FallingEdge
Member
The gamepad battery is so terrible, where do people buy the expanded battery? playasia?
The gamepad battery is so terrible, where do people buy the expanded battery? playasia?
What's an average amount of stars to get for an average stage, and how many stars do I need to get a new upload spot?
My first level, Spikey Dave, has 5 stars now! ..And only 14.54% completion rate, which I find strange, because it wasn't designed to be brutal.
Spikey Dave & Pals
C900-0000-0035-3813
Dave Fever is catching. Hope you all try it and have a great davesperience.
Just finished my first level. Pretty happy with it! I'd love to get some thoughts, or maybe tell me if certain parts are too difficult. I'd say it's mid difficulty.
Hull Haunt
(A059-0000-003C-FEC6)
Oh, I got the subversion part down already, I just need to find objects versatile enough to workUsually subvert expectations. Things showing up in places they wouldn't normally, a P switch puzzle (with a way to reset it). Go outside the bounds of the level.
You can drag your favorite tools there to create a custom bar.
It's just space to move your palette around.
What country are you in?
Before i forget to ask, how are y'all making rounded/circular tracks? i only seem to be able to make them angular but i have seen people make curved ones.
Before i forget to ask, how are y'all making rounded/circular tracks? i only seem to be able to make them angular but i have seen people make curved ones.
I appreciate that you gave it a few attempts to finish it! I kinda regret not putting a big arrow or something because yeah especially with the time limit and no checkpoints it's a bit too sneaky and subtle as is.finished whacker mole hollow. I figured out the trick a few games in but another game for me to figure out how to activate it. I think its obvious enough but the tight time limit is probably what's hindering more people from stumbling onto it.
Thank you!I tried the first one - wow - great effort. Haven't managed to clear it yet (got frustrated dying towards the end). I'm constantly looking for a way to get back to the area at the top of the beginning section. I hope it's possible...
Unstable Platforming: 4AE3-0000-0034-78A0
Miiverse comments are weird, some guy posted this
https://miiverse.nintendo.net/replies/AYQHAAABAACXVHhnUv7LvQ
On one of my levels,Which I have no idea what means
then came back a day later and posted this
https://miiverse.nintendo.net/replies/AYQHAAABAAAEVHhnPSu8UA
I...what ? Why ? What does This even mean ?
"That seems fine, think I'll go ahead and upload that"
Getting quite sick of 100 Mario Challenge at this point.
You can drag your favorite tools there to create a custom bar.
"That seems fine, think I'll go ahead and upload that"
Getting quite sick of 100 Mario Challenge at this point.
USA.
Half of my easy mode 100 Mario Challenge levels have been this, but usually you're given infinite stars right before hand.
"That seems fine, think I'll go ahead and upload that"
Getting quite sick of 100 Mario Challenge at this point.
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"That seems fine, think I'll go ahead and upload that"
Getting quite sick of 100 Mario Challenge at this point.
https://store.nintendo.com/ng3/us/po/browse/productDetailColorSizePicker.jsp?categoryNav=true&navAction=jump&navCount=0&atg.multisite.remap=false&productId=prod150204&categoryId=cat10007
Yeah, this was just a spam of flowers and you had to take the hits, getting the axe before you took too many. Awesome..
"That seems fine, think I'll go ahead and upload that"
Getting quite sick of 100 Mario Challenge at this point.
They should add a counter to how many times your level gets skipped
Comments being tied to stars is such a stupid move. But maybe I'd feel different if my levels were filled with hate comments.Well the lowest point is when I came across the tutorial level completely unchanged.
Actually no. It was a level that was just note blocks in this formation
Code:* ******************** * ******************** * * **********************
All the way to end of the level and all the way back. Filled with a gazillion SFX blocks. Unfortunately this was before I realised comments gave stars so I basically rewarded them when I really want to just tell them off.
Of course since the standard of levels is so low I've found myself starring just OK levels just because they are better than the rest of the ones I've played in the 100 Mario set.
They should add a counter to how many times your level gets skipped
I'm hoping one exists in the back end even if it doesn't show the creator that number, but even then legit levels could be skipped if the person doesn't feel up to it. I feel like we badly need the ability to leave negative feedback to sort out the trash levels, no offense to the creators of course (many of whom are probably kids). Withholding a star doesn't seem like it does enough.
Another easy solution might be to have more feedback
when skipping
Why do you want to skip this level?
1 This level has unfair gameplay mechanics
2 This level is too hard for me
3 This level is boring
4 This level is offensive
5. It's a good level, but I just don't feel like playing it right now
If a level gets a lot of 2's as feedback, bring it to expert mode, levels with 1 & 3 get shown less, levels with 4 get moderated and levels with 5 get left alone.
On finishing
1. This level was too easy
2. This level was challenging
3. This level was too hard!
3. This level was boring
4. Perfect level - I enjoyed it! (stars level)
They should add a counter to how many times your level gets skipped
So that feature where I can trace mario's jump trajectory....how many days do I have to wait for that feature?
So that feature where I can trace mario's jump trajectory....how many days do I have to wait for that feature?
They should add a counter to how many times your level gets skipped
Comments being tied to stars is such a stupid move. But maybe I'd feel different if my levels were filled with hate comments.
I tried my best to make a balanced level and yet only 4,54% completion so far...
I guess my desings are not mainstream enough? ..or maybe people are just not patient enough when you got the choice between so many stages :/
I always put twice as many mushrooms as I think are needed, as most people seem to skip a stage after they die once.I tried my best to make a balanced level and yet only 4,54% completion so far...
I guess my desings are not mainstream enough? ..or maybe people are just not patient enough when you got the choice between so many stages :/