n0b said:Class limits are fine as long as there is no medic limit interfering with the night crew's fun.
It started out fun:
And then just got awesome.
Our final all medic win.
Fun times.
Finally.trh said:*Fixed players blocking doors in Well
Danj said:So are the GAF TF2 servers down or something? They don't respond when I refresh my favourites list.
trh said:January 7, 2008 - Team Fortress 2 Update Released
*Fixed cases where ragdolls were falling through the world
*Graphics optimizations for mid and low end hardware
F YEAH!Icy said:- Increased starting round timer to 10 minutes in Well
Updated.
anuary 7, 2008 - Team Fortress 2 Update Released
*Added an option in the Options->Multiplayer dialog to filter custom game files being downloaded from servers
*Fixed cases where ragdolls were falling through the world
*Graphics optimizations for mid and low end hardware
*Fixed players blocking doors in Well
*Fixed engineer building in exploit areas on final caps in Well
*Increased starting round timer to 10 minutes in Well
Firestorm said:
Do they mean the place up in the rafters? If so, good, that was a completely useless place for sentries and I hated when I saw teammates build up there. Hope the low-end optimizations are noticeable, too.Icy said:- Fixed engineer building in exploit areas on final caps in Well
yeb said:Do they mean the place up in the rafters? If so, good, that was a completely useless place for sentries and I hated when I saw teammates build up there. Hope the low-end optimizations are noticeable, too.
Also, I vote no crits. I have no preference with class limits; the annoyances of stupid teammates are offset by the fun of truly screwy teams.
jeremy70583 said:I vote crits with class restrictions
Confidence Man said:Me too. There are a hundred places people can go for vanilla, this server was like a sanctuary from criticals.
Icy said:so uh r u for or against the crits?? confused!
Confidence Man said:Can you make every shot a critical? :O
i always play at 640x480 + lowest settings, i'll see how it runs after the update with a few things higher :lol- Graphics optimizations for mid and low end hardware
nakedsushi said:Are we using the new reserved slot priority where
donators > preferred > everyone else?
I'm still getting kicked off with the "reserved slot" message but I thought I had a reserved slot. I didn't need to make any changes to my .cfg files like in the old days of TFC did I?
Also: Horus = bleh
That middle point has too many columns. It makes it useless for anyone playing soldier/hw/medic.
I'm having that problem as well.Icy said:i gotta figure out why it keeps doing you like that.
The Storyteller said:After tonight, I think I prefer no crits or at least a less powerful version (actually that would be much more preferrable), I was kind of sick of turing a corner and getting smacked in the face by a crit rocket after respawning only seconds earlier, I dont ever remember them being that annoying. And I'm for loose class restrictions as well.
Class limits are fine as long as there is no medic limit interfering with the night crew's fun.
MrPing1000 said:They have to do something about the 2nd two points in dustbowl. 2 engineers and a load of demoman = blue team never leaving the spawn area.
MrPing1000 said:They have to do something about the 2nd two points in dustbowl. 2 engineers and a load of demoman = blue team never leaving the spawn area.