I'll download it, slow internet means it won't finish until tomorrow morning, so I'll have to wait to try it out.
Would be cool to play with some fellow GAFFers
Is there a time limit to play it like Tekken Revolution?
Anyone else here played Rise of Incarnates?
Just played a single game and won by mashing, lol.
Rise of Incarnates seems fun... but man I can't enjoy it on my PC. It felt like it was running at around 15 fps
I noticed there was a customization system as well. Says you have to spend "IP" Was too lazy to do research, are IP's only obtainable through real life currency or can you get it through in game grinding?
Thanks for the advice on Roi, didn't know where I could go to change the resolution. I'll look into it thanks. Tried and mashed with a bunch of characters. Ra seems the most appealing to me because of the 3 different attack styles. But Lilith's Command Dash was the only one where I felt like I was legitimately playing and getting legitimate custom combo's LOL.
And that Kazumi artwork was featured in that 20th Anniversary stream that had Naps, AK, and all those Japanese players. It's still pretty sick, that artist does some amazing work.
Also to those who don't know, there is an Italian tournament going on right now
http://www.twitch.tv/tekkenmilano
There is the female double King player who just 3-0's Harry Potter and is in Winner's Finals. Japan's tissuemon is there too and is already in the Loser's bracket!
Wow, what a catastrophe. I wonder if the TV suits are gonna notice the embarrassment of these crashes and boot Tekken Crash completely.
I just tuned in. What have I missed?
Wow, what a catastrophe. I wonder if the TV suits are gonna notice the embarrassment of these crashes and boot Tekken Crash completely.
I can definitely feel it from watching this high level gameplay. The only player that actually managed to SS anything with confidence was JDCR. Everyone else is playing quite a linear game.
Also, beware of a Shaheen explosion. According to Laugh there are around 22 Shaheen players registered in this tournament.
I can change Kat's custom hair color now.
Claudio is looking crazy strong from the match videos. His f+3 is a safe, low crush, homing, mid, kick that does at least 30-3-5 damage which also wall splats. And worst of all, it becomes a screw attack move if he hits it while you're airborne. His b+1 also looks unbelievably annoying. If people discover even more with him he could be right there with Shaheen at the top.
But one thing is for sure though, Namco needs to desperately include unique screw attack animations depending on the orientation of the opponent during a juggle. While watching Tekken Crash I saw Claudio's b+1 hit on CH a bunch of times. This leaves the opponent in a crumple stun state but 90 degrees to Claudio in a T-bone shape. When the Claudio player did a Screw attack like f+3 the tailspin animation looked so retarded. The tail spin animation logically is supposed to send the opponent in the trajectory to where there head is pointing. But since the attack is coming from a 90 degree angle it's supposed to push them away from Claudio and the game can't decide making one of the jankiest looking juggle animations I've ever seen.
I was already really annoyed with what the screw attack animation looked like when the opponent was backturned, but the sideturned version is now past the tipping point. But in the end, I probably care more about this than Namco themselves...
... and seeing things like this makes it even more obvious what Namco's main priority is right now :/
Also, beware of a Shaheen explosion. According to Laugh there are around 22 Shaheen players registered in this tournament.
... and seeing things like this makes it even more obvious what Namco's main priority is right now :/
Not really, I think I just finally reached that level. A lot of customization is locked behind leveling and/or behind the paywall membership.
After Wonkey's revelatory post my main issue is the way Namco is using human psychological gambling tendencies to profit at the expense of holding back content the series was known for away from the consumers.
Here is a great video by Gamespot about this:
https://www.youtube.com/watch?v=g79dWuqXe5o
You can easily draw the parallels between how Activision handled Destiny's expansions and the way Namco is handling TTT2 in regards to its customization system. Of coarse Namco isn't as evil since customization doesn't overwhelmingly factor into the core gameplay. But that video opened my eyes now how Namco pretty much intentionally gimped the aesthetic and customs of this game to psychologically trick our brains to accepting whatever bone they throw at us the same way Destiny is intentionally being so sparse with their content.
No you're right, it's exactly that, like the netplay 10 win limit or how items are locked behind random ass lottery tickets which themselves are random to get in the first place.
If this was an older game, I'd have a ton of Kat customs now, but what do I actually have? A lot of pairs of pants for male characters. :/
At least I got the shirt and puffy ski jacket for Kat.
That aside, the game is fun though, and the Banapass is on Sega's network so I can use it for Xrd or DOA or random anime games if I wanted. Same goes with gundam and Wangan.
This would be so good if true. Would give evo competitors a chance to actually play the game.I'm bored so I'm going to make a crazy prediction just so I can say I called it if it happens: T7 PC version is announced and it's coming to early access on Steam soon.
What are your ridiculous predictions?
Looks like there won't be a day to practice T7 like originally planned. RIP non-japanese.