Originally Posted by oktarb:
Sorcerer: One of my favorites so far. squishy yes but the damage output is great and you can dodge and run around.
Warrior: As they this seems to be the hardest class to get used to. i love the feel but getting in sync is tough
Lancer: The toughest by far. The only class where I've died. Several time in fact. I have a feeling they get better and are group focused but solo you have to be methodical. The block is a little bit misleading. Sometime you take zero damage and other time you'll still take damage.
Slayer: Roll around and stabby. Fun quick class to play but not tank and spank.
Mystic: Fun diverse class but I think the pets are retarded. Seems like wasted time, effort and coding. This the one class that's very different from the others.
You forgot Archer.
Regarding Lancer, you really can't solo much. I mean, you can, but it's tough to solo at-level stuff, and very challenging to solo above-level content. Blocking is controlled by your weapon and how much damage it can actually absorb. Sometimes, the damage goes over that threshold, and you take the residual damage. Others, you just are at a bad angle. It's....tough.
You made some good points overall (about the game itself), and I'm hoping they continue to elaborate on what they've presented. Done right, I think TERA can flourish. Being P2P is a good step towards pushing development really. If I see my subscription being put to good use, I'll continue to give them my money (assuming I enjoy the game, ha).