dinosaur_hunter2
Member
What an amazing game. And gorgeous graphics! I've just reached World 4 and it's been an amazing experience so far. Is it just me or the game is far too easy? Does it get harder on later levels?
The spoiler free answer is "yes." There is a lot more content beyond where you are now.What an amazing game. And gorgeous graphics! I've just reached World 4 and it's been an amazing experience so far. Is it just me or the game is far too easy? Does it get harder on later levels?
Handheld games don't win GOTY because they're not real games and it's impossible for them to be as fun as real games like Call of Duty.
Okay, so WHERE is the indicator that shows up if you beat a level with both M&L?
I was listening to IGN's Gamescoop podcast earlier (I know, first mistake) and this is basically exactly how they talked about Super Mario 3D Land. Greg Miller was talking about how he had fun with it in the first four worlds but it was just a "distraction" that he played when he was away from his consoles. He was talking about how he had no desire to go back to it or anything, it's just "more Mario."I think it's ridiculous that it's 2011 and handheld games still don't get any respect. There are people out there who compare proper handheld games to iOS games. Disgusting.
Yep, trying to work this out here as well.
I was listening to IGN's Gamescoop podcast earlier (I know, first mistake) and this is basically exactly how they talked about Super Mario 3D Land. Greg Miller was talking about how he had fun with it in the first four worlds but it was just a "distraction" that he played when he was away from his consoles. He was talking about how he had no desire to go back to it or anything, it's just "more Mario."
Of course everyone on the podcast agreed with him. I'm not sure I should expect anything different, though.
Finish all the special world levels with either character, and something will happen. Complete that to get the indicators on the world map.
I was actually thinking the same thing while I listened to him. I'm not sure what happened, maybe it was more me changing than anything, but I find most of his opinions to be completely different than mine now.I used to like greg miller but times have changed.
I think it's ridiculous that it's 2011 and handheld games still don't get any respect. There are people out there who compare proper handheld games to iOS games. Disgusting.
Basically one uses Mario as the central point of reference, so everything on the far side of him looks like it's going away from you and everything on the near side of him looks like it's coming out towards you.What's the difference between both 3D modes? I really can't tell, except in one you get more crosstalk.
What's the difference between both 3D modes? I really can't tell, except in one you get more crosstalk.
Not exactly, it's more like pop in or a mixture of pop in/pop out.Pop out or pop in.
I really believe this game warrants GOTY consideration. It's the first game that really shows off what 3d gaming can be.
Do does this game take place between SMB 3 and World in the timeline?
Why? I enjoyed the game, even if it was a bit easy, but aside from a few gimmicks with platforms that aren't where they would appear to be in 2D display mode, I can't recall anything that really screams "THREE DEEEE".
Unless the secret level I just read about on this last page does something spectacular. It's the only level I haven't played.
- MiyamotoIf 3D doesn't help you with platforming, you might have poor depth perception and should get that checked.
I tried playing a few levels with the 3D turned off and I found it to be more difficult to properly land some of my jumps, especially on the levels where you are going really high into the air with the propeller block. It's all manageable thanks to the shadows but everything felt smoother and easier thanks to the 3D.So instead of providing an example, you choose to assume I have poor depth perception. Hmmm.
I have only beaten it once and it was without the Tanooki suit. I lost at least 150 lives and probably a good deal more. I didn't bring an extra item with me, either, just standard Mario all the way.So whats the deal here. Do I get a Tanooki suit for the final level, or do I just man up and beat it?
What has most of GAF done?
So whats the deal here. Do I get a Tanooki suit for the final level, or do I just man up and beat it?
What has most of GAF done?
Can you quit being so defensive?
I actually felt the same way until I tried playing a few levels with it turned off, especially some of the more demanding ones. Have you tried that? I would certainly agree that it doesn't make the impossible possible but it definitely made certain sections feel easier to me.I love this game and I love the 3D effects; however I can't honestly say the 3D makes anything possible that wouldn't be possible without it, or even easier really. I do think it adds a lot to the experience in a passive kind of way though and I never play without it, unless someone else is watching me play.
I actually felt the same way until I tried playing a few levels with it turned off, especially some of the more demanding ones. Have you tried that? I would certainly agree that it doesn't make the impossible possible but it definitely made certain sections feel easier to me.
Weird, I totally don't understand that. Maybe I should try playing for a more extended period of time in 2D so I can really get a good comparison of the two. My current viewpoint is based on no more than 20 minutes of 2D time, I would say.For me it's the exact opposite I always turn it off for the more demanding levels as It kind of distracts me, also it sucks when I'm on a tricky platforming section and I break out of the 3D viewing angle for a bit. That being said, this is the first 3DS game that I actually play with the 3D on, very comfortable for my eyes as well.
Wish this game had AA. The jaggies kinda break the illusion of the 3D effect for me sometimes.
I'm not sure but it definitely affected my experience with OoT. I played the game almost entirely in 2D specifically for that reason.Don't 2D modes for games on the 3DS usually have some graphical improvements, for example Oot 3D gets AA when in 2D mode, i wonder why Nintendo has not done the same for this game, maybe to encourage the use of the 3D mode?
No Koopalings, but no Jr. either. I guess you could say it's a re-telling of 3 in the alternate universe created by Galaxy's big crunch.
So instead of providing an example, you choose to assume I have poor depth perception. Hmmm.
Isn't that Wendy and one of the fellas I'm fighting?
I guess you missed the part about depth perception helping with platforming. I don't know how much more clearly you need it explained.
This, I can completely agree with. I love the effect. It is awesome. I just don't see how any of it, other than the few instances of gimmickry - note that I don't really mean this in a negative way - that I mentioned before, is anything that couldn't be done before.I love this game and I love the 3D effects; however I can't honestly say the 3D makes anything possible that wouldn't be possible without it, or even easier really. I do think it adds a lot to the experience in a passive kind of way though and I never play without it, unless someone else is watching me play.
Its clear you don't know the meaning of the word "defensive" so I won't bother with this thread and just let you and Roto passively aggressively attack anybody who dares criticize a Nintendo game.
I guess you missed the part where assuming I have poor depth perception is a poor argument. I don't know how much more clearly you need it explained.
You're ridiculous. None of that is relevant, because the game is perfectly playable with the 3D effect off. I know this, because that's how I played half of the secret world, and that's how I've played 3D platformers for years. I can only think of three instances off the top fo my head where they actually messed around with depth perception in a level. Two of those were in those little bonus pipe rooms.
Wow, you are quite the character. I don't know why I even try to talk to people like you. You're deliberately ignoring half of what I say, so we're done.