WiiU version trophy gallery >>> 3DS version trophy gallery
This has been known since we found out that The Wonderful 101 weren't trophies in the 3DS version.
WiiU version trophy gallery >>> 3DS version trophy gallery
Unless they do do some slight of hand where they only load a subset of possible assists for that round and know ahead of time which assets need to be loaded.
How's it a spoiler? I listed the three things people might guess Metal Face to be. They'll have to play the game to learn what's up with him.Your comment is basically a spoiler though, I edited down to what it should have been in the first place.
Welp.![]()
it was inevitable
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it was inevitable
How's it a spoiler? I listed the three things people might guess Metal Face to be. They'll have to play the game to learn what's up with him.
It's true the WiiU is much more capable, but we don't know what else Sakurai might be attempting to do with this iteration.The Wii U could have handled eight Ice Climbers easy. It's embarrassing hardware by today's standards but it is leaps and bounds above anything Smash has ever ran on before.
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it was inevitable
Nothing was spoiled untilConsidering they have the exact same voice, saying that Metal face could be man or machine completely gives away the (admittedly already pretty obvious) plot point that Mumkhar is Metal Face.
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it was inevitable
Nothing was spoiled untilIronic, I must say.the one guy literally re-quoted me but removed the "man" and "monster" bits, thus confirming Metal Face is a man or monster.
Nothing was spoiled untilIronic, I must say.the one guy literally re-quoted me but removed the "man" and "monster" bits, thus confirming Metal Face is a man or monster.
Honestly, I never guessed that (Xenoblade spoilers)It's not really a big deal anyway. Metal Face shows up within a couple hours and the name alone kind indicates what sort of enemy he is (not to mention the fact the prologue sets the tone of the game as an organic vs mechanic struggle).
It's like "spoiling" FF7 by saying they blow up a reactor.
lol nice
Pretty sure this happens to every time I use him. I should know better by now but it still happens :/![]()
GIF of the day?
Honestly, I never guessed that (Xenoblade spoilers)Metal Face is Mumkhar, because the latter only briefly appeared in the beginning and I didn't think much of him by the time Metal Face arrived.
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GIF of the day?
It's not really a big deal anyway. Metal Face shows up within a couple hours and the name alone kind indicates what sort of enemy he is (not to mention the fact the prologue sets the tone of the game as an organic vs mechanic struggle).
It's like "spoiling" FF7 by saying they blow up a reactor.
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GIF of the day?
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GIF of the day?
All from the same tumblr page:
Falco Wii U picture dump: 67 notes.
Wario Wii U picture dump: 50 notes.
Ness Wii U picture dump: 1,055 notes.
Okay.
Of course it is impossible to know every hypothetical, but we do know one thing for certain--the Ice Climbers were running on the Wii U version and were cut due to the 3DS's limitations, straight from Sakurai's mouth. Trying to look for a reason in the Wii U version for them to be removed seems like an attempt to shift some of the burden off of the known culprit.It's true the WiiU is much more capable, but we don't know what else Sakurai might be attempting to do with this iteration.
For example, Sakurai might be aiming to maintain 60 fps with eight players + local/online + items on Very High + huge arenas + roaming stage bosses + other dynamic elements + Coin Battle, etc.
Maybe the game is optimized to run well under those circumstances with the current roster, but eight player-controlled Popos + eight AI-controlled Nanas is too much.
We can't say since we don't know how much Sakurai is attempting this time around and how the system has been optimized to handle all of that.
nobody cares about Wario confirmed
We know the Ice Climbers were running on the WiiU in some form, which may or may not have been a complete state, and at some point, which may be before or after more demanding modes like eight-player online were added. Bottom line is, we don't know. All we can say for sure is that 3DS roster parity played a role, but it wouldn't surprise me if other factors on the WiiU may have precluded them there, as well.Of course it is impossible to know every hypothetical, but we do know one thing for certain--the Ice Climbers were running on the Wii U version and were cut due to the 3DS's limitations, straight from Sakurai's mouth. Trying to look for a reason in the Wii U version for them to be removed seems like an attempt to shift some of the burden off of the known culprit.
Is that Jolt Haymaker good for anything other than SDing?
It's like Raptor Boost but worse.
You look super cool doing it....
and uh....well..uh
Isn't it projectile invincible?Is that Jolt Haymaker good for anything other than SDing?
It's like Raptor Boost but worse.
I don't really follow why spoiler tags are an issue. Just click the button right there before you start typing about it.One of the reasons I never talk about Xenoblade on GAF or any gaming forum is because no one has played the game despite being available on the worldwide market for 2 years. Which is honestly quite pathetic. It is kinda annoying to have to basically not be able to discuss a great game unless it's in complete spoiler tags and I'm far too lazy to do that.
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That said I am looking forward to the Smash info on Thursday.
Isn't it projectile invincible?
You have no idea how much I'm shaking my head right now lol![]()
it was inevitable
Does that decrease the jump distance, though? I remember thinking it just allowed you to punch early, and you still travel roughly the same distance.At the start of the leap, yes.
You can also end the jump early and throw a punch by pressing the special button.
Is that Jolt Haymaker good for anything other than SDing?
It's like Raptor Boost but worse.
Did you make that GIF?
Because if you did, the slow-motion is perfect.
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it was inevitable
Does that decrease the jump distance, though? I remember thinking it just allowed you to punch early, and you still travel roughly the same distance.
Ness has a huuuugebat
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it was inevitable
I have returned, my partner in crime.BROTHER.
I would say a ton of people on gaf have played xenoblade, but there will always be somebody who hasent played it.One of the reasons I never talk about Xenoblade on GAF or any gaming forum is because no one has played the game despite being available on the worldwide market for 2 years. Which is honestly quite pathetic. It is kinda annoying to have to basically not be able to discuss a great game unless it's in complete spoiler tags and I'm far too lazy to do that.
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That said I am looking forward to the Smash info on Thursday.