I understand that, I'm just saying I don't like that design. It robs some of the feeling of clearing out a path through the mine.
It didn't bother me for the first couple of hours but it starts getting really annoying later when the enemies get much tougher and more disruptive.
Still, once you learn to leverage your later abilities the combat becomes more fun.
Also, if you're impressed with the platforming now... Just you wait. They really pull it out of the bag.