firex said:
what do you mean by the source of the idler program? It was made by Drunken F00l from SourceOP.com. He also made a pretty cool site you can use to browse people's backpacks called tf2items.com which Valve is actually helping him develop further.
if you use it and view Valve members you can see the crazy hacker stuff they have in their backpacks.
I mean, the source code of the actual command-line executable. People trust the author, sure, but I'd like to see the source to see how it actually works.
TheOneGuy said:
Right, the company doesn't like it. That doesn't mean it's any different. You and Botolf are too buddy-buddy, I think.
What the franoodle. I don't typically go on crazy long internet arguments like he does, so I mostly skimmed over your argument. I kind of figured you were joking around since that's kind of your style?
At any rate, to be serious, I mean that companies typically don't like third-party utilities interacting with their official multiplayer games, systems, and servers. FFXI and WoW would be examples. I just mentioned that to say that I think it's not surprising that Valve would care over people using normal idle servers and achievement maps.
As for the actual program being different, I mean it is logically physically different from a programmatic standpoint, or at least, so I imagine having not yet seen the source code. From what people say, it sounds like it's a command-line program that connects to a server using whatever protocols TF2 uses, thus producing a fake client that still somehow emulates TF2's networking enough to get Valve servers to do stuff.
That sort of interaction is terrifying to me from a VAC-banning standpoint, especially since I don't trust Valve not to screw stuff up. They typically screw stuff up and have to fix bugs after each update (i.e. jarate and the baseball going through spawn gates most recently). That's no big deal to me, but it's more of a big deal if they make a little mistake and autoban someone, or their automatic system disables the entire ACCOUNT of two people on this forum over the weekend, until Valve could look at it and say "oh ok, that disable was automatic, you're turned back on now".
So I really hope Valve doesn't start trying to introduce more serious measures, out of fear that I'll be caught in some mistaken disabling of my account with hundreds of dollars of games, and no recourse.
*edit*
I didn't know that about cloaked spies, but I did notice that a sniper in the dark is super visible with a halo. I'll have to remember to only wear it with certain classes.
Also, someone claimed earlier in this thread that you're fully invisible even when the cloak and dagger is at 0%...is that true?!