The Division - Review Thread

86 Meta / 12 reviews

I guess it only goes down from this point... maybe the early reviews didn't played the game enough.
 

Cant disagree with him

I’ve not had a bad time with The Division, that much is true. It is, however, a fine example of why most third-person cover shooters have campaigns that cap out at six or eight hours. There’s just not enough dynamism in hiding behind small walls and popping off rounds at indistinct enemies for the length of time it takes to slog through an RPG.

I'd probably rate the game a little higher but as a single player gamer I think he is definitely on point with this.
 
This is one of those rare instances where the setting of a game is so off-putting that I've more or less decided to not give it a go despite being otherwise interested in the gameplay and mechanics it seems to offer.

The setup is just dumb. Well beyond the point of being able to suspend disbelief.
Huh interesting, you seem to have the exact opposite opinion of everyone else. The popular belief is that the setting's cool, but the actual game part is repetitive and lackluster.
 
Huh interesting, you seem to have the exact opposite opinion of everyone else. The popular belief is that the setting's cool, but the actual game part is repetitive and lackluster.

Although I agree it is repetitive, I don't mind at all. It is strangely satisfying to me.
 
Funny that you say that. I chose this over primal because much as I love far cry, this was something different. I played it all day yesterday with a friend for the first time and it's ok... I am going to play it again today with that same friend and if I still don't like it I think I will trade it in for primal. Primal is on sale for $50 next week at best buy, which is $40 with gcu, so it should be close to a straight up trade if I trade it today and buy it next week.

Is it up for trade at BB? It doesn't show up on their website when looking up the trade value.

Thanks for the heads up.

I have not played a Far Cry game since the very first one on PC. So Primal is going to feel VERY fresh to me.

Check out Far Cry 3 if you get the chance. It's still the pinnacle of Ubisoft's "open-world formula" releases.

maybe the early reviews didn't played the game enough.
#followthemoney
 
Can't wait for the inevitable "this game is actually bad" phase while it quietly stays on a very solid 82-85 Metascore.
82-85 is a good game and that is what Division is.

It is not a mind blowing 90-100 game IMO.

The good thing is that they only improve it from this good base... better loot, better challenges, better bosses, etc.
 
This is one of those rare instances where the setting of a game is so off-putting that I've more or less decided to not give it a go despite being otherwise interested in the gameplay and mechanics it seems to offer.

The setup is just dumb. Well beyond the point of being able to suspend disbelief.

How come? It's basically more grounded version of TLOU.
 
I'm looking forward to more reviews.

I stayed away due to feeling a sense of "holy shit this is cool!" In the beta.

Positive feelings right? Halfway through I started wondering "what else will the full game have?" And it dawned on me. I didn't want to get stuck like in Destiny.

I'm actually one of the ones who loved Destiny (currently burnt out, on a few months break) even from Vanilla. I wanted more content, sure, but I played relentlessly regardless. I was a season pass holder and came back time and time again.

It was draining.

When I played Division, I felt like this would be a game that does the same thing to me. Only problem is, after experiencing Destiny, I know what I want out of my mmo-lite titles. I want to know the full extent of whats in the game. Will I just be redoing the same missions day in and day out? Will the story suffer behind codecs/ghosts/diaries littered throughout the environment? Will the best weapons ultimately be delegated to a few under the watchful eyes of the RNG Gods?

Will it be enough?

I still want to play the Division, I think. My friends are on it even now. But I want to know more. I want to know how it plays after the honeymoon is over. I want to know if the acting gets better (BECAUSE IT WAS BAAAAAD IN THE BETA), I want to know if there is a variety of missions that offer some serious fun (Jim pointed out something that I expected with the missions so darn.) Is the story engaging?? Will we have access to the entirety of NYC? (5 Boroughs, not just New York,NY aka Manhattan).

I'll probably wait until a price drop, used or whatever.

I appreciate Jim's review. I had a feeling it would be something like that and I'm looking forward to more reviews in the coming weeks.
(Especially Gaf user reviews)
 
I can't disagree too much about Jim's critique but I think that Ubi is certainly on to something special here, and I feel that with proper support it could have great legs.

One thing I bet that this game has over Destiny is its toolset. I imagine that Ubi can pump out content a lot quicker than Bungie on that front.

It's a fun game with some addicting content. I hope they continue to improve.
 
Huh interesting, you seem to have the exact opposite opinion of everyone else. The popular belief is that the setting's cool, but the actual game part is repetitive and lackluster.

Don't get me wrong--I think exploring an evacuated and chaotic New York city could be really interesting. The graphics are great, too, so that part is fine.

It's just that this type of game doesn't suit the setting even remotely in my opinion. A loot-based shooter where you're hunting down a bunch of paramilitary fanatics that somehow swarmed the city within days or weeks of the outbreak? Then you have the whole aspect of murdering on site dudes in hoodies who are just looting and rioting just so you take their hat or jacket? It's kind of dumb and kind of crass, to me.

The recent Beastcast had an interesting discussion on this and none of it sounded like something I would want to play (gameplay aside).
 
I can't disagree too much about Jim's critique but I think that Ubi is certainly on to something special here, and I feel that with proper support it could have great legs.

One thing I bet that this game has over Destiny is its toolset. I imagine that Ubi can pump out content a lot quicker than Bungie on that front.

It's a fun game with some addicting content. I hope they continue to improve.

For Destiny, I just do not get why Bungie would build a game of this nature, with a toolset that works against pretty much against of the model you want to establish in a timely fashion.
 
Updated OP with new open/metacritic scores and Jimquisition/Gamespot links/quotes.

I predicted that this would land at an 83 metacritic in the Score Prediction thread. Looks like I might be spot on.
 
I agree with Gamespot this time.

And playing with friends in a group of 4 is very exciting imo.

I think they did a great job with the first entry of a new ip. And i'm curious to see where they'll take it. They seem to he listening to the feedback (in wish they did the same with R6 T-hunt. That must be dead about now).

And the game looks amazing imo. It's pretty mindboggling how much detail there is in such a large area. How big was the team?
 
Also, I have no idea where all this "generic environments" talk is coming from. Game is downright stunning and the art-design is about as good as you could imagine considering it's modeled after a real world city. Just a few quick shots I took:

Z4Kb.jpg





 
Also, I have no idea where all this "generic environments" talk is coming from. Game is downright stunning and the art-design is about as good as you could imagine considering it's modeled after a real world city. Just a few quick shots I took:

Right on. I red boxed the game and ultimately decided it wasn't for me, but the environmental design was one thing I had zero complaints about.
 
Also, I have no idea where all this "generic environments" talk is coming from. Game is downright stunning and the art-design is about as good as you could imagine considering it's modeled after a real world city. Just a few quick shots I took:

Right on. I red boxed the game and ultimately decided it wasn't for me, but the environmental design was one thing I had zero complaints about.

I feel like 'generic' is being misappropriated to describe the realistic setting of New York. Many want to see vibrancy or new worlds, not something they see in reality day to day.

Combine that with (though also overblown here in its frequency) the setting of a quarantined/destroyed city.
 
Just bought the game after some deliberation. I know the reviews aren't unanimously glowing, but everyone's impressions seem good. Not looking for a life-changing game here, just something to get a few dozen hours of enjoyment out of, and I think this more than fits the bill in that case.
 
Also, I have no idea where all this "generic environments" talk is coming from. Game is downright stunning and the art-design is about as good as you could imagine considering it's modeled after a real world city. Just a few quick shots I took:

I agree. I find the environments different enough and not generic at all. Sure, you do have some streets that look the same in different parts of the city but that's normal.
 
Also, I have no idea where all this "generic environments" talk is coming from. Game is downright stunning and the art-design is about as good as you could imagine considering it's modeled after a real world city. Just a few quick shots I took:

But it's just a city
 
While i am enjoying the game at the moment i would not give it a higher score than a 7.

Maybe i would if the gameplay itself actually felt more tight like destiny.
 
I feel like 'generic' is being misappropriated to describe the realistic setting of New York. Many want to see vibrancy or new worlds, not something they see in reality day to day.

Combine that with (though also overblown here in its frequency) the setting of a quarantined/destroyed city.

If they didn't want to see a devastated cityscape riddled with disease and violence they should move out of Detroit.
 
Funnily enough one of the big complaints I see about The Division is one of my favourite things about it. I like the fact that it's a modern day setting with normal named weapons like M60, P45 and getting new versions of these is just as great to me as getting say the latest space gun or whatever. I don't want every game to be Diablo or Destiny in terms of loot and I'm just happy that as a loot em up it is different from those games. I guess it helps I'm loving the combat, especially the weapon sounds which I think are fantastic and pack plenty of punch. Same with the grenades/seeker mines etc. If I won't more extravagant loot I can always play those instead. Plenty of choice :)
 
Funnily enough one of the big complaints I see about The Division is one of my favourite things about it. I like the fact that it's a modern day setting with normal named weapons like M60, P45 and getting new versions of these is just as great to me as getting say the latest space gun or whatever. I don't want every game to be Diablo or Destiny in terms of loot and I'm just happy that as a loot em up it is different from those games. I guess it helps I'm loving the combat, especially the weapon sounds which I think are fantastic and pack plenty of punch. Same with the grenades/seeker mines etc. If I won't more extravagant loot I can always play those instead. Plenty of choice :)

That is where it gets weird for me on the outside looking in, trying to find info if it is a buy or not. In a post apoc world setting kind of like we have, there would not be so many actual mil-spec tech at people's disposal, unless they somehow raided government armories.

There would be a plethora of regular citizen models, mostly semi-auto, and not as much 'exotic' like handguns. Does the game contain that? Or is it a lot of Battlefield/CoD armaments? If the latter, that would make me understand why people feel it is 'generic', because it is basically like any other modern day war shooters as far as kit, rather than capitalizing on what you would actually see in that setting.
 
That is where it gets weird for me on the outside. In a post apoc world setting kind of like we have, there would not be so many actual mil-spec tech at people's disposal, unless they somehow raided government armories.

There would be a plethora of regular citizen models, mostly semi-auto, and not as much 'exotic' like handguns. Does the game contain that? Or is it a lot of Battlefield/CoD armaments?

IIRC the national guard and a first wave of Division agents already went in before things became a bigger shitstorm- it'd at least partially explain why they're there.
 
That is where it gets weird for me on the outside looking in, trying to find info if it is a buy or not. In a post apoc world setting kind of like we have, there would not be so many actual mil-spec tech at people's disposal, unless they somehow raided government armories.

There would be a plethora of regular citizen models, mostly semi-auto, and not as much 'exotic' like handguns. Does the game contain that? Or is it a lot of Battlefield/CoD armaments? If the latter, that would make me understand why people feel it is 'generic', because it is basically like any other modern day war shooters as far as kit, rather than capitalizing on what you would actually see in that setting.


You have things like SCARs, AUGs, MP4/MP5, M1911s, M60s, Super 90s, Covert SRS and many others of that ilk.

Basically I saw it as the JTF and the first wave of Division agents are already in the Manhattan before you get to it so I would think there's plenty of milspec weaponary in there already. In a way, it's not as exciting as say a lightning gun that shoots out balls of lightning or whatever but on the otherhand it's a lot more relatable and I think some folks may even prefer that type of weaponary/setting as well. I personally like both though and that there's room for different styles. I must admit I got bored of Destiny long before TTK came out (didnt even play the expansions, only the base game but got my moneys worth from 50 hours of playtime) but that was more of a content issue at the time rather than an enjoyment issue.


EDIT - As Diaspora said basically.
 
You have things like SCARs, AUGs, MP4/MP5, M1911s, M60s, Super 90s, Covert SRS and many others of that ilk.

Basically I saw it as the JTF and the first wave of Division agents are already in the Manhattan before you get to it so I would think there's plenty of milspec weaponary in there already.


EDIT - As Diaspora said basically.

There's also supply drop missions, so it wouldn't be inconceivable for them to get raided from time to time.
 
IIRC the national guard and a first wave of Division agents already went in before things became a bigger shitstorm- it'd at least partially explain why they're there.

You have things like SCARs, AUGs, MP4/MP5, M1911s, M60s, Super 90s, Covert SRS and many others of that ilk.

Basically I saw it as the JTF and the first wave of Division agents are already in the Manhattan before you get to it so I would think there's plenty of milspec weaponary in there already. In a way, it's not as exciting as say a lightning gun that shoots out balls of lightning or whatever but on the otherhand it's a lot more relatable and I think some folks may even prefer that type of weaponary/setting as well. I personally prefer both though I must admit I got bored of Destiny long before TTK came out (didnt even play the expansions, only the base game but got my moneys worth from 50 hours of playtime)


EDIT - As Diaspora said basically.

There's also supply drop missions, so it wouldn't be inconceivable for them to get raided from time to time.

I get the explanations, and of course they will have a story to back it up... but to me personally, it would have more of a perceived believable/original scenario, and 'less like the others' as far as weaponry goes, if you had to scrap your way with run of the mill civilian weaponry, melee weapons, then earn those mil-spec grade as the good good. But then again, the ammo is unlimited, correct? Another sort of flaw, I think, in a post apoc scenario.
 
The Division is paramilitary, they wouldn't be equipped with civilian weaponry.

edit: This game is less post-apocalyptic and more early/mid-apocalyptic.
 
Major regrets buying this. All my mates have got it and telling me to pick it up. Played beta and didnt think it was good.

Caved in today and played few hours.... i just cant get into it. Shooting is boring, enemy design is snooze fest.

And to top it all off i see a mobile phone icon so i climb up a truck and drop down but its on other side of fence....i turn round and theres no way to climb out from where i am....not only that im at the end of a mission and now i have to warp to base because im stuck...

Restart mission and few mins in i fall through map....its like this game is trying to tell me its a pile of shit and i shouldnt be playing it.

Anyway rant over, my mates enjoy it but im selling it and try get back some of the cost.
 
I knew when I bought this I would regret it damn, I have no willpower. Almost everything pretty underwhelming, It's my own fault though, I even bought it digitally. Yes I am a dummy.. Oh well bring on Dark Souls 3.
 
I get the explanations, and of course they will have a story to back it up... but to me personally, it would have more of a perceived believable/original scenario, and 'less like the others' as far as weaponry goes, if you had to scrap your way with run of the mill civilian weaponry, melee weapons, then earn those mil-spec grade as the good good. But then again, the ammo is unlimited, correct? Another sort of flaw, I think, in a post apoc scenario.

Unlimited as in easy to get ammo yeah. Restock boxes all over the show, baddies drop plenty of ammo etc but then for game design purposes it has to be as it's a loot em up which is all about shooting enemies to get better loot :P It's very MMO/gamey in that regard and if that puts you off that's understandable. It's not really post apocalyptic in the sense that everythings super rare, it's set only a few months after the smallpox release I think.
 
Out of 42 friends currently online on PSN, 19 of them are playing this. Been watching streams, read reviews, but I'm just not feeling it. Sort of saddened by it.
 
This is one of those rare instances where the setting of a game is so off-putting that I've more or less decided to not give it a go despite being otherwise interested in the gameplay and mechanics it seems to offer.

The setup is just dumb. Well beyond the point of being able to suspend disbelief.

And I suppose Alien spaceships and monsters are an improvement (Destiny)? Believe me, I was of the same mind frame before playing the game. Mechanically its very tight game and superb to play.
 
82-85 is a good game and that is what Division is.

It is not a mind blowing 90-100 game IMO.

The good thing is that they only improve it from this good base... better loot, better challenges, better bosses, etc.

It seems that in general it's much harder to get to a 9 MC than it used to be, I can see U4 being the best in the series and still land around a low 9, high 8, it won't get a crazy 9.6 no matter what imo, unless it does something new and mind blowing.
 
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