Hard or easy to implement... that's doesn't matter to us as the consumer. What matters most is the final product and the implementation of Tag in Tekken is a gamechanger. Playing Tag team is a completely different beast compared to playing Solo. The mechanics like Tag Crash, Tagging, Tag Assault contributed to that feeling of playing a brand new game with fascinating avenues to explore and behold as a player and spectator.
I just wish Tekken 7 had something that would contribute to its gameplay offering something new and fresh to explore like TTT2 and the previous mainline Tekkens before it.
EDIT:
Sure if you take away the Tag mechanic it just becomes a rebalanced Tekken 6 BR... but so does Tekken 7 from what all these videos from Korea/Japan are showing. So I'm pretty much sharing that same frustration.
I just wish Tekken 7 had something that would contribute to its gameplay offering something new and fresh to explore like TTT2 and the previous mainline Tekkens before it.
EDIT:
They had already had strong base to build on.T6BR was already very close to being very balanced.TTT2 actually tweaks very little in this regard .
TTT2 is solid ,but it presents no strong departure to me when all it did was a highly frustrating and elusive mechanic known as the Tag mechanic.
Sure if you take away the Tag mechanic it just becomes a rebalanced Tekken 6 BR... but so does Tekken 7 from what all these videos from Korea/Japan are showing. So I'm pretty much sharing that same frustration.