Street Fighter 5 has sold 1.4 Million Units across PS4 + PC

As for the people that wanted this game to fail, people only said that because Capcom shat on everyone who's not a hardcore FGC member so if the game failed (or at least took a major hit) Capcom would learn. Hypothetically, say this game did sell 2M by March 31, 2016. Do you think Capcom will change their practices? Nah, they'd do the same for their next titles. At least with them performing under their expectations, getting bad reviews and being thrashed by fans and media they've learned their lesson. We've already seen Capcom apologize multiple times, state what they plan on doing, they see the feedback and now they can fix this. They're getting right on track as they need to and they're saying "it won't happen again" pretty much. Given that, I'm fine with them now. I was hard on the game but these past few months I've seen them apologize multiple times even saying there's more single player content coming that's not Story Mode. I'll just see what they do here.

But nah, this game didn't need to completely fail. It didn't need to get knocked out in the ring. It needed to get fucked up for the first few rounds and hit by a devastating liver blow before it could counterattack lol. That seems to be what's happening.
 
Game will have legs what with the promised content coming in the summer. Expect that word of mouth and blatant repackage to uplift things as year ends.
 
Happy to hear this news. The game deserves to live on and not die a horrible death even after the disappointing launch.

The actual core game itself is amazing and fun.
 
The way people were talking about the game you would have thought it did 500K.

They planned to shop 2 million but with the state of the game at launch, 1.4 million is perfectly fine. I expect the game to have legs. It would constantly be talked about with the constant updates and new characters.

Well deserved, since the game is great at it's core and will only get better.
 
That includes the (over-)shipped retail copies + all digital sales (PC+PS4), would be nice if the misleading thread title gets adjusted.
 
Game will have legs what with the promised content coming in the summer. Expect that word of mouth and blatant repackage to uplift things as year ends.

Word of mouth on SF5 is extremely bad right now and has been since launch. They'd have to completely turn the game around and more for that to happen.
 
That includes the (over-)shipped retail copies + all digital sales (PC+PS4), would be nice if the misleading thread title gets adjusted.

No intention to mislead. In my first post, I mention that this includes digital sales as well.
 
As for the people that wanted this game to fail, people only said that because Capcom shat on everyone who's not a hardcore FGC member so if the game failed (or at least took a major hit) Capcom would learn. Hypothetically, say this game did sell 2M by March 31, 2016. Do you think Capcom will change their practices? Nah, they'd do the same for their next titles. At least with them performing under their expectations, getting bad reviews and being thrashed by fans and media they've learned their lesson. We've already seen Capcom apologize multiple times, state what they plan on doing, they see the feedback and now they can fix this. They're getting right on track as they need to and they're saying "it won't happen again" pretty much. Given that, I'm fine with them now. I was hard on the game but these past few months I've seen them apologize multiple times even saying there's more single player content coming that's not Story Mode. I'll just see what they do here.

But nah, this game didn't need to completely fail. It didn't need to get knocked out in the ring. It needed to get fucked up for the first few rounds and hit by a devastating liver blow before it could counterattack lol. That seems to be what's happening.

Completely agree. My point too, and soooo hard to get people to understand how many are torn between wanting Capcom to get slapped and needing the game to perform decently enough to guarantee a change of stance on content and more fighting games greenlighted from Capcom.

Seems to me like GAF FGC has this juvenile "us pro VS them hobos" attitude when discussing this game. such a shame, when there's so much middle ground between opposing positions.
 
Not surprising by PC numbers at all since it's a fighting game, in fact, at 160K in the first 3 months, SFV on PC is doing phenomenal numbers on the platform, despite all the criticisms and hope it crosses the 500K mark, lifetime.

But the PS4 numbers are not that great at 1.2M in the first 3 months. Is it a mechanically deep and rewarding FG? YES. Are the criticisms online fair enough? YES. So can't really fault anyone here but the consumer (the core fanbase) being proactive with their wallets and waiting for the next few months before jumping on board.
 
There have been quite a few people in previous threads that considered this game to be trash, Capcom to be thieves and wanted this game to just drop dead and be an utter failure [paraphrasing]

Yup, at one point it seemed like half of GAF was in hysterics.

The sales weren't great, but they were far from the bomb that others were predicting.

With the EVO push, all the content being added,the interest the game is drawing from the tournament scene, and the general fixing of the shit wrong with the game, this game will probably get close to that two million mark by the end of the year.

It won't go down as the greatest success in the franchise (due to a poorly thought out launch), but it won't be the train wreck some of the lynch mob wanted it to be.

*shrug*
 
Since this number is only up to March 31, it's interesting as maybe April and the first half of May helps it reach at least 1.5 million
 
Yooooo, that's pretty good actually!
Their expectations were set at 2 mil by the end of march, yeah?
Not quite that, but still not bad.
 
Is it though ? It was digital, and Steamspy numbers are sold, not shipped. And considering PS4 SKU was the only marketed one, that sounds like decent numbers.

I think in the US, according to NPD, on PS4, it's at like...350k~ copies sold at retail. So...with 150k~ on Steam (a WW number), you need 900k copies on PS4 elsewhere. The figures don't add up. It's shipped to retail + sold digitally
 
Completely agree. My point too, and soooo hard to get people to understand how many are torn between wanting Capcom to get slapped and needing the game to perform decently enough to guarantee a change of stance on content and more fighting games greenlighted from Capcom.

Seems to me like GAF FGC has this juvenile "us pro VS them hobos" attitude when discussing this game. such a shame, when there's so much middle ground between opposing positions.

Exactly and that's been the main reason why I mostly stay out of the official SFV threads, I just can't deal with that mindset. The middle ground has always been where I was at but I just don't get it. It's like you could post something negative and people get defensive and/or don't see where you're coming from but the same applies when you say something positive but it goes both ways. I mean, people just acted like "well what I want is in the game so it's ok" but that's more selfish than anything. At the end of the day whether a series survives or not isn't dependent upon personal satisfaction, that's a community issue.

Now Capcom's learned their lesson and we're going to get the game we needed to get with these future updates and they won't do it again. It's a W for the entire SF community as a whole.
 
No intention to mislead. In my first post, I mention that this includes digital sales as well.

I didn´t make a comment about your intentions. Fact is that in fiscal reports publishers state what they have shipped to retail (+ digital sales). And not just what retail sold through. So it would be less confusing if the thread title and op for that matter, make this clear from the very start.
 
As for the people that wanted this game to fail, people only said that because Capcom shat on everyone who's not a hardcore FGC member so if the game failed (or at least took a major hit)

Oh yeah they were certainly doing the FGC a huge favor by releasing the game in a broken state with the servers not functioning properly, people allowed to rage quit right and left and alt colors and skins locked behind the single player mode.

The game got released in a poor state, acting like they pandered to thier core audience by doing this is really ignoring the bug picture. It doesn't make a difference who you are, aside from the absolute base game it wasn't ready to go but was sent anyway.
 
Seems to me like GAF FGC has this juvenile "us pro VS them hobos" attitude when discussing this game. such a shame, when there's so much middle ground between opposing positions.
Maybe for some, but I for one just love Street Fighter V and want new content to continue to roll out for quite a few more "seasons".
I think (hope) capcom got the message and understand they can't get away with a botch released like that without some well-deserved massive backlash. I'm just glad it seemingly did enough to ensure continued support from them.
 
Nice! It's not the "bomba" as many thought it would be so that's pleasing to hear. All they need to do now is keep to up the momentum.
 
Other changes during the first quarter 2016.

Monster Hunter X [3,2 million] ---> [3,3 million]
Dead Rising 3 [1,8 million] ---> [2 million]
Street Fighter X Tekken [1,7 million] ---> [1,8 million]
Resident Evil Revelations 2 [1,6 million] ---> [1,8 million]
Resident Evil HD Remaster [1,2 million] ---> [1,3 million]
Dragon's Dogma Dark Arisen [under 1 million] ---> [1,3 million]

- MHX could be the record of the series if it can get to 5 million with the western release
- With the Steam release, Dragon's Dogma is now at 2,6 million (1,3M for Dragon's Dogma and 1,3M for Dark Arisen).
 
Completely agree. My point too, and soooo hard to get people to understand how many are torn between wanting Capcom to get slapped and needing the game to perform decently enough to guarantee a change of stance on content and more fighting games greenlighted from Capcom.

Seems to me like GAF FGC has this juvenile "us pro VS them hobos" attitude when discussing this game. such a shame, when there's so much middle ground between opposing positions.

I agree. The whole "us vs them" has got to go because it brings nothing. I've already brought up plenty of things I have issues with about SFV and why I haven't really purchased it yet. I gave my criticisms not hate. I love Street Fighter and would never want to see the series fail.
 
Now Capcom's learned their lesson and we're going to get the game we needed to get with these future updates and they won't do it again. It's a W for the entire SF community as a whole.

Wouldn't bet any (fight) money on it. I could dig quotes from SFIV time where Capcom said multiple times that they had a clear idea that people valued single player content and they were going to deliver with the coming games. Basically the same things they mentioned as an excuse after SFV launch ("we underestimated the request for single player content").
 
Other changes during the first quarter 2016.

Monster Hunter X [3,2 million] ---> [3,3 million]
Dead Rising 3 [1,8 million] ---> [2 million]
Street Fighter X Tekken [1,7 million] ---> [1,8 million]
Resident Evil Revelations 2 [1,6 million] ---> [1,8 million]
Resident Evil HD Remaster [1,2 million] ---> [1,3 million]
Dragon's Dogma Dark Arisen [under 1 million] ---> [1,3 million]

- MHX could be the record of the series if it can get to 5 million with the western release
- With the Steam release, Dragon's Dogma is now at 2,6 million (1,3M for Dragon's Dogma and 1,3M for Dark Arisen).

I don't think MHX can double up sales from MH4U in the west, considering where the 3DS is right now.
 
That seems low given the combined PC/PS4 install base no?

Didn't they target 2 million by March?

It really depends what you're comparing it to. It's a lot higher than the figures other threads have thrown around but iirc you are correct about the goal being 2M by the end of March.

Considering the expectations the game had it's low, but it's also nowhere near as far off as people were speculating.
 
Oh yeah they were certainly doing the FGC a huge favor by releasing the game in a broken state with the servers not functioning properly, people allowed to rage quit right and left and alt colors and skins locked behind the single player mode.

The game got released in a poor state, acting like they pandered to thier core audience by doing this is really ignoring the bug picture
. It doesn't make a difference who you are, aside from the absolute base game it wasn't ready to go but was sent anyway.

They flat out stated that they released this game early because of the Capcom Pro Tour so yes, it was released like this for the hardcore FGC audience. That's why this game lines up exactly with the tour schedule. Hell, Ono flat out said they underestimated single player features and said that had they delayed it, the game would have been released better for casual fans because the additional modes would have benefited casual fans. Nowhere did I say that the game was perfect for FGC members but it damn sure wasn't the same as with casual fans and that's definitely not Capcom's mindset when they released this game and why they did it the way they did. You need to really look up why they released it the way they did. Nowhere is anyone saying the game was perfect for hardcore FGC members, it's rare any game is perfect during release these days.

The game had issues across the board as launch but why did they do it and who had less issues? I mean it's obvious here. It's not really a debate as these comments came directly from Capcom.
 
Seems to me like GAF FGC has this juvenile "us pro VS them hobos" attitude when discussing this game. such a shame, when there's so much middle ground between opposing positions.

That isn't even close to an accurate portrayal. For the most part the fans of the game that post on the official SFV threads are well aware of the mistakes Capcom made. Most people understand the problems. Many people still discuss them. They just do it civilly and have little time for toxic, poorly informed, inflammatory nonsense.
 
Other changes during the first quarter 2016.

Monster Hunter X [3,2 million] ---> [3,3 million]
Dead Rising 3 [1,8 million] ---> [2 million]
Street Fighter X Tekken [1,7 million] ---> [1,8 million]
Resident Evil Revelations 2 [1,6 million] ---> [1,8 million]
Resident Evil HD Remaster [1,2 million] ---> [1,3 million]
Dragon's Dogma Dark Arisen [under 1 million] ---> [1,3 million]

- MHX could be the record of the series if it can get to 5 million with the western release
- With the Steam release, Dragon's Dogma is now at 2,6 million (1,3M for Dragon's Dogma and 1,3M for Dark Arisen).

Monster Hunter seems to be finally growing in the west so I'm curious about future installments and side games will do here. Though 3DS's current state and the slow down of sales for the system, there could be issues.
 
Not great but not bad and Capcom says it has steady sales still. Maybe season 2 will come. Also it's not like the game had big budget...
 
Main problem with the game is the main theme is not Indestructible hence consumers have decided to vote with their wallets and not support such injustice. I can't blame them.
 
Wouldn't bet any (fight) money on it. I could dig quotes from SFIV time where Capcom said multiple times that they had a clear idea that people valued single player content and they were going to deliver with the coming games. Basically the same things they mentioned as an excuse after SFV launch ("we underestimated the request for single player content").

We'll see, I just hope they stick by their word.

Plus they wanted it out before the end of their fiscal year, I'd guess.

Capcom knows what they were doing and they made a mistake but it is what it is.
 
Not great but not bad and Capcom says it has steady sales still. Maybe season 2 will come. Also it's not like the game had big budget...
Season 2 would have to be already in the works imo. Those not-so-bad numbers gave me hope for support beyond that, which is awesome.

Main problem with the game is the main theme is not Indestructible hence consumers have decided to vote with their wallets and not support such injustice. I can't blame them.
No lies detected.
 
That isn't even close to an accurate portrayal. For the most part the fans of the game that post on the official SFV threads are well aware of the mistakes Capcom made. Most people understand the problems. Many people still discuss them. They just do it civilly and have little time for toxic, poorly informed, inflammatory nonsense.

Not my experience in all of the SFV sales or content discussions I took part in, unfortunately.
 
Oh it's low, but better than expected. Mortal Kombat had already sold over 5 million by the end of 2015.

Nope, it was 5 million by end of September, it surely got a boost during the holidays.

After the new released happened in march, it Will most likely break ~7 million lifitime.
 
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