Yea, and there is nothing there that would make my archery go down. And when I click on the archery skill tree, it then says my archery is at 50 (where it should be). This is really weird.
Don't worry it seems to be a bug, it hit me with my Archery too.
All you have to do is either level the skill up once or level up as a whole. I couldn't tell you which one because when it happened to me and I leveled up Archery I also leveled so I don't know which one fixed it lol
There have been reports of people walking into their houses to see random NPCs in there that run out and have some of your stuff on them. You can kill them and get your things back, but I leave my houecarl there just in case. Haven't run into this yet myself.
What determines whether or not you trigger the "backstab assassin" animation? I know you just sneak up behind them and do a quick click, but sometimes when I do it (usually happens to armored enemies) I just do a lame slice to their back. It still kills them in one hit but it's dumb because I wanted to see the awesome neck slicing animation. Does anyone know the "If, then" logic the game engine uses to determine whether or not I deserve that awesome kill?
This first line is what strikes me the most about this post. Only 21 hours in. We use designators like only when other AAA titles come out with less gameplay time than that in their entirety.
Don't worry it seems to be a bug, it hit me with my Archery too.
All you have to do is either level the skill up once or level up as a whole. I couldn't tell you which one because when it happened to me and I leveled up Archery I also leveled so I don't know which one fixed it lol
Oh, so yours ended up fixing itself? That's really good news, I thought mine would be glitched like this forever lol. I was actually starting to get a little upset.
You know that guy at the stables outside Windhelm, who talks about how he's at peace with the fact that he could be killed by a dragon at any time?
I encountered him after using the horse and cart to get there, he said his line about how until a dragon comes he's going to live his life the way he wants, and not 5 seconds later, a dragon shows up just outside the city, literally outside his house. I absolutely lost it!
Also, it's pretty cool how any NPCs who saw the fight/are looking at the body remark on it. It was pretty cool having 7 or 8 NPCs helping (along with two horses from the stable), to the point where the dragon was surrounded as it died.
So before I jump into this game, anyone wanna give some general tips/advice for starting out?
Any character builds notably more fun than others? Any that just don't work? I'm thinking of specializing in archery with competent sword/dagger skills and some basic knowledge of magic. Is an archer more fun in Skyrim than in Oblivion?
Oh, so yours ended up fixing itself? That's really good news, I thought mine would be glitched like this forever lol. I was actually starting to get a little upset.
What type of game play do you like? Ranged combat? Stealth? Brute force?
I will say that you should invest in smithing/alchemy/enchanting if only to be able to become a god at end game by abusing the crafting system. Always adds more fun to the game once you've exhausted all the major quest chains.
An archer is more fun but you have to be really good at it. I needed to up my mouse sensitivity a lot so I didn't aim like a sloth but you might like it at your own sensitivity. In the beginning know that it will be difficult for you to defeat a dragon this way. Ideally, you have to wait for it to actually land or hover in one area in the sky. Also know that it will be difficult to find many arrows until you get to the city that is in the North (forgot the name sorry). It's a imperial supporting city (in fact the general is there if you want to sign up for the imperial legion) and there are two archers practicing all day and all night. That = infinite arrows that will be good from level 1 to 20 ish.
In short, you can play however you want. Races dont matter past racial abilities and I know from my experience, the playstyle I was building towards at the beginning of the game has changed completely 20 hours in. The game is what you make of it.
Right now I'm a Dunmer Swordspell that has a proficiency in sneak and can snipe your ass from a far with my bow. I'm about ready to transition from Heavy Armor to Light when my enchanting gets up to snuff.
The beauty of it is you can mold this game to however you discover you like playing more and it just works.
I got my first cinematic kill on a dragon last night. Then I got toasted by a dragon priest with a fire staff. Total buzzkill. I was bitching before about balance on some enemies, but it seems like you just have to have the right gear for the right situations. I stacked a bunch of magic resist items and didn't even break a sweat.
What type of game play do you like? Ranged combat? Stealth? Brute force?
I will say that you should invest in smithing/alchemy/enchanting if only to be able to become a god at end game by abusing the crafting system. Always adds more fun to the game once you've exhausted all the major quest chains.
An archer is more fun but you have to be really good at it. I needed to up my mouse sensitivity a lot so I didn't aim like a sloth but you might like it at your own sensitivity. In the beginning know that it will be difficult for you to defeat a dragon this way. Ideally, you have to wait for it to actually land or hover in one area in the sky. Also know that it will be difficult to find many arrows until you get to the city that is in the North (forgot the name sorry). It's a imperial supporting city (in fact the general is there if you want to sign up for the imperial legion) and there are two archers practicing all day and all night. That = infinite arrows that will be good from level 1 to 20 ish.
In short, you can play however you want. Races dont matter past racial abilities and I know from my experience, the playstyle I was building towards at the beginning of the game has changed completely 20 hours in. The game is what you make of it.
Right now I'm a Dunmer Swordspell that has a proficiency in sneak and can snipe your ass from a far with my bow. I'm about ready to transition from Heavy Armor to Light when my enchanting gets up to snuff.
The beauty of it is you can mold this game to however you discover you like playing more and it just works.
The reason I asked is because I always find the character build process in games like these so intimidating. I stuck to a single character in Oblivion, but by the 50-hour mark I was annoyed with it because I did a poor job allocating points. I don't want to be pigeon-holed with character builds in Skyrim like I felt I was in Oblivion. Good to know that this game is far more flexible. In general, it's always nice to know what the most useful skill sets are in games like these, at least for me.
I always kind of associate that with them checking out what happened.
*shhhNT!* - Assassination complete
Guard 1 "What the hell?"
Guard 2 "The arrow looks like it came from over there"
Guard 1 "Lets go check it out"
Guards "There he is!"
Or something like that.
Edit: Instead of the cliche in video games....
"Hmm.... Bob's dead, but I'll just stay here and watch my post."
It's definitely possible to assassinate without aggroing the guards, though by the time I started experimenting I already had extremely high stealth (as in 90+ and +x% enchantments).
Other NPC around hear the guard yell in pain and hit the ground and look in his direction which causes you to be detected, there is like a 3 second after killing friendly where if you are detected it will be your fault.
If you kill a guard and noone is around at all, you will not get blamed.
I ran into Darkwater Crossing and looked around. I did the quest there and went back to Whiterun to sell some items, and decided to return to Darkwater to check out their mine. I was walking around and talking to an NPC when in mid conversation she pulls out a bow. The next thing I know everyone is running around and there's a huge dragon shadow above me. It was pretty cool to fight a dragon in a populated area (albeit a small one). It even landed on the house.
Randomly in Whiterun someone mentioned a place called Shimmermist Cave and it was added to my map. I decided to check it out and it was pretty tough. The
Falmers
were more difficult than I imagined, but man nothing could have prepared me for the last room.
A Super Falmer and a fucking giant dwarven robot were in the room. It honestly thought it was impossible, but I managed to start pegging the Falmer with arrows before he could activate the robot. Lydia got her ass kicked, but she held him off long enough for me to get in a few shots and finally take him down at the end with my sword and mace. I then decide to go aggro the robot, but for some reason it didn't go crazy with the frost breath and I easily killed it. Got a grand soul gem and some other junk.
I'm holding off on the main quest and I'm just looking around for now. There's always something interesting to find.
Whoever said Bows were boring to use was a douchebag. They seem awesome even just playing without any skills in it.
I'm finding 1 Handed / Magic (Mainly Destruction right now) kind of boring. I am being conservative on spending on perks, but it just seems like trying to shoot the spell while slashing your sword doesn't work together.
I'll probably make a Rogue (Sneaking, Daggers, Bow, Lockpicking) next. After that maybe a full blown mage.
The reason I asked is because I always find the character build process in games like these so intimidating. I stuck to a single character in Oblivion, but by the 50-hour mark I was annoyed with it because I did a poor job allocating points. I don't want to be pigeon-holed with character builds in Skyrim like I felt I was in Oblivion. Good to know that this game is far more flexible. In general, it's always nice to know what the most useful skill sets are in games like these, at least for me.
The systems are much more intuitive in this. None of that bullshit where your secondary skills determine how many attribute points you get to allocate into each category based on what category the secondary skills fell under. It's simplified, but not to the point of pointlessness like in Mass Effect 2. The only thing I would advise is not wasting your points in lockpicking, speechcraft or pickpocketing unless you are a really hardcore roleplayer. Doing that is about the only way to really cock up a character.
On console no; on pc you can look up the perk IDs on UESP and use player.removeperk <id> to remove it and then player.addperk <id> to add the replacement
I finally went to Winterhold, not hearing much about it besides the College. I thought it would be an awesome city full of awesome mages and shit. It was depressing. Also, the first wispmother I found killed me in two hits, what's the best method for them?
I ran into Darkwater Crossing and looked around. I did the quest there and went back to Whiterun to sell some items, and decided to return to Darkwater to check out their mine. I was walking around and talking to an NPC when in mid conversation she pulls out a bow. The next thing I know everyone is running around and there's a huge dragon shadow above me. It was pretty cool to fight a dragon in a populated area (albeit a small one). It even landed on the house.
Randomly in Whiterun someone mentioned a place called Shimmermist Cave and it was added to my map. I decided to check it out and it was pretty tough. The
Falmers
were more difficult than I imagined, but man nothing could have prepared me for the last room.
A Super Falmer and a fucking giant dwarven robot were in the room. It honestly thought it was impossible, but I managed to start pegging the Falmer with arrows before he could activate the robot. Lydia got her ass kicked, but she held him off long enough for me to get in a few shots and finally take him down at the end with my sword and mace. I then decide to go aggro the robot, but for some reason it didn't go crazy with the frost breath and I easily killed it. Got a grand soul gem and some other junk.
I'm holding off on the main quest and I'm just looking around for now. There's always something interesting to find.
I heard about Shimmermist too. Guess I'll go there today.
I've completed 5 main quests and 5 side quests (plenty of misc quests and some faction stuff too). I'm 30 hours in. Already one of my most played games. Oblivion was 50+ and Just Cause 2 was 40+. Warhawk is runner up at 30+ I think.
It's too bad you can't slit a throat on someone who is sleeping.
I took out this old woman in her bed but she let out a scream as my daggers pierced her spine. This woke up others in the house and they came in and saw me. I debated wiping out the entire house but I fled.
Another thing, is it's hard to tell whose throat you can and cant slit for a one shot.
Sometimes it's no problem, and others, you cant pull it off. Almost always a power attack for +15% does the trick though, but its a bit more risky.
Love the smithing in this game. I've been reading about how guards somehow know when you kill/assassinate someone. Can anyone confirim this or can you actually get away with killing someone without the guards knowing?
I finally went to Winterhold, not hearing much about it besides the College. I thought it would be an awesome city full of awesome mages and shit. It was depressing. Also, the first wispmother I found killed me in two hits, what's the best method for them?