Stumpokapow
listen to the mad man
It worked fine for me in Safari and fine for duckroll in Chrome so I'm guessing there's something going on with their load balancing right now and i got a nonfunctional server
Enhanced Steam provides a filter showing badges with drops left only.
Im talking about the client though.
Im talking about the client though.
Enhanced Steam's client version provides a filter showing badges with drops left only.
So what're your theories on why Japanese devs don't look at the western PC market for their games?
I'd say that the soundtrack is one of the more consistently good soundtracks that I've heard in the past few years. Sure, there are great songs on other soundtracks, but every single one of VVVVVV's is ridiculously catchy.
I don't understand anything about that post
I think that nearly everytime he posts.
Anyone having trouble voting on Greenlight items? I'm in Chrome and every vote, yes, or no, fails:
In the debug console:
XMLHttpRequest cannot load https://steamcommunity.com/sharedfiles/voteup. No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://steamcommunity.com' is therefore not allowed access."
Tried disabling adblock and Enhanced Steam, didn't fix anything.
Edit: Oh shit #Based Games.
You ain't steaming if you ain't pimping.
BungieJumping.
Im talking about the client though.
Can someone tell me what authority's post is about?
Can someone tell me what authority's post is about?
Origin's discounts.
I'm going to reformat my computer sometime soon, should I put any faith in UPlay's cloud saving services to have my saves still be there afterwards?
I'm going to reformat my computer sometime soon, should I put any faith in UPlay's cloud saving services to have my saves still be there afterwards?
Origin's discounts.
I'm going to reformat my computer sometime soon, should I put any faith in UPlay's cloud saving services to have my saves still be there afterwards?
Edit: Oh shit #Based Games.
You ain't steaming if you ain't pimping.
BungieJumping.
I guess the lady is representing the cyclical nature of video game discounts.
I like it.
i don't get it
That last gif reminds me of the first time I saw the Shakira canned chicken gif.
That last gif reminds me of the first time I saw the Shakira canned chicken gif.
That last gif reminds me of the first time I saw the Shakira canned chicken gif.
That last gif reminds me of the first time I saw the Shakira canned chicken gif.
How Kingdom Under Fire 2 survived a shifting game market for 7 years
Kingdom Under Fire 2 is a survivor. Many games die on the vine as production passes the three-year mark, but Blue Side's MMO sequel to the oddball action-strategy hybrid is now well into its seventh year of development. Enduring false starts, major changes to the fundamental design of the game, the rise and fall of consoles, and the wild transformation of the MMO market worldwide, Kingdom Under Fire 2 remains and its coming to PlayStation 4 and PC in the near future. Barring any sudden changes of course.
Sang Youn Lee, the producer and Blue Side CEO who's stuck with the game over the years, doesn't need any more sudden changes. The game is, finally, right where he wants it. Guiding a demo of the game E3, Lee demonstrated how Kingdom Under Fire 2 plays in 2014, so long after it was first conceived. In large missions, it looks very much like Kingdom Under Fire: The Crusaders, Blue Side's original Xbox game. You control a big, flashy hero wielding a sword and command legions of troops on a field, a more intentional and less wantonly chaotic spin on Dynasty Warriors' massive conflicts.
It's been modernized of course. The troop customization and commands relegated to text-heavy menus back in 2004 is now done on the fly through simple button or keyboard commands. Surrounding that formula are the trappings of an MMO. Cities like Accolade where you can pick up quests, an open field for wandering and getting in small skirmishes, and big mission areas. It's all very pretty,generically high fantasy but also lovingly detailed. Nothing about it looks like a game that's been struggling to release for nearly a decade. What happened?
A number of things brought Kingdom Under Fire 2 low. The studio began work back in 2007 with an estimated budget of $15 million. Planned as a solo Xbox 360 game that would then be expanded as an online-focussed PC game, Lee explained that the studio's Asian investors demanded that the game come to PC first to capitalize on the then exploding Korean MMO market. Rift, Tera, and others were raking in cash and so the shift was made, reimagining Kingdom Under Fire 2 to accommodate those trends. Character customization and wild, fashionable costumes were in, but Lee insisted the game lose none of its focus or story so a $15 million project ballooned into a $50 million project.
After the shift to PC in 2009, Blue Side began to reassess its plans to bring Kingdom Under Fire 2 to consoles and set out to make a PlayStation 3 version. In 2011, though, Blue Side was approached by Sony about the PlayStation 4. When I asked if this was a frustrating moment, Lee set up straight, his eyes wide: "Yes!" Something of an understatement.
Now, finally, Kingdom Under Fire 2's journey is almost over. The game will be out on PC and PS4 this year.
That last gif reminds me of the first time I saw the Shakira canned chicken gif.
Man, I've been doing VVVVVV's Gravitron challenges and I just can't get enough of this song. Can't wait for it to go on sale again just to gift more copies.
They will eventually. They always do.shady devs being shady
Dungeon of Elements dev not promissing keys for indieroyale bundles.
They will eventually. They always do.
Christ, another set of dumb fucks. This always backfires on these shady, nickle and dimin' devs. You'd think they would've learned by now.shady devs being shady
Dungeon of Elements dev not promissing keys for indieroyale bundles.
Fine. Most do, eventually.Uprising 44 devs say hi
That last gif reminds me of the first time I saw the Shakira canned chicken gif.
all the interface in the Destiny alpha is with a left stick cursor instead of the usual moving through menues with d-pad directly
just say it's coming to PC in a while alreadyyy
Does the touchpad work too at least? Would be somewhat understandable for making such a lazy interface. Sort of...all the interface in the Destiny alpha is with a left stick cursor instead of the usual moving through menues with d-pad directly
just say it's coming to PC in a while alreadyyy
all the interface in the Destiny alpha is with a left stick cursor instead of the usual moving through menues with d-pad directly
just say it's coming to PC in a while alreadyyy
Edit: Oh shit #Based Games.
You ain't steaming if you ain't pimping.
BungieJumping.
Haven't they done this during previous steam sales? I remember features disappearing from search during sales. To conserve server cpu I'm guessing.Looks like Valve blocked custom price searching on the Steam store. Not really sure why.
It sucks because that means I'll have to remove the "Games you can afford" button on the homepage and the advanced search price slider from Enhanced Steam.
Maybe it's just a temporary issue.
For example, this works, but this doesn't.
Haven't they done this during previous steam sales? I remember features disappearing from search during sales. To conserve server cpu I'm guessing.