The comparison between this and Dead Space are obvious but Black Iron feels quite different from the Ishimura. The whole game has a different mood if you ask me.
Can confirm about PS5. No stuttering, smooth and minimal loadings.Hearing it runs great on PS5 and not so great on PC.
This along with other PC release issues has me feeling like it’s the PS3 / 360 era for PC games again.
Keep pressing the stick to either side. You can’t just flick it.erm...anyone that plays this....
how the fuck do you dodge LOL?? doesnt seem consistent for me or im doing something wrong here
PC unreal engine curse.seems like ps5 runs smooth for me, not sure why some people says the game stutters?
Why? what's the difference?Just beat the first chapter, yeah my impression right now is that it's a slightly shittier Dead Space
That's why there was a review embargo.oof pc stutterfest
unreal4 keeps winning on pc, kind of sits unpleasantly having spent 49.99 on this
dev's feel ok releasing this in this state on pc?
denuvo drmPC unreal engine curse.
It is not that, it's just the stick requiring the full movement and not half assed movements for some reasons.I think I recall watching something in which the developers said they wanted the movement and every action you do to be deliberate.
The framerate was hardly locked in both mode on ps5 with the patch 1.4 but on reee someone said that 1.5 make framerate better.
Don't halfass the stick movement, push to end run and keep it for like half a second, it is pretty annoying yeah.erm...anyone that plays this....
how the fuck do you dodge LOL?? doesnt seem consistent for me or im doing something wrong here
Yeah, enemy design always looked way worse than dead space, zombies with some yellow pimples do nothing for me, hopefully they get better later.I can't stomach horror games, but this game intrigued me. Seems to me the enemy design is less interesting compared to Necromorphs? Also weapons seem less interesting,
does the directional matters? like if they hit you with right arm, i dodge with left? seems to be working randomly...Don't halfass the stick movement, push to end run and keep it for like half a second.
I had a patch coming in before I started to play my digital copy. 0 frame rate problems. Con_Z_ǝdʇ how was your experience?It is not that, it's just the stick requiring the full movement and not half assed movements for some reasons.
The framerate was hardly locked in both mode on ps5 with the patch 1.4 but on reee someone said that 1.5 make framerate better.
I played 3 hours of the 1.4 and it was choppy in both modes.
Hopefully the new one really solved the problem.
Been playing in fidelity or better said with performance mode off. Not a rock solid and locked 30fps but better than expected. I can live with this, it's stable.I had a patch coming in before I started to play my digital copy. 0 frame rate problems. Con_Z_ǝdʇ how was your experience?
DualSense support is the least of your problems on PC, apparently.For the love of God. Can someone confirm if this has full dualsense support on PC?
It's the Elden Ring release all over again.
The PC version issues will be all fixed within a week but that won't stop the pc audience from shitting on the game for half a year.
Yeah I'm hearing. Fuckjng hell dude. We can't have nice things.DualSense support is the least of your problems on PC, apparently.
DualSense support is the least of your problems on PC, apparently.
I'm still pretty early on in the game but it seem you have to use all the tools you have to your advantage. It's not just: "blast em til they’re dead". Ammo is very limited and guns are something that will help you, not something you can rely on. One enemy was spitting something at me and kept it's distance. Shooting off his head with one bullet changed that. Also you gain more melee attacks. Again, pretty early on in the game. The upgrades just started to come in.Are there any combat mechanic ”gimmicks” similar to the dismemberment system in Dead Space in this? Feels like I’ve been waiting for them to reveal combat is based around something similar but it just never happened? Is it all just ”blast em til they’re dead”?
It was a pretty strong and unique system so I’m a little let down if it’s missing those aspects
Hell no!Hearing on twitter its best to play on Easy Mode?
Much better experience, especially as really we are here for the atmosphere.
What? I’m just asking how is the framerate on SX ..?
High framerates? Don't think so. Regularly drops to 20 FPS without RT even on a RTX 3080.
Struggle is real.
The direction only count when enemies do combos, never evade in the same direction twice.does the directional matters? like if they hit you with right arm, i dodge with left? seems to be working randomly...
Damn it. I don’t know what went wrong this morning. I took some cool screens. Are you using photo mode?
Yes, but i upload them myself. Really happy it's there to align the shots better.Damn it. I don’t know what went wrong this morning. I took some cool screens. Are you using photo mode?
I would like to have a clear analysis between modes. I played in quality and it looked fantastic. I’m afraid to lose too much of those yummy visuals in performance mode.I would also suggest to play in Performance mode, the artifact at 30 FPS are quite noticeable. It's actually quite reminiscent of Plague Tale on RT mode.
Also combat is fine. So far not seeing that jank everybody spoke about.
I actually think that it looks crisp, suck that you cannot switch those modes on the fly. I didn't like those "halos" when you very spinning camera around the player character.I would like to have a clear analysis between modes. I played in quality and it looked fantastic. I’m afraid to lose too much of those yummy visuals in performance mode.