Lyphen said:
Yeah, lets get off this crap. Has anyone heard anything else about the changes the professional community are pushing to bring into the game? I can't imagine the Sandman was the only thing Valve came out of that with.
I'd really like to see an upgrade update soon. Fixing multicore and performance issues, and adding new functionality to existing items. Syringe Gun, your time has come.
Man, I would love that. Currently I'm only using one processor core, and I'd love to see how my computer performs on both (it crashes if I try to enable multicore currently).
As for gameplay changes, I definitely think the engie needs a buff of some sort. Personally, I don't understand why it takes so long to make a sentry, when it takes so little to take it out. It kinda forces the engie to be a defensive character. I admit, sometimes sentries can be very destructive, but the majority of times I've played, people just brush them away with ease.
It'd be cool if the medic's bonesaw and syringe gun got some attributes tied to them, to kind of compliment his unlocks.
I'd love to see the heavy get a speed increase when using his melee weapons, though I don't think it should drain his health, maybe the speed boost should drain itself and have to recharge like Sniper's Jarate.
Personally, I feel Bonk needs some sort of ...tweak. It's useful if you want to get past enemy fire or distract a sentry, but not many people use it. It'd be great to see it become a more useful item.