He cant handle "gamers" in general according to his twitter history.
Makes you wonder why he even bothers trying to be a gamedev when he got such a disdain for his own audience.
While this might be true, you have to ask why anyone should have to put up with Twitter spam and emails telling him how shit his creation is. Especially if that feedback isn't coming from experiencing the game itself but rather from the second hand experience of a Youtube video. The internet has shown itself to be completely relentless when it comes to these things.
I feel for him. Jim Sterling's 'Greenlight Reviews' are always aimed at games he thinks he can shit on (with what I believe to be the hope for developer backlash) for easy views. Yes criticise the games, but it's hardly constructive criticism. It's often cheap and lazy. I thought Jim Sterling was better than this, but ever since he left Escapist something seems off. I don't know, maybe he's starting to believe that "Jim Fuckin' Sterling" tag.
I like Jim but I feel this is true too. Scouring Greenlight to find the crappiest scam submissions and then making videos to mock them is just going for the low hanging fruit. I guess it can act as meta commentary about how low/non existent Valve's standards are but I think it crossed that particular threshold a while ago. Now it's just stating the obvious to mock developers and unintentionally pointing a mob towards them. There's no value creation in doing this. It clashes with his other body of work where he does actually try to do the job of a games journalist although even that (fortunately or unfortunately) usually ends up with him just stating the obvious, common sense position on any current topic of discussion.
What's the verdict on Life Is Strange?
It's downright amazing. One of those extremely rare games where you end up actually caring and/or identifying with the characters in the story. And a testament to how a great soundtrack can elevate an experience far higher than you could otherwise imagine.