@Grummz: Proof Sweet Baby Inc. ruins games: SBI game Flintlock by @a44games has been overrun by woke: "I used to work there. Flintlock was a good project with lots of potential, then it was ruined." 🧵(Con't) Before...…
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Great site Mr Moose, I’m copying in the text below:
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Proof Sweet Baby Inc. ruins games:
SBI game Flintlock by @a44games has been overrun by woke:
"I used to work there. Flintlock was a good project with lots of potential, then it was ruined."
(Con't)
Before I go further, please note this is rumor from a source that seems very knowledgeable about the studios inner workings. Take that as it is. If others would like to verify, please DM me anon.
The CEO and COO at a44 are no longer with the company, but the damage seems to have been done.
The good devs at a44, I tell you how to fix it at the end of this thread.
Did you know the protagonist of Flintlock used to be white?
When COO (and Casting Director) Andrea Topps Harjo joined the studio, her first actions were to change the character to hire Sweet Baby Inc. and change the main character to a PoC.
This marked the beginnings of the problems with the game and studio.
Audrea Topps-Harjo is rumored to have used the company's funds and manpower to power her personal agenda and projects, on initiatives not related to the game or even the studio itself.
One such initiative that I found is InclusionFX, a VFX company and advocacy company with shades of Sweet Baby Inc. Here is the bio from the company.
She held this position at Flintlock at the same time she ran InclusionFX.
I asked and confirmed:
"Yea, I have witnessed our UI artists making art assets for its website as their sprint tasks."
Aside from working with Sweet Baby Inc. and making changes to the game, Audrea also directed numerous changes in HR in her role as COO.
In 2021, most developers were denied raises, and evaluations were postponed for at least 6 months. Audrea told HR to inform anyone who complained or asked questions that the reasons is "Is because I said so."
She also ordered the HR department to HIDE the salaries of the top execs of the company.
HR tried to help, but were unable to get past this. The team was worried about the studio finances.
Meanwhile, the new hires and changes to the game resulted in a project where "These people know nothing about how a video game is made"
After nearly 2 years of these DEI changes at a44, the damage had been done.
At this point the studio was purchased for $175m (an unusually high sum for a small studio, btw) by Kepler Interactive in Sept of 2021, a gaming collective fund whose founder also founded the Kowloon Knights gaming fund.
It was at this point that Audrea, the COO, left the company. Perhaps this was the start of a clean-up of the game's troubles?
The state of the game is unknown at this time, but is believed to be in shambles after this 2 year round of DEI changes.
As we now know, a44 reached out to Kabrutus to refute SBI's involvement, saying they are no longer involved and all their changes reversed.
But when Kabrutus asked for proof, they refused to speak to him any further.
Here is my advice to Kepler and the good folks left holding the bag at a44:
- You reverted the SBI changes. Good! Announce that you have terminated services with SBI and watch your PR soar. Gamers will flock to you. Don't try to hide it.
- Keep your MC a PoC but don't tokenize the character. Make it a great character with quality writing, one we can all love.
- Remove any sermons or preachiness or anti-white, anti-male racism and sexism from the game if it still remains. Don't lecture your audience.
Embrace the gamer, and they will embrace you.
Good luck and my genuine best wishes.