NamikazeBurst
Member
Teehee
So hey, how do you reverse the needles on the ground like that? I think you can do it with CS but not sure
Good games.
I just press B and then the opposite direction quickly after.
Teehee
So hey, how do you reverse the needles on the ground like that? I think you can do it with CS but not sure
Good games. Yoshi is a butt that can only be hit when he makes a mistake, and if he wants he can just weave out with all his aerials.Good games.
I just press B and then the opposite direction quickly after.
Up for some games if someone wants to play. Will be messing around with other characters, though I'll use some of my mains too.
GGs Shamrock.
Hmm actually up for playing some more if anyone else is up for it.
GGs Shamrock.
Hmm actually up for playing some more if anyone else is up for it.
Wanna play?
Good games. Yoshi is a butt that can only be hit when he makes a mistake, and if he wants he can just weave out with all his aerials.
Cool, tried but couldn't do it
I'd play youbut I'm a fighting game scrub. :cin Persona 4 Ultimax
Well, that and I'd like to get some time in with Mario Maker to justify buying the game lol.
Better than my scrubalicious Naoto. :OSure, let's go.
And lol CRQ, I'd be happy to play you in Persona some time. Just expect a really scrubby Narukami
Better practice ur wavebouncing, scrub :^|
1v1 me in TF2.
I can only do it once every 10 or so. Don't have the timing for the grounded version. Aerial one I can do (not consistently though )Better practice ur wavebouncing, scrub :^|
1v1 me in TF2.
GGs Flux. Just been sticking with WFT lately? Yours has gotten really good since we last played.
I left town for a few months and when I came back I developed this bad habit. For anyone who's played me the last few weeks, did you notice I throw out way more Smash attacks than I should? It's not that I'm trying to but when I go for tilts in a heated situation it seems like half the time a smash comes out and I get majorly punished. What do I need to think about so that doesn't keep happening? I know what I'm thinking but my fingers input wrong.
Sure thing. I will check it out later. YT links are preferable, in the future. Twitch sucks on phones, and that is my primary posting method.Hey, Karst. I know you've been busy lately and stuff, but do you think you can give me advice against a Mewtwo player that I played recently? Link He's a G&W main, but uses Mewtwo specifically against me and I seem to have trouble against it. I also had trouble against your Mewtwo. I'm not sure how Mewtwo does in the matchup, or if its just my lack of knowledge against him.
This. It helped me so much with tilting in Smash.Switch to tilts on C-Stick.
Man, wario is such a good character. Just got off fighting an incredible one. His air speed and aerials are insane. That back air oos will hit you from anywhere. Full hop air dodge can bait anything. His command grab is probably the best in the game due to his air speed (and it helps that it can cover landings from projectiles). The waft is an insane tide turner, better than mac's ko punch. Has insane recovery due to the bike so he can edgeguard pretty effectively, and it's a good harrasment tool if used sparingly. Dtilt and dash attack tripping is the worst as well.
I guess he has not good smashes (well, up smash is great) but ftilt covers fsmash pretty well.
Dude had a great DK as well (that back air jeeeeez)
Ps I miss spinosaurus where he attt
I just saw this video. Incredible. How is Sakurai so terrible at game design compared to these amateurs?
https://youtu.be/szggXY8k99I
Make sure to watch the full video for Mage Ganondorf awesomeness.
But ff he is so terrible, why are you still playing a game designed by him? Why not play random fan mod (which are based on Sakurai's works) instead?I just saw this video. Incredible. How is Sakurai so terrible at game design compared to these amateurs?
https://youtu.be/szggXY8k99I
Make sure to watch the full video for Mage Ganondorf awesomeness.
But ff he is so terrible, why are you still playing a game designed by him? Why not play random fan mod (which are based on Sakurai's works) instead?
Also, Ganondorf with a sword is such a dumb idea. A trident would be way more fitting.
Sakurai intentionally removed a ton of what made Melee great just to spite the competitive community in Smash 3. Much of it stayed in Smash 4. Terrible.Seems a little unfair to say he's terrible. But the Smash Bros. team does seem to overestimate how much normal players will care about how strong a character is in Free-for-all, or appeasing random online players.
Ganondork is definitely bottom tier on creativity and making use of character history, though.
I only play now and then to keep my skills up, hoping for Mewtwo to get fixed. I would play a random mod, but they don't have a competitive future. No one at locals plays the games. If we had a 50/50 split between PM and Smash 4 at locals, and PM could get tournament support again, I would probably switch.But ff he is so terrible, why are you still playing a game designed by him? Why not play random fan mod (which are based on Sakurai's works) instead?
Also, Ganondorf with a sword is such a dumb idea. A trident would be way more fitting.
Looks super fun to play. Liked the sword less one the best, dat stomp was majestic. It's easier to design characters for a competitive environment if that's your actual target audience. I think Sakurai could do it but opts not to due to his audience being different in his mind.
I think he's wrong because balancing from top to bottom would even out correctly but it doesn't mean he's a bad designer.
Still stuff like MK in brawl and Diddy in this game can make you wonder.
Smash 4 dorf needs auto cancelled aerials. Why does falcon get them and not him?
Thanks a lot for all of this, really appreciate it! Some of the stuff you said, I didn't even notice until now that I never changed from my play. Going to work on a couple of stuff now..Snipe
That's what I'm thinking. Adding another character that date would be nice.Do you guys think we'll be getting a new balance update with the Super Mario Maker stage on 9/30? Seems pretty likely to me...
It's also looking like we might be getting another returning retro stage along with Super Mario Maker, if you go by the evidence people have been finding on the Smash Reddit. If it's another Smash 64 stage, I'm pulling for either Sector Z or Saffron City.
Please be Pirate Ship
I don't care about Sword Dorf. That Mage Dorf is crack, though.
Do you guys think we'll be getting a new balance update with the Super Mario Maker stage on 9/30? Seems pretty likely to me...
It's also looking like we might be getting another returning retro stage along with Super Mario Maker, if you go by the evidence people have been finding on the Smash Reddit. If it's another Smash 64 stage, I'm pulling for either Sector Z or Saffron City.
Please be Pirate Ship
Any time! I love analyzing play. I wish I could make money giving people feedback on YT uploads, but most people don't care that much.Thanks a lot for all of this, really appreciate it! Some of the stuff you said, I didn't even notice until now that I never changed from my play. Going to work on a couple of stuff now..
That's what I'm thinking. Adding another character that date would be nice.
I am going to watch the video again.I won't lie. Once I saw the Magic Based Ganondorf concept that was presented I was all "Hell yes. This is what I want to see".
And then realize I'll be stuck with the neutered version of Ganon we have now. That we have had. For all 3 entries.
And really the main component I really like is the damn hover and damaging teleport.
Only character that can hover albeit horizontally...is Peach. Who I don't much care for.
Do you guys think we'll be getting a new balance update with the Super Mario Maker stage on 9/30? Seems pretty likely to me...
It's also looking like we might be getting another returning retro stage along with Super Mario Maker, if you go by the evidence people have been finding on the Smash Reddit. If it's another Smash 64 stage, I'm pulling for either Sector Z or Saffron City.
Please be Pirate Ship
That's what I'm thinking. Adding another character that date would be nice.
Yeah, It's possible that we are going to get balance update with Super Mario Maker stage. I'm hoping that we might get one character and one more stage for this update. I'm not expecting it but it would be nice tho.
People always mention aMSa, but he doesn't really perform that consistently. I guess because he's already known from Melee and is one of the few known international Japanese players. The next Umebura is going to have more international players, so we'll see if the Greninja players who haven't been able to leave Japan can perform.
It's supposed to be 2%, but still pretty crummy considering you're lucky to get 2 of them even at 140%+. In addition to grab having a slow startup while standing, but a normal startup while dashing. I don't know of anybody who wouldn't trade the extra range for a normal standing grab.
Greninja was a pretty poorly-designed character after the 3DS nerfs. His projectile frame data was as slow as Mewtwo and Samus's despite not being able to hold the charge, Substitute is still lame, he didn't have enough KO power. Then they improved his side tilt to not be useless and have massive endlag, but the biggest buff was to shuriken. The frame data could still be better, but the startup is 5 frames faster so now Greninja can actually camp and harass again, rather than every shuriken needing to be meticulously timed and spaced. As for the "Sheik-lite," that's a pretty common claim and doesn't really hold up when you've played enough Greninja. They aren't any more similar to each other than Sheik is to Fox or Zero Suit, they're just both ninjas. Greninja is much more evasive than Sheik, has longer range (other than Sheik's absurd forward air and needles but we don't talk about that), a better punish game, and KO setups. He's more like Fox or Zero Suit in that he needs to look for or create openings with tricky movement, spaced aerials, and a projectile, rather than Sheik who doesn't have to give a shit about any of that because she has needles.
But you and ZeRo both know the main problem with Greninja, he's just not uniquely threatening. He has good spacing and harassment and disjoined smash attacks and ridiculous movement but none of that is scary because his moves don't set up into each other. His up throw up air doesn't combo as often as most throw combos and doesn't work against some characters, nor does he have any way to decently punish airdodges when it won't combo because his forward air is so slow, his up air has no horizontal range, and his back air is so weak. His neutral air needs to hit with a sourspot to combo (why does it even have a sweetspot anyway?), and both his down tilt and neutral air have significant percent ranges where they don't combo (it combos into up smash on a decent number of characters at 80-90%, then no combo until 140%). Why does his forward air have a 16 frame startup if it doesn't even KO until 140%? Why is his up tilt so slow?
If they made Greninja's combo game actually work rather than being heavily percent, spacing, and character-specific, he would be a serious threat. As it is now, he's a really agile character with some good attributes who can finally compete again, but isn't as scary as he deserves to be.
Also his Up B shouldn't bounce off the stage, that's absurd.
I just saw this video. Incredible. How is Sakurai so terrible at game design compared to these amateurs?
https://youtu.be/szggXY8k99I
Make sure to watch the full video for Mage Ganondorf awesomeness.
<3Ps I miss spinosaurus where he attt
1v1? Or doubles whatever