always moving. It's slow, but it forces you to constantly realign and fight it.

According to Valve, the way to reset it is to toggle the gyro to always on (instead of having to put a finger on the pad to activate it) and put it down on a table so that it's perfectly still for a few seconds.

Some people swear by the gyro, though, so they probably don't have as much drift as I do.

It comes and goes. Hopefully fixable in a software update. I had it really bad in MGSV last night. When I tried CS GO today it didn't drift, however I hadn't been using it for that long of a period of time so maybe I didn't give it enough time to kick in.

Speaking of CS GO, the top community settings are utter garbage, the top one has almost 400 people using it and you can't move your mouse position vertically at all. Tried another one with Gyro but you couldn't even move your character, it had like 20 votes.

There has to be a better way to move these bindings up and down. I actually watched a guys youtube video last night using it in CSGO and couldn't find his binding at all.
 
Eh....you could sort of fake it. There's an option to add a button press to the outer edges of the pad, or to invert it to the inner circle. Then you could adjust the threshold so it covers the entire pad. But it applies it universally in all directions. It's primarily meant to add a sprint key or a walk key to a motion.

What exactly are you trying to accomplish in a game with this idea?

FFXIV bindings- FFXIV (and MMOs) control the camera by holding down the right mouse button and moving the mouse.

FFXIV has dual analog support for controlling the camera, but I find using the touchpad as a camera stick isn't nearly as responsive as using a physical stick, hence trying to find alternatives.
 

Quote

Member
It comes and goes. Hopefully fixable in a software update. I had it really bad in MGSV last night. When I tried CS GO today it didn't drift, however I hadn't been using it for that long of a period of time so maybe I didn't give it enough time to kick in.

Speaking of CS GO, the top community settings are utter garbage, the top one has almost 400 people using it and you can't move your mouse position vertically at all. Tried another one with Gyro but you couldn't even move your character, it had like 20 votes.

There has to be a better way to move these bindings up and down. I actually watched a guys youtube video last night using it in CSGO and couldn't find his binding at all.
Yeah, I think it's because ranking is done by people using it. So right now people testing all their games by picking the first setup, then trying it, closing the game and moving onto the next one. It needs to be a voting system or total-time-in-game-used which might skew correctly a couple weeks from now.
 
FFXIV bindings- FFXIV (and MMOs) control the camera by holding down the right mouse button and moving the mouse.

FFXIV has dual analog support for controlling the camera, but I find using the touchpad as a camera stick isn't nearly as responsive as using a physical stick, hence trying to find alternatives.
Okay, well that would have worked the way I remembered it but unfortunately I remembered it wrong. The edge binding option I mentioned only works for joystick emulation, and not mouse.
 

Red

Member
Made a config for Deadcore that works way better than I expected it to. Game plays great on the steam controller.

Can anyone try Blocks That Matter and tell me if you get a response? I can't get past "Press anything to begin..."
 

Blizzard

Banned
New Steam beta update! It seems to have improvements that people in this thread were just requesting:

Steam Controller
Made trigger soft and full pull mode-shift and gyro-enable capable buttons
Added the ability to mode shift triggers
Mouse Rotation horizon line visualization is now shown/hidden when adjusted
Added Trigger Mouse Dampening. Squeezing the trigger can now engage a dampening factor to the mouse mode.
Added Joystick Camera option to Gyro.
Added Invert Horizontal and Invert Vertical to mouse/joystick modes.
 
The only big thing that I still want is a Joystick emulation mode that works just like trackball mode for the mouse. That's actually how emulators typically do joystick emulation with a mouse, anyway-- just take the speed of the mouse and set that as the joystick position. It works beautifully, and it's honestly the simplest and most intuitive way to translate a trackball into a joystick, but for some odd reason it's not an option.
 
The only big thing that I still want is a Joystick emulation mode that works just like trackball mode for the mouse. That's actually how emulators typically do joystick emulation with a mouse, anyway-- just take the speed of the mouse and set that as the joystick position. It works beautifully, and it's honestly the simplest and most intuitive way to translate a trackball into a joystick, but for some odd reason it's not an option.

Yeah, that sounds like a good idea. I'm pretty dissatisfied with the virtual stick behavior as it is now.
 

Lork

Member
Looks like this latest update has the controller configuration menu quite unstable. I've had it crash Steam in the middle of setting up the controller twice now.
 

Red

Member
Steam Controller works really well in A Story About My Uncle. Still can't get Spartan Assault to start which is really frustrating, and the controller creates no input inside of Blocks That Matter. More hits than misses so far, and the games I am having trouble with are problematic because of Windows compatibility issues, I think. The controller is a wonderful device and I am glad to be one of its early adopters. So much of my library is opened up now, and much of what was already available is made even better.
 

soco

Member
Finally got a chance to try the controller on my PC (ie, actually try it). My first imrpession was that the touchpads don't make for a good classic controller style interface, but maybe it's just getting used to the device. I found the controls a little too flighty and couldn't quite nail down the emulated facebutton presses, which is a shame, as the actual face buttons are too far down to feel comfortable.

Is there still no way to enable the mouse/trackball movement in big picture mode?
 

Jinkies

Member
What exactly is that? Sensitivity goes down by pulling the trigger?

Yes, it goes almost to zero. It's not good for spread fire, I imagine, but noticeably improved my long-range accuracy in Portal 2.

[edit] I just realized that dampening only occurs during soft pull, which makes it still viable in games where you need to spread fire.

Finally got a chance to try the controller on my PC (ie, actually try it). My first imrpession was that the touchpads don't make for a good classic controller style interface, but maybe it's just getting used to the device. I found the controls a little too flighty and couldn't quite nail down the emulated facebutton presses, which is a shame, as the actual face buttons are too far down to feel comfortable.

Is there still no way to enable the mouse/trackball movement in big picture mode?

Everything about the controller is the worst ever. Then you use it for a week, and never want to use anything else again.

I think everyone should be told this when they first receive their controller. :)
 

hepburn3d

Member
Started using the left touch pad as a WASD instead of the stick. I'm starting to prefer it. Kind of wish they hadn't put the stick in now and added 4 buttons instead but I'm not sure

Edit: left not right
 

Blizzard

Banned
Started using the right touch pad as a WASD instead of the stick. I'm starting to prefer it. Kind of wish they hadn't put the stick in now and added 4 buttons instead but I'm not sure
Are you right handed? I'm the opposite -- I might have been happier with a stick on the left and the existing pad on the right. I haven't found anything I really love with the left pad yet besides spinning it to scroll.
 

hepburn3d

Member
Are you right handed? I'm the opposite -- I might have been happier with a stick on the left and the existing pad on the right. I haven't found anything I really love with the left pad yet besides spinning it to scroll.

Yea right handed. I'm using it for ESO. WASD on touch, sprint on click. Medium dead zone in middle. Then re-mapped the stick to 4 buttons with a huge dead zone and large haptic feedback. It's a shame really as if it'd been buttons on both sides it would have been left and right handed for any game.

Just got a bug where the haptics wouldn't turn off on the pads. A simple PC restart fixed it.

Edit: just realised I meant on the left touch pad. Sorry.
 

Won

Member
Good to see mode shift triggers already popping up. What a weird oversight(?).

Might give Guild Wars 2 a shot later with this.
 

alerus

Neo Member
Ack I think the update broke Wasteland 2 DC with the controller for me. Whenever I try to bring up the overlay it crashes Steam and the controller.

Anyone else having this problem?
 
Has anyone had luck with visual pinball? I've tried a steam shortcut straight to it as well as a launcher called pinballx with no luck on either.
 

Quote

Member
One of the controller setups for Undertale says something along the lines "Press Select+Steam Home button to bring up keyboard" but I don't see how that works because it brings up the overlay and tries to quit the game.
 
Really appreciate that they added desktop configuration already, I feel like it's already made this thing ten times as useful to me. Now they just need to add a way to open that BPM onscreen keyboard in Windows.
 

hepburn3d

Member
That moment when you figure out a control sheme where you never have to move a finger off any button hnghggg

With 6 grip and trigger buttons, with soft and hard triggers, soft touch left pad, outer dead zone buttons and click pad buttons. It's just immense.
 

Quote

Member
Really appreciate that they added desktop configuration already, I feel like it's already made this thing ten times as useful to me. Now they just need to add a way to open that BPM onscreen keyboard in Windows.
Wait, is there a way to configure this or do you mean they just changed how the buttons act outside of Windows?
 

Blizzard

Banned
Wait, is there a way to configure this or do you mean they just changed how the buttons act outside of Windows?
If you bring up Big Picture Mode and go to "Settings -> Controller -> Configurations -> Desktop configuration" you can configure it.
 

Russ T

Banned
Got a Steam Link question, not controller, but this seems like as good a place as any to ask?

Is there an easy way to get my desktop on my screen? I tried adding a shortcut to a browser, which opened the browser and the immediately went back to the Big Picture Mode. Also, when it opened the browser it displayed both monitors on my TV screen, side by side, really small.
 

Red

Member
Got a Steam Link question, not controller, but this seems like as good a place as any to ask?

Is there an easy way to get my desktop on my screen? I tried adding a shortcut to a browser, which opened the browser and the immediately went back to the Big Picture Mode. Also, when it opened the browser it displayed both monitors on my TV screen, side by side, really small.
You might have more luck in the steam link thread.
 

hepburn3d

Member
Hard question then. How could I use team speak in game? Can't think of a way to do it without setting up team speak before I start playing

Edit: As in change channel? I'm guessing the only way is to key bind alt+tab
 
That moment when you figure out a control sheme where you never have to move a finger off any button hnghggg

With 6 grip and trigger buttons, with soft and hard triggers, soft touch left pad, outer dead zone buttons and click pad buttons. It's just immense.
Oooh man i cant wait for nov10 when amazon sends mines
 

Jinkies

Member
Recalibrating the gyro every 30 minutes is triggering memories of Wii Motion+.

One might think that the problem would have been solved since that time.

That moment when you figure out a control sheme where you never have to move a finger off any button hnghggg

With 6 grip and trigger buttons, with soft and hard triggers, soft touch left pad, outer dead zone buttons and click pad buttons. It's just immense.

Yeah, this is the "right" way to use the controller. I get frustrated now watching YTers move their thumbs around or reaching the entire time to the stick/buttons.

There are so many ways to setup great configs while maintaining a single hand posture for 95% of play time.
 
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