balladofwindfishes
Member
in case you missed it:
Submission for the SMM-GAF Community Contest #1
Dinosaur Plains
38AD-0000-003E-BB8B
in case you missed it:
Firstly, I loved the outside of the house and the way it rewarded me for exploring and taking a leap of faith. The atmosphere of the outside is great and feels like a haunted house should.
Then I got really frustrated in the Piranha Plant room as I died lots of times (maybe I'm just crap at this room) - I kept hitting the first plant and/or getting hit by a fireball when climbing. After that however, it was a fun, well designed level.
One thing I would say is that it's a very fine line between frustrating and challenging and the plant room nearly did it for me. Overall though, a great effort!
Yeah, the vast majority of user-made levels seem to be complete and utter garbage.
I'm sorry; I know this has likely been asked plenty of tines already, but how do I post screenshots? I saw people saying something about using the Wii U browser, but how does that work exactly?
I'm sorry; I know this has likely been asked plenty of tines already, but how do I post screenshots? I saw people saying something about using the Wii U browser, but how does that work exactly?
The way I do it is
Get screen ready for screen shot
Press home
Tap the internet button thing
Navigate to imgur
Sign in
Upload from computer (screenshot will show up)
Upload and save
Navigate to imgur on PC or tablet or phone
Copy and paste link to forum
New level. I'm pretty proud of this one from an atmospheric standpoint and think the boss is pretty good. Would love any feedback!
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The Mad Thwomp's Tomb
277F-0000-003A-519C
Seem to be? I got the game today and HOLY SHIT
apparently the only levels possible are "ZOMG STAR POWER ONE THOUSAND ENEMIES" and "I made this while drunk and high"
I'll go through GAFs levels tomorrow, and post my own.
Looks like GAF is getting pretty advanced already... I have a newbie question.
What's the best way to give a player a Spiny or Beetle hat, aside from putting it right above Mario's head at the spawn point? If you put them in blocks, they just become shells you can kick... Doesn't seem like you can make them function like a power-up.
Just got my first one done.
Board the Airship
D541-0000-003E-E193
I wanted something in the SMB1 style that felt very un-SMB1, so this is a "vertical" air ship stage, to the extent that the game can let you disguise sub-areas as multiple segments, anyway.
It's probably too difficult for the average player, but I tried to at least keep the difficulty to precision platforming and not bullshit trolls. You can either see or react to pretty much everything that's coming.
I'll take a look at some of the other courses posted over dinner.
Super Mario Things-people-need-to-stop-doing.
1) Making levels with Amiibo characters in which the character has no relevance to the level other than "Hey I made a level where you're Kirby"
2) Thinking that making SMB1 swimming levels which have you swimming among really tight passages lined with spikes is fun.
3) Making a level where the first thing that happens is an enemy falls on your head.
4) Making a level where you go through a door and fall to your doom.
Feel free to add to this list.
What I do is press Home, go to miiverse, save to screenshot album, and then go to http://miiverse.nintendo.net on a computer to access my album, copy/paste.The way I do it is
Get screen ready for screen shot
Press home
Tap the internet button thing
Navigate to imgur
Sign in
Upload from computer (screenshot will show up)
Upload and save
Navigate to imgur on PC or tablet or phone
Copy and paste link to forum
Easier!? Is the harder version still uploaded? I died a ton and never finished this one. I saved it to take another stab at it tomorrow though!Two more from me
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This one is a reworking of my first level but made easier and longer as per criticism received.
Hahaha. With how horrible my level making design is I'm not sure I'll ever get a single play (am far from creating anything upload worthy at this point). I have an idea for a level though, I was wondering if you all think the word "Genocide" would be allowed in a level title?It just occurred to me that we've made the opposite of a code begging thread
Reposting from earlier in the thread -
I think the most enjoyment I'll get out of 100 Mario challenge will involve this bingo card and alcohol.
I think I would try to go for any other synonym outside of "holocaust." Unless the title happens to be alliterativeHahaha. With how horrible my level making design is I'm not sure I'll ever get a single play (am far from creating anything upload worthy at this point). I have an idea for a level though, I was wondering if you all think the word "Genocide" would be allowed in a level title?
Well, my course has been played 53 times and completed once. I don't think it's hard at all so I guess i'll share it and try to get some feedback.
Piranha Plant Playground
5AE8---0000-003A-F208
Reposting from earlier in the thread -
I think the most enjoyment I'll get out of 100 Mario challenge will involve this bingo card and alcohol.
You have to go through a lot of dirt to find the diamonds. Playing through the 100 Mario Challenge I started to understand why Miyamoto was so reluctant to give the masses his tool kit, but then you play some gems on the highly rated list that make it all worthwhile.
Easier!? Is the harder version still uploaded? I died a ton and never finished this one. I saved it to take another stab at it tomorrow though!
I got a little lost at the fire flower because the jump to where the Lakitu is difficult to do when all the Goomba are dead so I wasn't sure if it was the right way. One of those things that you do once then realise the mistake though.The harder one is Hop Skip and Jump on my profile. It's shorter but has one bit where you need perfect timing.
Disco Inferno had nerfed that but added more stuff so it should be consistently difficult but without any real spikes. Hopefully it's obvious what you're supposed to do? Takes me a fair few goes to do it too BTW![]()
Haha those are some amateurs! Make that two completionsWell, my course has been played 53 times and completed once. I don't think it's hard at all so I guess i'll share it and try to get some feedback.
Piranha Plant Playground
5AE8---0000-003A-F208
You have to go through a lot of dirt to find the diamonds. Playing through the 100 Mario Challenge I started to understand why Miyamoto was so reluctant to give the masses his tool kit, but then you play some gems on the highly rated list that make it all worthwhile.
Mean Greenhouse:
There is a lot missing. But that's because Mario games have soooooo much stuff in them to begin with. Consider how long it took this game to come out, and then consider how much longer we'd have to wait if they were to include everything (if it would even be possible).
Yeah, it's possible to include a few more things, and it's possible that certain things might come with DLC. But there will always be something missing. So be realistic. What we got is pretty great.
I got a little lost at the fire flower because the jump to where the Lakitu is difficult to do when all the Goomba are dead so I wasn't sure if it was the right way. One of those things that you do once then realise the mistake though.
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PSI Rockin' 1-1
(9F59-0000-003B-99C7)