TF2Maps.net said:
"CTF in Team Fortress 2 is a spamfest!", said the CTF-haters. We thought it was time to change that mindset. Now you have 26 ways to prove the nay-sayers wrong! All of these maps were designed from the ground up to fix what doesn't work in competitive Capture The Flag; you definitely won't feel like you're playing 2fort here!
This intrigued me a lot. So I sallied forth and come back with some uh..intelligence.
Note! I only ran around these for a while as scout, and haven't yet properly played them.
But I want to and so this is my "add some to the playlist plz" pitch :>
These are my pick of the bunch from the above 26 ctf maps which you can find
here. There's some other great maps in there, I just happened to choose the ones I want to jump around in the most.
Also note that these are balanced for competitive play, so chances are it could easily dissolve into 12v12 scoots on pub, I dunno.
ctf_cesspool
So there's a couple of missing textures in the central area, and there seem to be some hardout choke points, but with the 3 minute countdown ticking, and the only way to gain time is by capturing the enemy intelligence to gain more time this should be madness.
I love the architecture, it's a neat place to be.
ctf_cloudburst
Got plenty of space, should be a fun map. Interestingly the ice makes a noise like a tin roof when you walk on it, to help against deadly spies. Nice little touches of humour, and somewhat reminds me of Metroid Prime with it's chunky stone protuberances and holes.
ctf_converge
So you take the neutral intelligence in the centre of the map all the way
into the enemies base to the Manne-Frame 3000.
Not only is the nature of the flag different to your usual CTF map, this map is beautiful with a nice flow. Seriously check it out. This is in my
top 3 want to play.
ctf_deliverance
The atmosphere in this map is brilliant. There's a coming storm, the very environment itself feels hostile and I get this hurried feeling of not wanting to be around when the storm hits. I hope this guy moves into singleplayer mapping too, we could have the next Shalebridge Cradle :>
Like ctf_converge, this is a neutral intelligence to the enemies GIANT DRILL
Filled with care and attention to detail, there's lots of twists and turns, and little craggy paths, this should have some great plays. Downloooad!
This only just misses out on my top 3 (or 1!), purely because it makes me feel uneasy :s
ctf_gumption
Alpine owns so hard, this map has an interesting centre battleground, some cool little side areas, and two bizarrely uninteresting rooms before you hit the intelligence sitting in a train carriage.
ctf_landfall
MASSIVE TREES. I was kind of hoping to meet an NPC and purchase some herbs, but alas it's a just a tight map with a rad environment. How you could check those screenshots and
not be downloading right now blows my mind.
Top 3.
ctf_mercy
This map is
tight. First thing you see out of spawn are clear colours of where to go, and bam! you're in the thick of it. Plenty of detail and love are in here, and the whole thing seems to be finely tuned. This map rounds out my
top 3.
ctf_mexico
There is so much detail and care in this map its scary. Each room has something interesting to look at, from wooden cow storage to furnaces to broken windows and opened air ducts. There's a definite atmosphere about the place and unfortunately it's somewhat schizophrenic. The inside feels like this crazy facility like in Jurassic Park, and yet the outside is this weird sort of farm/lumberyard/mexico thing going on.
This was the map I had the hardest time cutting down to 3 screenshots, so I tried to show the main areas. Impressive stuff.
ctf_norma
A rad exterior with the over/under and some sniper cover, coupled with some long ass corridors and an oddly massive intelligence room implies easy access to intelligence, the battle is getting away with it. There's also a bright pink tractor near Red's base.
ctf_overlook
I think this map will be great, it's got cool height changes and a nice little touch with the administrator and feels very well polished. Definitely check this out.
ctf_wiretap
Plenty of routes in and out, it's going to take some strategically placed engies and good communication to effectively protect your wiretap from being stolen by the enemy.
Feels like a really solid map to play on, the interiors are wonderfully detailed, and the whole wiretapping theme is great. I hope there's some additional tweaking of the rocks and ground outside just to make it a touch more interesting (tire tracks from the garage), but that's more due to how cool the interiors are. A very impressive map.
So that's it. Hopefully I've inspired enough of you to download some and check them out. It would be rad if we could have some second opinions and/or vote a few onto the server if Java's cool with it.
We never play CTF, now is the time!