Woo demo impressions
General:
- The controls are a lot better than I thought they would be. It feels fluid and natural. Except R for shield instead of grab, that needs to change as soon as I get the real game.
- The Assist Trophies and Pokemon look great, but the 30fps really makes some of them seem "off" Ghirahim mostly. He looked like he was supposed to be in another game it was so awkward. Also it wasn't mentioned by Nintendo, but it looks to me like everything that isn't a playable character runs at 30fps. Loid for example seemed to be 30fps.
- This game looks fantastic. Like, on par, if not better than Brawl. Being able to switch between music is intuitive and easier than Melee (even if it's the same button as Melee, the red outline helps). Although I still think "L" could have been used for an additional music track, considering many are in the game for Smash Run already. Maybe a patch.
- This game feels a lot faster than Brawl. Really fast. You don't really realize it until you start playing it.
Mega Man:
- Is everything I could ever ask for in Mega Man. He represents his game perfectly, and is fun to play. I did find it was hard to find a move that killed with him, but I'll get used to it
- Playing him almost feels like playing Mega Man. He just handles like he does in his own game, right down to firing. His animations are spot on, and his final smash is hype.
Villager:
- Is he pre-disposed to be randomed as your opponent often? 9/10 times Villager is my random CPU opponent.
- He is fun. His neutral special making the same sound as having a full inventory made me smile so hard. The little things like that. As a CPU opponent, he's actually pretty difficult. Loid is annoying to fight against.
Mario:
- Feels like Mario. Not much to say, he doesn't really feel or seem any different from Brawl. He probably is, I'm not a hardcore Smash numbers person, I just play it a lot and am a huge fan.
Link:
- His new dash attack is awesome. More true to his series!
- He also seems way faster. Every animation is faster, and his boomerang seems to fly further and have a larger force to it. Also funny to see him use the boomerang item and juggle two boomerangs.
Pikachu:
- Random liked giving me Pikachu (I would have "random" Pikachu vs Villager matches, sometimes 3-4 in a row). He has a lot of new animations and looks a lot better, visually. More true to his current design. Thunder's impact feels weaker to me, but the move overall seems buffed.
I am very happy with this demo. It's... placated me I guess and has brought my hype levels down to a more reasonable level. Not in a bad way, in a "letting out pressure" sort of way, I'm still excited and hyped, but this makes it more realistic and manageable.