It's the PS+ version. It normally says that you can't play after a year or so when the "expiration date" is reached. Had this happen for a few games. You have to sign in with the account that bought the game and stay logged in in PSN while starting the game.
The game is way too awesome to not be played though!No, no I was subscribed, only this game wouldn't start. Nevermind I don't have space for redownload.
The game is way too awesome to not be played though!
Also I didn't ignore tweets/comments. There were just a lot. I was multi-tasking between work stuff and tekken stuff.
Link?Shini44 (the guy who's probably in love with TMM ) uploaded the Final Round Top 8 matches.
TZ is operating on Castel time.
Wow i need to see Katarina without her shades.
She is starting to look like a Kamen Rider to me with those big bug glasses.
Wow i need to see Katarina without her shades.
She is starting to look like a Kamen Rider to me with those big bug glasses.
Not legit screens but...
The concept art >>>>>>>>> final design.
Wasn't Katarina supposed to be trash talking "during" the match?
Ok I figured it out, you have to level up items or whatever.
^^^
It's just that her ridiculous stance and constant T7 Next Gen gloss makes her look off in game.
Guy was fighting a cpu katarina who was just standing still and her chest sticks out so far infront in neutral its crazy.
I never knew just how much bigger they were than i thought. Is she a Senran Kagura character or what?
They forgot she speaks language only some players would understand and then realized they can't put subtitles mid match, lol.
I don't think so. The eyes being covered may be the problem here.The concept art >>>>>>>>> final design.
DEATH™;157335289 said:So my suspicion is true...
"so during one of my two t7 matches at fr this happened. besides looking amazon what i found intersting is that i'm pretty sure that the window for me to input the 4 in b+1, 4 increased in proportion to the slowed down speed. allowing me 2-3 yrs to visually confirm the incoming d/b+4 and opt for the low crush extension.
i was pretty amped tho so i could've just mashed out b+1,4"
From KTA.
This makes delayable/HCable moves really good late game.
Devastator doesn't post very frequently... but when he does he brings us lots of treats
It still hurts everytime I see a recycled custom
There aren't that many delayable or hit confirmable moves that crush. b+1,4 from King is one of the rare few that are AND it's utility is there assuming the opponent is going for a low that's slow enough for b+1,4 to reach its crush frames.
I could be wrong but I personally don't see them making that big of a difference. The slo-mo is just for presentation purposes 99.9% of the time unless the situation seen @ FR with King's b+1,4 against the low dropkick comes up.
The slow mo won't activate unless the next hit kills. So assuming a "slow-mo hit confirmable" move actually hits, the round will already be over. If your strike wouldn't have killed then the slow-mo would never have activated.
So in the situation where slow motion starts to activate while doing d/f+1,2... if d/f+1 hits, then you've already won.
Please do link me the videos. I've only ever seen them happen when the next hit kills, I'd like to see more if it really isn't the case.
In that scenario Steve's third hit of the junkyard string would have killed. It was still a killing blow like I said earlier.
DEATH™;157364278 said:On the other hand, Steve still has a decent amount of health (3 hits to kill). which slowmos makes it easier for Lars to make those pokes, which is my point. In that sense, you are giving those low health chars a advantage indirectly with the slowmo hit confirms.
The thing is, the health requirement for both chars is too big that it matters. If I am the guy with the life lead, I would rather just let the guy "kill himself" than deal with this, along with the ultras and other things, which makes it tougher to finish a round.
She looks like Lars/Lili level of boring to me. And despite all of that, she's still only other tolerable character design other than Shaheen (Who looks Kuma boring from the vids so far).
But those are just observational statements, I can't make a judgement on them until I've played them.
I guess I'm still confused at your argument. If you are the one with the low health... if you want to absorb the first hit of a move coming at you during a slo-mo (and you are the person with the lower health) You won't have enough to armor to do a hitconfirm of your next string attack. And yes this is based on the assumption that slo-mo only happens when a killing blow is about to take place. I'll stand by that until someone can provide evidence otherwise.
Katarina has really grown on me. I think she's my favorite new character in a very long time.
DEATH;157365751 said:EDIT Yeah you got it. The problem with this overall is, along with ultras, it will totally make it hard to finish a round, which is going to be big in the future when the game develops... It will be T6 all over again where everyone hates rage.
She kind of reminds me of Bayonetta in these images...