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Tekken |OT2| Pulse of the Regionally Discriminated Knuckleheads

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Manbig

Member
Gigas is really different from Marduck...

I don't understand...Some punches look vaguely similar but this is clearly a different character altogether.

Then I will break it down for you from the beginning.

- Jab into the second hit of Marduk's d/f2,1 into a delayed version of Marduk's f3,2 that goes into some sort of new charging "stance."

- Marduk's d/b1+2 minus the auto sidestep as his power crush move.

- Some sort of new shoulder move that's possible + on block into Marduk's d/f1. Juggled into Marduk's f2,1 for tailspin and dashes up into a new variation of Marduk's d/f4 string.

- Crouch jab into a two hit string that is composed of Marduk's WS2 and then his b4 animation, but done with the left foot. New splash move that probably hits grounded in the end.

- f3, 2 again.

- Marduk's WS4. Follows up with a move that looks a lot like Marduk's d1+2, but he kinda flails his arms a bit (Oh shit it's "NEW!") then air grabs into the wall throw animations minus the wall.

- Some really weak looking 2,1 string into True Ogre's push. Follows up with that new string off of Marduk's d/f4.

- Marduk's ground throw animation done off of who knows what. Follows up with Jack's shoulder.

- Jab into a new hammerfist move. Follows up with a third hit out of that weak looking 2,1 variation that causes ground break. A legitimate completely new string here along with that jumping splash from earlier. After floor break, he does a faster animated version of Marduk's b1, 2, and then b1+2 as a 3 hit string, and with the arms swapped for the first two hits. I'm almost done with the video and my count is only at two. Two and a half if you want to count that new d/f4 variation I guess.

- Marduk's d/b2 animation with seemingly more pushback into the super, which, at the very least, doesn't seem to be taken from another Namco game.
 

AAK

Member
Gigas and Marduk is the same thing as Jaycee and Julia to me. All I ever wanted was an evolution of character. Yeah this doesn't seem like an evolution in the way I wished with the character advancing his/her martial art like how Law, Nina, Yoshimitsu, and Bruce were so overhauled between T5 to T6. This is more of Marduk going all fantasy land but regardless... I would rather Marduk to return like this DC comics villain but an updated movelist rather than Marduk returning as a copy paste from TTT2 like every other returning character we've seen so far in T7.

BUT if Marduk was to return as some Elven Fairy furry cosplayer with a magic wand like LC then I'd be hating 100%.
 
Gigas seems to be mostly Marduk with some True Ogre mixed in?

Yeah, and some people were calling that back when he was leaked too.

At least Manny has his character back now!
 

Sayah

Member
You can't see what the hate is about because you have the fanboy glasses sown to your face. You don't have to agree with the disappointment, and I totally agree with taking the wait and see approach to the gameplay, but to act like people don't have a right to be annoyed at some (a lot) of the decisions that they have made in regards to these new characters is downright foolish at this point.

Here is a fact. The last two new characters are a mish mash of heavily recycled moves from other characters. Even if Bruce and Marduk still manage to make it into the game, that is a fucking HORRENDOUS trend that really will make the game as uninspired and dull as AAK keeps assuming it will be.

Maybe you should have asked me about my fanboy glasses during my reactions to TTT2 custom recycling in T7.

As far as recycling, go see the Gigas trailer again. Most of the moves that he has are not Marduk's from the body splash to the knee cancel to the run up commands to the different strings he does.

As far as Josie, a lot of her stuff is reanimated and it's not hard to tell that either.

Maybe you should take off the resentment glasses sown to your face. All this doom and gloom regarding this game is getting annoying. It's fine to not like features but it's a trend with this game where every single announcement is filled with knee jerk reactions and micro-inspected to the minute details.

I already know the designs are lacking. I do not like Chloe's design. Josie and Gigas are meh. But as far as how they play, they sound very exciting. Chloe has rhythmic unique moveset. Josie has very agile, hard-hitting attacks. I don't even like using big characters but Gigas looks very fun to play. Outside of Shaheen actually (the one really good character design), pretty much every new character looks very fun and exciting to play.
 

DEATH™

Member
Gigas and Marduk is the same thing as Jaycee and Julia to me. All I ever wanted was an evolution of character. Yeah this doesn't seem like an evolution in the way I wished with the character advancing his/her martial art like how Law, Nina, Yoshimitsu, and Bruce were so overhauled between T5 to T6. This is more of Marduk going all fantasy land but regardless... I would rather Marduk to return like this DC comics villain but an updated movelist rather than Marduk returning as a copy paste from TTT2 like every other returning character we've seen so far in T7.

BUT if Marduk was to return as some Elven Fairy furry cosplayer with a magic wand like LC then I'd be hating 100%.

I know you want it :p

Someone post the Marduk using Alisa's Movelist Vid

EdIT

http://www.youtube.com/watch?v=6qQ6QZTzC0s
 

Sayah

Member
Then I will break it down for you from the beginning.

- Jab into the second hit of Marduk's d/f2,1 into a delayed version of Marduk's f3,2 that goes into some sort of new charging "stance."

- Marduk's d/b1+2 minus the auto sidestep as his power crush move.

- Some sort of new shoulder move that's possible + on block into Marduk's d/f1. Juggled into Marduk's f2,1 for tailspin and dashes up into a new variation of Marduk's d/f4 string.

- Crouch jab into a two hit string that is composed of Marduk's WS2 and then his b4 animation, but done with the left foot. New splash move that probably hits grounded in the end.

- f3, 2 again.

- Marduk's WS4. Follows up with a move that looks a lot like Marduk's d1+2, but he kinda flails his arms a bit (Oh shit it's "NEW!") then air grabs into the wall throw animations minus the wall.

- Some really weak looking 2,1 string into True Ogre's push. Follows up with that new string off of Marduk's d/f4.

- Marduk's ground throw animation done off of who knows what. Follows up with Jack's shoulder.

- Jab into a new hammerfist move. Follows up with a third hit out of that weak looking 2,1 variation that causes ground break. A legitimate completely new string here along with that jumping splash from earlier. After floor break, he does a faster animated version of Marduk's b1, 2, and then b1+2 as a 3 hit string, and with the arms swapped for the first two hits. I'm almost done with the video and my count is only at two. Two and a half if you want to count that new d/f4 variation I guess.

- Marduk's d/b2 animation with seemingly more pushback into the super, which, at the very least, doesn't seem to be taken from another Namco game.

All this use of "new."
 
All this use of "new."

My thoughts exactly. He has SOME moves that like SIMILAR. Even the d/f+1 is not the exact same animation. Josie is one thing, this is another. Not VTS, No Tackle, No Key moves. He won't play like Marduk from what we've seen in that trailer while Josie WILL play exactly like Bruce minus 2 of his best moves
 

sasuke_91

Member
Sayah do they pay you to be their PR specialist or are you working for free? Lol

I agree with him. Everyone is allowed to have and state their opinion, but the negativity in this thread is tiring sometimes. I'm glad there are people like Sayah who want to be a little more optimistic^^

Thanks for the videos AAK. I'll watch them later when I'm at my PC.
 

Sayah

Member
Sayah do they pay you to be their PR specialist or are you working for free? Lol

Yes, as a PR specialist for Tekken 7, I am paid $100 for every post I make like this:

http://www.neogaf.com/forum/showpost.php?p=157701604&postcount=3074

Or this:

http://www.neogaf.com/forum/showpost.php?p=157706485&postcount=3078

My thoughts exactly. He has SOME moves that like SIMILAR. Even the d/f+1 is not the exact same animation. Josie is one thing, this is another. Not VTS, No Tackle, No Key moves. He won't play like Marduk from what we've seen in that trailer while Josie WILL play exactly like Bruce minus 2 of his best moves
You're right.
It's not even close to the same situation as Bruce --> Josie.
 

Pachimari

Member
I love everything I have seen of Tekken 7 so far besides Gigas design but that'll probably grow on me.

I can't wait to main and learn my Rizal.
 

Pachimari

Member
Updated the roster:

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---

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24 characters, of a probable 38.

If we count Kazumi and Yoshimitsu who turned up on the character select, then that'll bring it to 26.
 

Gambit61

Member

Is it just or are the TeamKhaos VODs now gone? They were loading for me earlier but now I'm ready to watch them and they've disappeared.
 

Degen

Member
I claim this avatar for a while

you snooze you lose Manny

Which game would you guys recommend: Tekken Revolution or TTT2 and why?
well, Tekken Revolution is free so there's no harm in trying it out. It's also the closest thing to Tekken 7, gameplay-wise

TTT2 is a full game though... and other people will actually want to play you at it, so there's that
 

LowParry

Member
Thing is. I have been on a break for the most part. I barely get to play and sometimes will go many weeks before turning a console on.

Well now. In the great words of Reggie. What's wrong with you?

Haha. Joking aside, I just sold my PS3 and all games. TTT2 officially retired until T7.
 

HeelPower

Member
Then I will break it down for you from the beginning.

- Jab into the second hit of Marduk's d/f2,1 into a delayed version of Marduk's f3,2 that goes into some sort of new charging "stance."

- Marduk's d/b1+2 minus the auto sidestep as his power crush move.

- Some sort of new shoulder move that's possible + on block into Marduk's d/f1. Juggled into Marduk's f2,1 for tailspin and dashes up into a new variation of Marduk's d/f4 string.

- Crouch jab into a two hit string that is composed of Marduk's WS2 and then his b4 animation, but done with the left foot. New splash move that probably hits grounded in the end.

- f3, 2 again.

- Marduk's WS4. Follows up with a move that looks a lot like Marduk's d1+2, but he kinda flails his arms a bit (Oh shit it's "NEW!") then air grabs into the wall throw animations minus the wall.

- Some really weak looking 2,1 string into True Ogre's push. Follows up with that new string off of Marduk's d/f4.

- Marduk's ground throw animation done off of who knows what. Follows up with Jack's shoulder.

- Jab into a new hammerfist move. Follows up with a third hit out of that weak looking 2,1 variation that causes ground break. A legitimate completely new string here along with that jumping splash from earlier. After floor break, he does a faster animated version of Marduk's b1, 2, and then b1+2 as a 3 hit string, and with the arms swapped for the first two hits. I'm almost done with the video and my count is only at two. Two and a half if you want to count that new d/f4 variation I guess.

- Marduk's d/b2 animation with seemingly more pushback into the super, which, at the very least, doesn't seem to be taken from another Namco game.

Aha I do see the similarities ,but I think he's also an interesting departure from Marduk.

To me that's more interesting than another direct Marduk port(not that we know Marduk won't make it into the game)

DEATH™;161648209 said:
We thought Josie was a different character at first too...

But...
she's still a bit different and more refreshing than Bruce
 

DEATH™

Member
But...
she's still a bit different and more refreshing than Bruce

She's a bit different? Sorry but aside from her looks, she IS bruce. Yeah, I understand that she needs a couple more games for her to be totally distinct from bruce, but right now, SHE IS BRUCE. You can't deny that.

If what it takes for you and others to be "refreshing" is to redress all the characters to either moe or super over-the-top then I'm scared of the franchise's future. Maybe on the next game, Namco might have an idea to make a female Paul... Oh wait...

I'm not saying we should all be pessimistic doom and gloom but we shouldn't blindly embrace this either. I can't help but see that Namco team is either really creatively bankrupt right now, having less budget on properly researching martial arts, or trying hard to mask the same game to make casuals buy.
 
They lack the ability to market to the west. They put a lot of work into Shaheen's design & he is the most widely liked of the new characters. It feels like every other character they were phoning it in. Claudio is cool to me but I know he's not everyone's cup of tea & he hardly looks Italian.

They need an American side of the team that can help them with this stuff.
 

Dereck

Member
Is it just or are the TeamKhaos VODs now gone? They were loading for me earlier but now I'm ready to watch them and they've disappeared.
Seems to be a Twitch bug. I'm not surprised, one of the VODs is 10 hours long. Even the 25 minute grand final is not loading.
 
It makes me sad to hear how heart broken Marduk players are taking the news about Gigas. I am fortunate that Xiaoyu made it in, but I am feeling empathy for others who are really starting to lose hope.

Time release may not have been a good idea after all. The sadness is reaching a similar level to loved ones going off to war with the ever increasing dread that they will not make it back. Was it this bad for those around during the early days of Tekken 4?
 

Sayah

Member
Well now. In the great words of Reggie. What's wrong with you?

Haha. Joking aside, I just sold my PS3 and all games. TTT2 officially retired until T7.

I would like to sell my PS3 but I have so many physical and digital games still waiting to be played that I can't do it. :(

It makes me sad to hear how heart broken Marduk players are taking the news about Gigas. I am fortunate that Xiaoyu made it in, but I am feeling empathy for others who are really starting to lose hope.

Time release may not have been a good idea after all. The sadness is reaching a similar level to loved ones going off to war with the ever increasing dread that they will not make it back. Was it this bad for those around during the early days of Tekken 4?

sad
heart broken
empathy
sadness
dread

Please stop using these words. It's a character in a video game. Not the end of the world. Y'all starting to sound like that Mewtwo loyalist.

Today, we are all Marduk's.
DEATH™;161694910 said:
She's a bit different? Sorry but aside from her looks, she IS bruce. Yeah, I understand that she needs a couple more games for her to be totally distinct from bruce, but right now, SHE IS BRUCE. You can't deny that.

If what it takes for you and others to be "refreshing" is to redress all the characters to either moe or super over-the-top then I'm scared of the franchise's future. Maybe on the next game, Namco might have an idea to make a female Paul... Oh wait...

I'm not saying we should all be pessimistic doom and gloom but we shouldn't blindly embrace this either. I can't help but see that Namco team is either really creatively bankrupt right now, having less budget on properly researching martial arts, or trying hard to mask the same game to make casuals buy.

While I would have liked Bruce over her, it's also undeniable that she's waaaaaaaay more popular than Bruce. If Bruce had been revealed in her place, there barely would have been any buzz.
 

DEATH™

Member
It makes me sad to hear how heart broken Marduk players are taking the news about Gigas. I am fortunate that Xiaoyu made it in, but I am feeling empathy for others who are really starting to lose hope.

Time release may not have been a good idea after all. The sadness is reaching a similar level to loved ones going off to war with the ever increasing dread that they will not make it back. Was it this bad for those around during the early days of Tekken 4?

There's a reason why almost everyone came back in T5.

---------

Right now I feel like the tekken team is making a huge gamble rewrapping the franchise into a full blown fantasy direction. I understand why considering it's much easier to make chars with fantastical elements to them and such characters will not get too restricted by game mechanics unlike real martial arts. It will theoretically solve their creative bankruptcy since that's japanese artist's forte (manga/anime style) to make over-the-top designs. But darn I will admit I hate that direction.

Yeah, yeah people will say that it's a game with devils and aliens already. But that was in contrast with roster with alot of martial artists. I mean, Devil/Angel, Ogre, Unknown, DJ, Jinpachi and others are bosses-subbosses for a reason. The supernatural chars are there so the martial artists will overcome them with sheer skill. Now if you lose that contrast/vision, you are forced to make over-the-top characters to stand out with the supernatural characters, hence the Alisas, Lars and most of the T7 additions, and after that, they will make more over than over the top characters in the next game just to keep up, and you will end up in the future, a franchise that you can't recognize anymore.

Sorry for the harsh venting but it's just frustrating for me.

I would like to sell my PS3 but I have so many physical and digital games still waiting to be played that I can't do it. :(



sad
heart broken
empathy
sadness
dread

Please stop using these words. It's a character in a video game. Not the end of the world. Y'all starting to sound like that Mewtwo loyalist.

Today, we are all Marduk's.


While I would have liked Bruce over her, it's also undeniable that she's waaaaaaaay more popular than Bruce. If Bruce had been revealed in her place, there barely would have been any buzz.

She gets buzz because she's the second Filipino FG char. It's nice to have a Pinay out there, but If the only way for you to create buzz is to pander, then that's a bad situation to go to.

It's honestly Namco's problem why Bruce isn't regarded as high by casuals. Same with Baek and Wang. Let me ask you, is there any kind of cinematic where you can actually see memorable Bruce moments? The T5 one doesn't even count where you can't even see him fight jobbers. Same in T6. Compare that to their fellow martial artists like Steve v. Hwo (Sick T5 intro), Duk/King/AK duking it out in T5 intro and Tag 2, Lei v. Law on Tag 2. Feng v. Lei on DR intro. Xiao v. Jack on DR, Even Asuka v. Lili in T6. Those sick little things add up to your character perception, making them look legit. That's why T5 intro was so masterful as it made everyone look like a legit threat.

I mean would it be nice to see Wang schooling a arrogant young char by b+1? Or Baek using FLA SS to anyone on the roster? Or Bruce fighting Kaz for a spar session?
 

Sayah

Member
Please........having more supernatural characters is not the real issue. You have boxing kangaroos, robots like Jack, characters like Yoshimitsu from the very beginning. These are not bosses or sub-bosses. These characters are right there in the main cast along with the "martial artists."

And even now, Alisa is a robot akin to Jack. Gigas is also very clearly a robot.

The problem with the current cast is the lack of diversity. I already mentioned this before but they're creating many characters falling under one typecast. Katarina is currently the ONLY mature woman in the roster.

Asuka, Lili, Xiaoyu, Josie, Lucky, Alisa are all falling under the young, annoying, moe, "anime", child-like behaving, kotobukiya statue selling cast. This is as far as personality goes, not actual movesets or playstyles. It's okay to have like two or three of these type of personalities in the game but it's annoying when your entire female cast consists of this. I mean they can add Nina and possibly even Anna or Julia but that's not going to change the fact that the majority of their female cast is under 20. What makes it worse for others is that two of these young-lings are possibly (or assuredly) replacing Eddy/Christie and Bruce Irvin (characters that actually contributed to greater diversity in the cast).

Plus, using guest artists has had the opposite effect. Instead of having a lot of great new designs, they have a lot of terrible designs.

With that said, I am still excited for this game because:

1. There is a great disparity between design/personality and actual playstyle. As I already said, Shaheen is the only character that does not look fun to play. Every other new character seems really damn fun to play. Not counting Kazumi in this since I've only seen the CPU use her.

2. They are constantly improving the game over time. I had complaints regarding facial modeling, custom recycling from TTT2, and music earlier. As we're seeing more updates, they have undeniably addressed these areas where Tekken 7 was previously lacking. As a result of this, I will withhold my final judgment until I have the game in my hands and I've played it especially since so much can and likely will change by the time we get this game in North America.

3. There's really no other fighting game on the horizon that I'm looking forward to besides Tekken 7. MKX was supposed to be one of them but after hearing about the netcode, the continued tradition of "clunky" gameplay, DLC pricing, and pre-order bonuses, I couldn't bother with it. As far as Street Fighter V, I love the series but I only play it casually. Even then, it's not like there's many options if you're a fan of 3D fighters.

DEATH™;161718838 said:
She gets buzz because she's the second Filipino FG char. It's nice to have a Pinay out there, but If the only way for you to create buzz is to pander, then that's a bad situation to go to.

It's honestly Namco's problem why Bruce isn't regarded as high by casuals. Same with Baek and Wang. Let me ask you, is there any kind of cinematic where you can actually see memorable Bruce moments? The T5 one doesn't even count where you can't even see him fight jobbers. Same in T6. Compare that to their fellow martial artists like Steve v. Hwo (Sick T5 intro), Duk/King/AK duking it out in T5 intro and Tag 2, Lei v. Law on Tag 2. Feng v. Lei on DR intro. Xiao v. Jack on DR, Even Asuka v. Lili in T6. Those sick little things add up to your character perception, making them look legit. That's why T5 intro was so masterful as it made everyone look like a legit threat.

I mean would it be nice to see Wang schooling a arrogant young char by b+1? Or Baek using FLA SS to anyone on the roster? Or Bruce fighting Kaz for a spar session?

Buzz is buzz. And it's not just Filipinos getting excited about her.

I also didn't realize a four second fight in a CG intro greatly contributed to casual interest in a character.
 

DEATH™

Member
Please........having more supernatural characters is not the real issue. You have boxing kangaroos, robots like Jack, characters like Yoshimitsu from the very beginning. These are not bosses or sub-bosses. These characters are right there in the main cast along with the "martial artists."

The animals and the robots serve the same purpose as the supernatural chars, for martial artists to overcome them. You can see that in Baki v. Ape, Takamura v. Bear, even Kazuya v. Alex in the darn Tekken Animated Movie. The point stands

And even now, Alisa is a robot akin to Jack. Gigas is also very clearly a robot.

The problem with the current cast is the lack of diversity. I already mentioned this before but they're creating many characters falling under one typecast. Katarina is currently the ONLY mature woman in the roster.

Asuka, Lili, Xiaoyu, Josie, Lucky, Alisa are all falling under the young, annoying, moe, "anime", child-like behaving, kotobukiya statue selling cast. This is as far as personality goes, not actual movesets or playstyles. It's okay to have like two or three of these type of personalities in the game but it's annoying when your entire female cast consists of this. I mean they can add Nina and possibly even Anna or Julia but that's not going to change the fact that the majority of their female cast is under 20. What makes it worse for others is that two of these young-lings are possibly (or assuredly) replacing Eddy/Christie and Bruce Irvin (characters that actually contributed to greater diversity in the cast).

That's what I'm saying. They are stuck with ONLY pandering which is a bad place to be. They are pandering with nationalities with Shaheen and Josie, and to the moe anime crowd with the schoolgirls and the blatant Lucky Chloe.

This is why I'm saying it's a creative bankruptcy. They have NO IDEA how to make a character that isn't moe, appealing. They do not know how to make elder masters appealing, or else Baek and Wang would be this game's Iroh (ATLA). They do not know what makes a middle aged female character appealing (they had accidental successes with Jun, Michelle and Kuni in Tag 2, and those are older designs that partly rely on nostalgia). They do not have any kind of real idea how black culture works, or else Bruce would be doing something else aside protecting chicks.


Plus, using guest artists has had the opposite effect. Instead of having a lot of great new designs, they have a lot of terrible designs.

With that said, I am still excited for this game because:

1. There is a great disparity between design/personality and actual playstyle. As I already said, Shaheen is the only character that does not look fun to play. Every other new character seems really damn fun to play.

2. They are constantly improving the game over time. I had complaints regarding facial modeling, custom recycling from TTT2, and music earlier. As we're seeing more updates, they have undeniably addressed these areas where Tekken 7 was previously lacking. As a result of this, I will withhold my final judgment until I have the game in my hands and I've played it especially since so much can and likely will change by the time we get this game in North America.

3. There's really no other fighting game on the horizon that I'm looking forward to besides Tekken 7. MKX was supposed to be one of them but after hearing about the netcode, the continued tradition of "clunky" gameplay, DLC pricing, and pre-order bonuses, I couldn't bother with it. As far as Street Fighter V, I love the series but I only play it casually. Even then, it's not like there's many options if you're a fan of 3D fighters.


Buzz is buzz. And it's not just Filipinos getting excited about her.

I also didn't realize a four second fight in a CG intro greatly contributed to casual interest in a character.

People are excited for her until they discover that she's a Bruce clone.

and watch this and see why those short time showcasing a character matters...

https://www.youtube.com/watch?v=HzRlsEdj69s

Just being able to do those sick stuff in the cinematics in game? You put your character stock way high

Responses in bold. Will expand others later
 

Sayah

Member
The animals and the robots serve the same purpose as the supernatural chars, for martial artists to overcome them. You can see that in Baki v. Ape, Takamura v. Bear, even Kazuya v. Alex in the darn Tekken Animated Movie. The point stands

Dawg, it's King of the Iron Fist tournament.

It's not a natural martial artist vs. supernatural end boss fight. It's a fight to see who's the best. Each person has different motivations for entering the tournament. And characters like Yoshimitsu and Roger Jr. are tournament entrants regardless of their supernatural capabilities. Part of the reason Tekken is even popular is because of its focus on the supernatural. If its main focus was also only on "real" martial arts akin to Virtua Fighter, I can only imagine how dead it would be as a franchise right now.

That's what I'm saying. They are stuck with ONLY pandering which is a bad place to be. They are pandering with nationalities with Shaheen and Josie, and to the moe anime crowd with the schoolgirls and the blatant Lucky Chloe.

This is why I'm saying it's a creative bankruptcy. They have NO IDEA how to make a character that isn't moe, appealing. They do not know how to make elder masters appealing, or else Baek and Wang would be this game's Iroh (ATLA). They do not know what makes a middle aged female character appealing (they had accidental successes with Jun, Michelle and Kuni in Tag 2, and those are older designs). They do not have any kind of real idea how black culture works, or else Bruce would be doing something else aside protecting chicks.

Different ethnic identifications for characters have always been a part of Tekken and other fighters. What exactly is wrong with that and why do you call it pandering? Was it also pandering when they identified Leo as German or Jin as Japanese or Michelle as Native American? What are you getting at?

Even Shaheen and Josie can't be classified the same way. Shaheen was created with fan feedback in mind and is distinctly Arab with the ghutra he wears. Josie is the complete opposite. She doesn't resemble anything Filipino besides her name (according to Madridista).

As far as your other claims, following storyline events, Baek and Wang are supposed to be dead so their exclusion only makes sense.

I also wouldn't call Jun, Michelle, or Kunimitsu accidental successes. The redesigns they (along with Angel) received were tremendous and you're kind of insulting the good work they put in into redesigning these old characters by calling it accidental. I love how easy it is to forget that people were begging especially for Jun and Kunimitsu to make a return. And when they do and all is said and done, people just shrug it off like it's nothing big.
 

Manbig

Member
Maybe you should have asked me about my fanboy glasses during my reactions to TTT2 custom recycling in T7.

As far as recycling, go see the Gigas trailer again. Most of the moves that he has are not Marduk's from the body splash to the knee cancel to the run up commands to the different strings he does.

As far as Josie, a lot of her stuff is reanimated and it's not hard to tell that either.

Maybe you should take off the resentment glasses sown to your face. All this doom and gloom regarding this game is getting annoying. It's fine to not like features but it's a trend with this game where every single announcement is filled with knee jerk reactions and micro-inspected to the minute details.

I already know the designs are lacking. I do not like Chloe's design. Josie and Gigas are meh. But as far as how they play, they sound very exciting. Chloe has rhythmic unique moveset. Josie has very agile, hard-hitting attacks. I don't even like using big characters but Gigas looks very fun to play. Outside of Shaheen actually (the one really good character design), pretty much every new character looks very fun and exciting to play.

The fact that you occasionally criticize a thing about the game here and there is not why I am accusing you of fanboying. It is your need to constantly speak up every single time someone says anything negative about this game in some way. You will either act like you defend it to the death, or you will feel the need to go out of your way to go "That sucks for you bro, but it doesn't bug me!"

I have complained about 3 things in this game. None of them have anything to do with the gameplay. My stance on gameplay is that some of the changes seem more interesting than others, but everyone should wait and see before declaring final judgement, because nobody knows 100% how everything is going to play out with the changes to the mechanics to be declaring anything in absolutes. This is why I even called out AAK whenever I felt like he was going too far.

You know what you don't need to wait and see to judge? Character design. I spoke up about how shitty I think Lucky Chloe is. I spoke up about how fucked up it is that there is no sign of a black character in the game, and they went out of their way to give a damn near copy paste of a movelist with small tweaks to a completely different character and label it as a "new" character. I am speaking up now due to the strong possibility of them doing this again, but with the character that was pretty much the only reason I still gave a shit about this series despite the decline that I perceive it to have.

The only wait and see approach that I can take here is seeing just how many more recycled Marduk animation this character has when a movelist rundown video is released, but from that small trailer alone, there is already a shit ton of key Marduk moves in there. I'm sorry that my standards for a new character involve more than reusing an animation, but switching a limb, and maybe tweaking the arc of his uppercut a bit, despite him winding it up in the exact same way.

Gigas seems to be mostly Marduk with some True Ogre mixed in?

Yeah, and some people were calling that back when he was leaked too.

At least Manny has his character back now!

Nah, I can't say that I do have him back. It ain't just about the character's movelist for me. The biggest slap in the face here is that this is some Rob Liefeld reject that's trying to look like Bane, except he has tubes connected to his crotch so he can smell his dank balls during a match.
 

DEATH™

Member
Dawg, it's King of the Iron Fist tournament.

It's not a natural martial artist vs. supernatural end boss fight. It's a fight to see who's the best. Each person has different motivations for entering the tournament. And characters like Yoshimitsu and Roger Jr. are tournament entrants regardless of their supernatural capabilities. Part of the reason Tekken is even popular is because of its focus on the supernatural. If its main focus was also only on "real" martial arts akin to Virtua Fighter, I can only imagine how dead it would be as a franchise right now.

No!!! NOT AT ALL! Sorry but if you think Tekken is only about supernatural, then you are disrespecting King, Steve, Williams, Law, Lei, Eddy and many more awesome characters that stood out even without supernatural stuff. Sorry but it's not supernatural stuff that draws people in, it's the awesome character designs that combines authenticity peppered with over-the-top feats, that also gives the player full control.

Different ethnic identifications for characters have always been a part of Tekken and other fighters. What exactly is wrong with that and why do you call it pandering? Was it also pandering when they identified Leo as German or Jin as Japanese or Michelle as Native American? What are you getting at?

Even Shaheen and Josie can't be classified the same way. Shaheen was created with fan feedback in mind and is distinctly Arab with the ghutra he wears. Josie is the complete opposite. She doesn't resemble anything Filipino besides her name (according to Madridista).

Simple, if you rely on only pandering, you make a char that can be easily disregarded when the welcome cheers wear off. Example is the clone chars in Tag 2. People are hype with them until the game comes out and later they want them cut because they got nothing else to offer.

The keyword there is ONLY. If your only focus when creating a character is to just pander to a market, you will end up with a character that will be treated badly when it last its welcome and its flaws revealed. You want to think about how your characters will stamp their identities to the player later on, not just fill a niche or a trope. Currently, Tekken people sees Josie as just a female Bruce, and once if casuals find if Josie is either too weak or too annoying to fight, what else will Josie have? There's a possibility that she could be tossed away after T7 for another Filipino character in T8.


As far as your other claims, following storyline events, Baek and Wang are supposed to be dead so their exclusion only makes sense.

Supposed? That's on their own timeline. Time-speaking, will everybody have a taste of killing Azazel? Can Baek and Wang kill the darn same darn thing?

I mean, story doesn't really mean anything. They can put chars back if they want to. They can retcon stuff if they want to.


I also wouldn't call Jun, Michelle, or Kunimitsu accidental successes. The redesigns they (along with Angel) received were tremendous and you're kind of insulting the good work they put in into redesigning these old characters by calling it accidental. I love how easy it is to forget that people were begging especially for Jun and Kunimitsu to make a return. And when they do and all is said and done, people just shrug it off like it's nothing big.

The part of why I'm saying accidental is those characters are supposed to be discarded after T2, with the same reasons why Namco are cutting the old guard chars now. Those characters were lucky they got history by being in an older game and being involved in folklore somewhat, giving a better base for a character concept, or Namco won't even consider them going back, let alone fleshing them out further.

I believe the same things will happen with the characters that will get cut in this game.

Responses in bold
 

Sayah

Member
No!!! NOT AT ALL! Sorry but if you think Tekken is only about supernatural, then you are disrespecting King, Steve, Williams, Law, Lei, Eddy and many more awesome characters that stood out even without supernatural stuff. Sorry but it's not supernatural stuff that draws people in, it's the awesome character designs that combines authenticity peppered with over-the-top feats, that also gives the player full control.

What?! I never said it’s ONLY about supernatural characters. Now you’re just putting words in my mouth.

Simple, if you rely on only pandering, you make a char that can be easily disregarded when the welcome cheers wear off. Example is the clone chars in Tag 2. People are hype with them until the game comes out and later they want them cut because they got nothing else to offer.

The keyword there is ONLY. If your only focus when creating a character is to just pander to a market, you will end up with a character that will be treated badly when it last its welcome and its flaws revealed. You want to think about how your characters will stamp their identities to the player later on, not just fill a niche or a trope. Currently, Tekken people sees Josie as just a female Bruce, and once if casuals find if Josie is either too weak or too annoying to fight, what else will Josie have? There's a possibility that she could be tossed away after T7 for another Filipino character in T8.

This “Tekken people” you are referring to does not exist. There is no unified thought process that every Tekken player has. Not everyone is upset Bruce is being replaced. Some people are. Others are indifferent or don’t care. While others still are actually looking forward to using a female Bruce. You’re already assuming Josie will be regarded as “weak” or “annoying” and will last outlast her welcome. Keyword being “assuming.” We don’t know how things will turn out. And precedents are actually in Josie’s favor because previous characters sharing personality similarities with her have proven to be popular and successful (e.g. Lili or Alisa). Would you have said the same thing when Alisa was revealed in Tekken 6…..that Alisa is pandering to a niche and will outlast her welcome? Guess what, she proved to be super damn popular despite being annoying and is now a series staple. You’re basing everything off of an assumption of what will happen in the future.

The part of why I'm saying accidental is those characters are supposed to be discarded after T2, with the same reasons why Namco are cutting the old guard chars now. Those characters were lucky they got history by being in an older game and being involved in folklore somewhat, giving a better base for a character concept, or Namco won't even consider them going back, let alone fleshing them out further.

I believe the same things will happen with the characters that will get cut in this game.

Somebody has to be cut. It’s clear they have to downsize the roster so the least popular characters seem to be getting the axe. What else do you want them to do? Have every single character from TTT2 also present in Tekken 7? That’s not happening especially after how many people complained about the large roster for TTT2 and the burden in having to learn so many matchups.

Besides that, Mishima saga is ending with Tekken 7. So even the characters you’re seeing in Tekken 7 right now are likely not going to be fleshed out in future sequels. Tekken 8, if it ever happens, will have to be a complete reboot for the series.

The fact that you occasionally criticize a thing about the game here and there is not why I am accusing you of fanboying. It is your need to constantly speak up every single time someone says anything negative about this game in some way. You will either act like you defend it to the death, or you will feel the need to go out of your way to go "That sucks for you bro, but it doesn't bug me!"

I have complained about 3 things in this game. None of them have anything to do with the gameplay. My stance on gameplay is that some of the changes seem more interesting than others, but everyone should wait and see before declaring final judgement, because nobody knows 100% how everything is going to play out with the changes to the mechanics to be declaring anything in absolutes. This is why I even called out AAK whenever I felt like he was going too far.

You know what you don't need to wait and see to judge? Character design. I spoke up about how shitty I think Lucky Chloe is. I spoke up about how fucked up it is that there is no sign of a black character in the game, and they went out of their way to give a damn near copy paste of a movelist with small tweaks to a completely different character and label it as a "new" character. I am speaking up now due to the strong possibility of them doing this again, but with the character that was pretty much the only reason I still gave a shit about this series despite the decline that I perceive it to have.

The only wait and see approach that I can take here is seeing just how many more recycled Marduk animation this character has when a movelist rundown video is released, but from that small trailer alone, there is already a shit ton of key Marduk moves in there. I'm sorry that my standards for a new character involve more than reusing an animation, but switching a limb, and maybe tweaking the arc of his uppercut a bit, despite him winding it up in the exact same way.

I do not feel the need to constantly speak up every single time something negative is said about Tekken 7. I have, on past occasions, agreed with AAK and others about the deficiencies in Tekken 7. I have even made pro-con lists and you can look at my previous post history before accusing me of being a blind fanboy.

Since Tekken 7 revealed, it has been a constant flux of incessant moaning and whining that is getting beyond irritating. It’s not just me. Other people here have voiced similar annoyance with constant, non-stop knee jerk reactions and pessimism. First it was the CG trailer EVO reveal and people complained about lack of gameplay and how CG trailers are ruining everything. Then when they showed the gameplay and had the location tests for an UNFINISHED build of the game, it was all about how it looked hideous and didn’t resemble a next-gen game. By then, people had already made finalized decisions about not buying this game based on a damn location test. Don’t believe me? Go back and read the threads. Then Lucky Chloe got revealed and that led to a whole other influx of hate (which was funny at the time but now it’s just annoying). Every single time there has been any new news for this game, it’s just been non-stop bitching.

In any case, I do not feel the need to “defend” this game. If you are that annoyed by what you presume to be my “fanboying” and “incessant support” of Tekken 7, then I will cease posting on Tekken 7-related news. I have no investments in Tekken 7. I am not a worker for Bandai Namco. I do not have stock investments in their company. I am not friend of the developers. And I do not hold any purpose, reason, or need for defending their game.
 

Manbig

Member
Since Tekken 7 revealed, it has been a constant flux of incessant moaning and whining that is getting beyond irritating. It’s not just me. Other people here have voiced similar annoyance with constant, non-stop knee jerk reactions and pessimism. First it was the CG trailer EVO reveal and people complained about lack of gameplay and how CG trailers are ruining everything. Then when they showed the gameplay and had the location tests for an UNFINISHED build of the game, it was all about how it looked hideous and didn’t resemble a next-gen game. By then, people had already made finalized decisions about not buying this game based on a damn location test. Don’t believe me? Go back and read the threads. Then Lucky Chloe got revealed and that led to a whole other influx of hate (which was funny at the time but now it’s just annoying). Every single time there has been any new news for this game, it’s just been non-stop bitching.

In any case, I do not feel the need to “defend” this game. If you are that annoyed by what you presume to be my “fanboying” and “incessant support” of Tekken 7, then I will cease posting on Tekken 7-related news. I have no investments in Tekken 7. I am not a worker for Bandai Namco. I do not have stock investments in their company. I am not friend of the developers. And I do not hold any purpose or reason for blindly defending their game.

The fact that the constant complaining always annoys you is exactly what I'm talking about. Who cares if you don't feel the need to? You always still do. Your problem is that you lump up all of the complaints as if it's the same people complaining about everything. Hey, guess what, not everyone is going to like every decision that is made. The thing is, it doesn't even bother me until you feel the need to point out, as you did with the displeasure of Lucky Chloe, that you "don't know what the hate is about."
Do you have any idea how annoying that is to someone that rightfully feels annoyed about a specific decision to hear? To rightfully vent about something, but to always have the same dude come along and go "I don't get why ya'll are hating" when people just want to vent a bit?

Like I said earlier, I have my line here. When it comes to something that needs time to develop, like gameplay mechanics, then I'm all for calling out people that I feel are jumping the gun with stating their opinion in absolutes despite never playing the game. Stuff like character design, and excessive copy and paste animations? Yeah, no. I don't like myself, or anyone else, to be called out when they speak up on that kind of thing.

So I apologize for coming on strong here, but I don't apologize for calling it like I see it.
 

Sayah

Member
The fact that the constant complaining always annoys you is exactly what I'm talking about. Who cares if you don't feel the need to? You always still do. Your problem is that you lump up all of the complaints as if it's the same people complaining about everything. Hey, guess what, not everyone is going to like every decision that is made. The thing is, it doesn't even bother me until you feel the need to point out, as you did with the displeasure of Lucky Chloe, that you "don't know what the hate is about."
Do you have any idea how annoying that is to someone that rightfully feels annoyed about a specific decision to hear? To rightfully vent about something, but to always have the same dude come along and go "I don't get why ya'll are hating" when people just want to vent a bit?

Like I said earlier, I have my line here. When it comes to something that needs time to develop, like gameplay mechanics, then I'm all for calling out people that I feel are jumping the gun with stating their opinion in absolutes despite never playing the game. Stuff like character design, and excessive copy and paste animations? Yeah, no. I don't like myself, or anyone else, to be called out when they speak up on that kind of thing.

So I apologize for coming on strong here, but I don't apologize for calling it like I see it.

See, now you're just making assumptions on what I say. When Lucky Chloe was revealed, I had expressed my discontent with the design and did NOT say people were hating on her for no reason. I was involved in the "hating" process myself when they reused TTT2 customs. It's funny you ignore all of my posts contradicting your claim of me being a fanboy. You can even scroll up and read my reply to Degen about being a PR specialist. But whatever, I am done arguing about this. It's a complete waste of time and pointless. Sometimes I have to contemplate where my life is headed if I'm a grown ass man arguing about video games at 3 a.m. on an internet forum.

I apologize for any offense from my end and hope to cease any similar future discussions. Good night.
 

DEATH™

Member
What?! I never said it’s ONLY about supernatural characters. Now you’re just putting words in my mouth.



This “Tekken people” you are referring to does not exist. There is no unified thought process that every Tekken player has. Not everyone is upset Bruce is being replaced. Some people are. Others are indifferent or don’t care. While others still are actually looking forward to using a female Bruce. You’re already assuming Josie will be regarded as “weak” or “annoying” and will last outlast her welcome. Keyword being “assuming.” We don’t know how things will turn out. And precedents are actually in Josie’s favor because previous characters sharing personality similarities with her have proven to be popular and successful (e.g. Lili or Alisa). Would you have said the same thing when Alisa was revealed in Tekken 6…..that Alisa is pandering to a niche and will outlast her welcome? Guess what, she proved to be super damn popular despite being annoying and is now a series staple. You’re basing everything off of an assumption of what will happen in the future.



Somebody has to be cut. It’s clear they have to downsize the roster so the least popular characters seem to be getting the axe. What else do you want them to do? Have every single character from TTT2 also present in Tekken 7? That’s not happening especially after how many people complained about the large roster for TTT2 and the burden in having to learn so many matchups.

Besides that, Mishima saga is ending with Tekken 7. So even the characters you’re seeing in Tekken 7 right now are likely not going to be fleshed out in future sequels. Tekken 8, if it ever happens, will have to be a complete reboot for the series.



I do not feel the need to constantly speak up every single time something negative is said about Tekken 7. I have, on past occasions, agreed with AAK and others about the deficiencies in Tekken 7. I have even made pro-con lists and you can look at my previous post history before accusing me of being a blind fanboy.

Since Tekken 7 revealed, it has been a constant flux of incessant moaning and whining that is getting beyond irritating. It’s not just me. Other people here have voiced similar annoyance with constant, non-stop knee jerk reactions and pessimism. First it was the CG trailer EVO reveal and people complained about lack of gameplay and how CG trailers are ruining everything. Then when they showed the gameplay and had the location tests for an UNFINISHED build of the game, it was all about how it looked hideous and didn’t resemble a next-gen game. By then, people had already made finalized decisions about not buying this game based on a damn location test. Don’t believe me? Go back and read the threads. Then Lucky Chloe got revealed and that led to a whole other influx of hate (which was funny at the time but now it’s just annoying). Every single time there has been any new news for this game, it’s just been non-stop bitching.

In any case, I do not feel the need to “defend” this game. If you are that annoyed by what you presume to be my “fanboying” and “incessant support” of Tekken 7, then I will cease posting on Tekken 7-related news. I have no investments in Tekken 7. I am not a worker for Bandai Namco. I do not have stock investments in their company. I am not friend of the developers. And I do not hold any purpose or reason for blindly defending their game.

1. Thats what you are implying though. Again, its not the only supernatural or over the top that makes tekken designs good. Its grounded with authenticity. You are ignoring that. Authenticity doesn't mean let's go to VF, but its something that will make the darn thing believable. Its the fact that some characters are such masters of their art that they can defeat monsters, or they are just talented freak of nature to do those over the top stuff, or they still do practical stuff to contrast the over the top stuff. You can't ignore that it's definetely going down with all the ridiculous designs. Im not saying ridiculous designs are not welcome, but not at the expense of authenticity. I mean, this isn't a shot to anime FGs, but do you have to wait until Tekken becomes a full blown anime game to realized they went too far?

2. You are closing your eyes now. Everyone who knows their tekken knows she is a female bruce. Whether how many like it or not, she is still female bruce. I mean you don't have to be a Japanese player playing the game right now to see this, and you have to be shut out of any media to hear this from others. Now yes, some people might like her, but she is still a bruce clone. And if she stays that way, she will have the same fate as Christie, whose mostly treated as just a fanservice char eddy clone for the most part.

I mean at this point, I can't blame people when people say you do fanboy for a bit. Sorry, but we have to call this out.
 

Manbig

Member
See, now you're just making assumptions on what I say. When Lucky Chloe was revealed, I had expressed my discontent with the design and did NOT say people were hating on her for no reason. I was involved in the "hating" process myself when they reused TTT2 customs. It's funny you ignore all of my posts contradicting your claim of me being a fanboy. You can even scroll up and read my reply to Degen about being a PR specialist. But whatever, I am done arguing about this. It's a complete waste of time and pointless. Sometimes I have to contemplate where my life is headed if I'm a grown ass man arguing about video games at 3 a.m. on an internet forum.

I apologize for any offense from my end and hope to cease any similar future discussions. Good night.

Bro, even if it was relatively lighthearted on your end, you joined in on the mocking of the people that were talking about quitting the franchise over the reveal of Lucky Chloe. You questioned me about it directly a couple of the times I mentioned not wanting the support the game because of it. When you did, I made my stance clear that I was not going to support the game unless I saw Marduk in it. I say that and then THIS happens, and you want to openly question why people are angry yet again? That's what makes this extra obnoxious to me and that is why I am specifically calling you out on it rather than anyone else that is saying the same thing. You should have known better.

I hope that is clear enough, because I'm just going to leave it at that.
 
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