Yup.And smoke baby demons?
Yup.And smoke baby demons?
RED TEAM (2708.51 points)
Scout: Doumeki Kai
Soldier: Joe Cutie Pretty
Pyro: Matt
Demoman: Neroh
Heavy: DogWelder
Engineer: Pangloss
Medic: ];KoS;[ shaqsquatch
Sniper: Katey
Spy: ìµœìˆ˜ì˜ (Tenck)
Wartime had to drop out. Both Kirsten and Woobie have demo as their 6th choice, so either can take the spot. If not, since neither beef nor Sixghost had demo selected I suppose Yasae or someone else can get it.
Yeah, I'll have to double check the script. It's supposed to favor people with more classes selected first as alternates. You only have 1 class and beef only has 4 while Winwood and Yasae both have 9.I think Pyro was the only class I selected. I'm a poor alternate.
Wartime had to drop out. Both Kirsten and Woobie have demo as their 6th choice, so either can take the spot. If not, since neither beef nor Sixghost had demo selected I suppose Yasae or someone else can get it.
Tim.I have no idea who Agent P is
This guy?I have no idea who Agent P is
Fuckin' Forkball.Saxxys started on May 4 or 5 last year, so this week is the time. GET HYPE
Java, it's time for you to get revenge for all those times we've stabbed you!
I'd sub for Tenck and play a real class, but I'm too busy. I might watch the stream to SPY on your efforts.
Tip to the Engineers: the Wrangler is super powerful in Highlander. Even a Wrangled Mini is a threat that can force a retreat or kill.
Saxxys started on May 4 or 5 last year, so this week is the time. GET HYPE
I think it takes 2-4 rocket (sans direct hit) or sniper shots to kill a shielded mini sentry, and if you use charged shots it could take quite a while. Huge use of ammo, focus, and effort, plus the auto-aim, unlimited range, and instant setup (since you won't have engineers helping you) is probably nice.What makes the Wrangler such a force? Limited amount of soldiers/snipers to pick it off from a distance?
It's the shield. With the shield a sentry basically has 3x the health. Which means to kill a level 3 you'd need:What makes the Wrangler such a force? Limited amount of soldiers/snipers to pick it off from a distance?
I went ahead and generated them thar teams for tomorrow. Remember, try to show up by 8:30 PM eastern tomorrow. (See the group event for your local time)
RED TEAM (2708.51 points)
Scout: Doumeki Kai
Soldier: Joe Cutie Pretty
Pyro: Matt
Demoman: Neroh
Heavy: DogWelder
Engineer: Pangloss
Medic: ];KoS;[ shaqsquatch
Sniper: Katey
Spy: ìµœìˆ˜ì˜ (Tenck)
BLU TEAM (2814.19 points)
Scout: Oktoberfest
Soldier: Oreoleo
Pyro: Proven
Demoman: wartime
Heavy: Alien
Engineer: pF. Taco_Human
Medic: Agent P
Sniper: Yeef
Spy: Javaman
ALTERNATES
Professor Beef
sixghost
Kirsten
Woobie
[EDIT] The next event is also all ready for signups. http://tf2.gafserver.com/highlander/?event=4
Fun Fact - A Wrangled mini sentry has, effectively, more health than a non-wrangled level 3 sentry and, unlike normal sentries, it deploys at full health.
That's not the way it works. Pay more attention!pencil me in on the next match. medic, demo or soldier.
It's the shield. With the shield a sentry basically has 3x the health. Which means to kill a level 3 you'd need:
- 9 Regular Rockets
- 6 Direct Hit Rockets
- 6 Sticky Bombs
- 6 Grenades
Fun Fact - A Wrangled mini sentry has, effectively, more health than a non-wrangled level 3 sentry and, unlike normal sentries, it deploys at full health.
So I'm thinking of changing the way the points system works. Right now this is what I have planned, but I want some feedback before I implement it (remember, points are only used to balance the teams after players have been selected):
I'm also planning to add a match history page where you can get a list of all matches with stats. It'll also let you look at the history of a specific player.
- 1000 points maximum (1300 with mic bonus)
- Normal points work the same, but are capped at 500.
- 0 to 200 points based on your KDR over the last 30 days (up to a max of 4:1)
- 0 to 300 points based on your W/L ratio over all highlander matches only (up to a max of 3:1)
Lastly, I'm considering allowing people to sign up to be the SourceTV director if there's enough interest.
That's not the way it works. Pay more attention!
http://tf2.gafserver.com/highlander/
You can't duplicate classes to take them out. If you want a spy to sap it or stab the engineer, the spy can't be taking care of the enemy heavy/medic/sniper as well. If you want a sniper to do it, he can't be shooting the enemy heavy/medic/sniper as well. A demo or soldier is good to do it, but then they're taking a bunch of time to do it due to the numbers Yeef posted above.But why is it better in a Highlander match than a regular match? I'm aware that mini sentries are beyond glorious, hence why I throw them down from time to time when I'm not playing *Heavy or Backburner Pyro, but I've never been in a Highlander and am just unaware of what makes them even worse in those scenarios.
*Tomislav Heavy
Not really. KDR is the least important of the three. Maximum points you can get from KDR is 200. 300 max for Win/Loss Ratio and 500 max for general points.I think putting emphasis on KDR sorta fucks Medics, right? I mean, I assume they have pretty awful KDRs.
Not really. KDR is the least important of the three. Maximum points you can get from KDR is 200. 300 max for Win/Loss Ratio and 500 max for general points.
Besides, the script only compares points on a class basis. The points are only used to allocate who goes two which team. So, when the script comes to the two selected medics it compares their points to one another. The one with more points goes to the team with fewer points and vice versa.
Welp, I know what I'm doing next High Tower match.
It's a fantastic stalemate breaker on High Tower.
That's fine but I'm going to be using it as a stalemate creator.
It'll be the new 2fort, it'll be -great-.We need an all mini sentries High Tower asap.