I tried turning on the Kinect for shouting again (for kicks), but for some reason the game isn't recognizing any shout. When I hold down the Shout button and say Fus Ro Dah, for instance, the prompt will fade away and the game will do nothing. It won't even tell me "Try again" or anything, it just doesn't do anything.
I've had a lot of problems with shouts since installing the last two batches of DLC. Often, they just won't happen. I'll have Unrelenting Forge equipped, and try to use it, and nothing happens. I'll repeatedly hold and release the button, but nada. Checking the Shouts menu, I'll see all options greyed out, and trying to change it results in the message that I can't change shouts while they are being used, as if it's mid shout.
Usually I'll bark "Fus" at some random point in the next 15-20 seconds, then go through the recharge. It happens once a day or so (real life days, not in game days). Annoying.
Nice story, Blue Ninja. I cleared out the same place a couple days ago, but I went through the entire place solo, having broken into the fort proper, entered the inside through the door near the gate switch, and cleared it out backward, slitting throats galore. (The few times I got caught were pretty brutal, tough place.) I wander out, hit the switch to open the gate, and then tell Stalleo and his buddies the fort was his. I was delighted to see, after he asks me for his help, that I have the option to tell him I already cleared the place out. Something along the lines of, "The fort is already yours."
He was flabbergasted. :lol
My current character's ultimate mission is to kill a Legendary dragon. Along the way I was planning a Dawnguard romp, but having smithed near peak gear for myself, I've decided to spin a new character for that quest line. I love finding new loot and gear and having it be valuable and using it, and my gear will crush everything the game will churn out. I'll craft a vampire hunter from the ground up. (My daughter, a master vampire currently terrorizing Skyrim, wants me to join her in her reign of terror. Alas, I will not. At least not yet.)
So, instead of Dawnguard, Luna is taking on an increasingly large list of quests. I've decided to clear the main quest for the second time, but this time settling the civil war before the two intersect, to see how that plays out. And also, because killing Stormcloaks and Thalmor will never cease to be entertaining. I've been alternating the civil war with side quests, crafting sessions, random dungeon looting and just recently assassinations for the Dark Brotherhood.
One one my non-civil war sessions, I'm trying to take a wide path around a fort I don't want to tag (I try to keep the map clear of sites I am not going to clear yet), and I get a quest notice that I've met up with the Imperial troops at the fort. This is the one where I was supposed to free the prisoners first - whoops. Fortunately, it's not one of those forts where you count down from 100% cleared and whittle away at a respawning series of Stormcloak waves.
That's the good news. The bad news was, I was on the opposite side of the fort from the Imperials I was to meet, and there was a huge pack of Stormcloaks pouring out of the front gate. I hop down from the rock shelf I was using as a path around, pull out Frenzy with arrows whizzing past my head on both sides. I strafe side to side on the approach, and then tag the ground in the middle of a Stormcloak throng. Then I run out of the center amidst a cacophony of swords clanging on shields and pissed off Nords.
I turn and take a count - we've got a full dozen Stormcloaks in one big mass fighting one another. I tag them all with Frenzy once more for good measure, to make sure the late comers are good and crazed. Then I pull out Firestorm and start plowing through them, like I had a scythe in a field of wheat. A fus-roh-dah later to pitch an archer off the walls, and the fort is clear.
I lead the surprised prisoners out of the gates, where they start bitching about how they didn't get to fight. Now that's gratitude.