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Stellar Blade demo launches on PS5 March 29, with save data carrying over to the full game

quagmire GIF


can't wait.
 

Kikorin

Member
Why this game starts to make me excited?

Italian voiceover is a nice touch, hope I'll like the demo, could even be a day-one buy.
 

Crayon

Member
Same

What if you guys play the demo and don’t find it fun? What if you don’t like the gameplay loop or combat?
Is a “pretty protagonist” enough to pre-order? Will you still buy it if the gameplay is not as good as you wanted?

A- willing to find out for myself on this one. From the looks of things, it will be at least alright. Not that I'm trying to play just alright games.

B- I want them to bankroll more games like this an returnal for the more hardcore set. The game doesn't need to cost 200 million to make, just make it for me and I'll pay the 70 bucks. So I want to support it that way.
 

Lambogenie

Member
That thread (of the same name) has went to complete ****. You literally cannot talk about the game there anymore.
Asking people why they're interested only to get banned.

Both forums are extreme but that one is just tyrannical in banning.

People like attractive things. I could do without the cartoonish jiggle though. It just looks bad.
 
No, and no. I couldn't care less about how the protagonist looks. Just in it for the gameplay honestly. It's going to be a clear no if the combat doesn't turn out as good as I expect.
This. Games are about gameplay. People going this apeshit over a digital ass is baffling to me.
 
Asking people why they're interested only to get banned.

Both forums are extreme but that one is just tyrannical in banning.

People like attractive things. I could do without the cartoonish jiggle though. It just looks bad.

I agree. The fact that there are people in that thread asking why people are interested in the game in a thread that talks about the demo being released, is pure thread derailment and bs. Their whole purpose is to get anyone who answers in a way they don't like banned.

There are even posts criticizing other people making posts like "Can't wait to try it" as they feel it is trolling. smh

It's insane.
 
Wait
They used the model’s (Zennyrt) body for the main protagonist, and her face for the teammate??


I don't know it as a fact, but they look exactly the same. Eve is portrayed as a rookie / naive character while Tachy is a badass captain, so I think their appearances fit their roles.
 

Eiknarf

Banned
I don't know it as a fact, but they look exactly the same. Eve is portrayed as a rookie / naive character while Tachy is a badass captain, so I think their appearances fit their roles.
Wow! You might be onto something there! The sidekick's face DOES look quite similar to model Shin Jae-eun's face! I never even thought to compare.

That would be kinda awesome to be a model and have your body scanned and used for one character and your face scanned and used for another character (a sidekick character to boot) in the same game.

But if so, why hasnt Shift Up mentioned this?
 
I forwarded ports yesterday, and I was able to use my phone as a hotspot to test and connect the portal to my ps5.
So I think I'm all set to play this from out of town. Can't wait. If the demo is fun, digital deluxe fuck the feminists edition is getting preordered.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Impressions with the demo from various gaming publications:

IGN
But Stellar Blade puts a much bigger emphasis on defensive skills than I was expecting. Reading the timing of enemy attacks for well-timed parries and dodges is almost as important as it was in Sekiro: Shadows Die Twice. Parrying multiple attacks to disrupt your enemy's balance allows you to perform a special attack called Retribution. With so many recent games inspired by Sekiro's gameplay structure, this alone doesn't come off as anything particularly original anymore, but Stellar Blade takes things one step further.

Push Square
We're impressed overall, though. Stellar Blade is not quite the game we were expecting – it's more difficult and deliberate than we'd anticipated based on the key art. But it's clear there's a dense combat system at play here, and it's backed up by a beautifully rendered world and some authentically anime cutscene direction. Most importantly, this feels like the type of game fans have been demanding from PlayStation for a while: original, single player-centric, and gameplay focused. Next month can't come quick enough.

Glitched
Stellar Blade's demo is only a taste of things to come, but we're very impressed so far. The combat is the biggest surprise, featuring less combo-heavy action and more strategy involved in how you approach certain enemies. Fans of Bayonetta or Devil May Cry will get their fill of stylish action, though it might also speak to players looking for something a bit deeper than that. Stellar Blade has our full attention and we can't wait to unravel the full game next month.

Digital Trends
In Stellar Blade, Adam leads Eve to the last surviving city on Earth, Xion. There, Eve builds relationships and helps to rebuild the city. However, the demo doesn't go there and there's not much indication as to where the story is going so far. Even so, I'm excited to see how Stellar Blade unfolds. I'm hoping it nails the story and characters, as excellent worldbuilding is what makes its contemporaries like Bayonetta and Nier: Automata so special.

Gamesradar
I have a tentatively good feeling about Stellar Blade. After spending a few hours with its upcoming PS5 demo, I'm reasonably sure that I'll enjoy this action RPG when it launches April 26. I'm also pretty sure it's not going to be an amazing game. Instead, I expect a solid-to-above-average game that appeals to me specifically. There's room for the full game to either drop the ball or totally wow me, but the demo indicates a clunky action RPG that's still more than enough fun to convince me to pummel the same boss for several hours just to feel out the combat system. I played the demo and now I want to play more, which is a positive sign.
 
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Kabelly

Member
Gosh, I have been waiting so long for this. I don't want a PS5 at all though. I might just have to wait and see if any news comes out after the release for a PC version. It was multiplat at first.

I'm avoiding most trailers but I've already been sold on the game.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
This one is a bummer though. :messenger_grinning_sweat:

Famitsu recently interviewed staff of the upcoming Shift-Up action game Stellar Blade, namely director Hyung-Tae Kim and technical director Dong-Gi Lee. Near the end of the interview, the director revealed that the game will not feature a photo mode at launch. However, the team is listening to players’ requests and feedback, and will try to respond to them. So, if you’d like Stellar Blade to have a photo mode, showing the studio respectful support will get the message across.

 

Madflavor

Member
M7DLTr2.png


smh.....they should just go ahead and ban the game. That's what they really want.

I still can't get over how a video game forum could ban discussion on a video game, because some people get offended by it. It happened with Cyberpunk 2077, Hogwart's Legacy, and it looks like it'll happen with Stellar Blade. Again, it's a fucking video game forum.

I'm disgusted by their weakness.
 
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