yeb said:Agreed on both points. I sat around on the central server to get a game going, and by the time it was up to 12v12, the announcer wouldn't shut up for even 5 seconds.
Also, I think I hate crits even more now that I've seen the game without them.
Sounds happen less often, I spaced out the requirements for it.
Also made it so only certain events are heard by eveyrone, but the only time you'll hear them now is if you're the killer or victim in that case.
I removed that no crit mod. its buggy. so buggy in fact that it reduce sniper's dmg by 50%.. and the spy's knife by 50-70% generaly no instant kill on backstab
Also added waprath 4. All spawn points work correctly. Timer is added but don't thik its counting right yet.. and the additional pathwaywith the destoryable wall is working. Only demos sticky can destory it.
rock2 in a week hopefully.