Call me crazy, but I actually liked the PCGS last year (outside from some moments, especially the AMD part). Hope they bring back Day9, maybe even with a second host?
Even crazier, I probably liked it more than the press conferences. Yes, that includes Sony.
Only one of these is far beyond the reach of this event. Which is funny because one of them might just be stealth released or announced with a simple press release. Lol.
I've been playing quite a bit and I think that Overwatch must be one of the best multiplayer shooters in the market on that regard. It's amazing how someone who usually does pretty bad on online shooters can be useful, even get MVP and stuff like that.
I've been playing quite a bit and I think that Overwatch must be one of the best multiplayer shooters in the market on that regard. It's amazing how someone who usually does pretty bad on online shooters can be useful, even get MVP and stuff like that.
I've been playing quite a bit and I think that Overwatch must be one of the best multiplayer shooters in the market on that regard. It's amazing how someone who usually does pretty bad on online shooters can be useful, even get MVP and stuff like that.
I've been playing quite a bit and I think that Overwatch must be one of the best multiplayer shooters in the market on that regard. It's amazing how someone who usually does pretty bad on online shooters can be useful, even get MVP and stuff like that.
The biggest caveat for me is that ROTR has absolutely no challenge. The designers went out of their way to hand you an easy time. The graphics are great, the areas are bigger, but there was just no care when it came to difficulty. For example,
the hyped up enemies you encounter late-game are actually significantly less trouble than the ones that came before. Even though the early enemies are shown to get absolutely wrecked by the new ones, the game makes a damned point of it.
Ammo, crafting materials, and environmental hazards are placed overly generous. There's one part where you're doing a pseudo-stealth section, and the camera pans to a group of enemies standing directly next to explosive barrels. In the exact position where it would take one shot at the barrel to take everyone out. And still there were helpful items littering the floor.
With the first TR, there was a real sense of progression when it came to upgrades and unlocks, even having a Zelda-like quality. The things you found had substance, so you looked forward to going back to old areas and picking stuff up. Somewhat.
ROTR is better played as an Uncharted game. Ignore the side quests and most of the exploration, and just breeze through. Even then you're unlikely to have a hard time.