Put 3 rounds in. Feeling very mixed so far.
Game opens well with a series of good tutorials and a vastly improved UI design for the menus. The main menu design was a huge issue I had with the first game so it's good to see that improved.
Unfortunately, from there things go downhill in a hurry. Put simply, the game is broken at launch. Everything in the menus requires their servers, including the simple act of choosing a golf course to play, and their servers don't work. Not only that, but the game doesn't recognise this and kick you into offline mode (and there's no offline mode option) so I struggled in hanging menus for 20 minutes before turning off the Wifi in the PS4 options. That at least allowed me to play a game, but course search, multiplayer, leaderboards, career modes... all non-functional, all evening. Even the fucking personal statistics screen won't allow you to look at it if you're offline. Yes, you can't even check your own single player scores if HB's servers are down. That's nonsense, and it's probably why the servers are struggling in the first place - like Driveclub before them, HB have pushed way too much stuff to the servers when they should have let a lot of it (like stat tracking) be local data.
But okay, I finally got into a single player game. How is it?
The good news is that the gameplay changes are excellent. Almost all complaints for the first one have been dealt with. The three 'difficulties' of clubs are great, with Player being the sweet spot for me. The new feedback on your swing is good. The driving range is reasonably well implemented to get used to the new clubs, too.
What's more, the chipping game is hugely improved. Flop shots are no longer broken and are real risk/reward shots like they should be, 'chip' shots are no longer mere bump and runs, pitch shots bite like they should. All of this is good. Putting is much the same, but that's a good thing - putting here is excellent. The basic golf action is good, and better than the first game - mostly.
Unfortunately one really horrible flaw has worked it's way into the game - the ball physics are way off on drives and long woods, imo. It's a 'bouncy ball' issue and I immediately went to their forums when I noticed it and people are talking about it there too. To me, the ball appears to bounce a standard amount of times no matter what surface it hits, with the exception of sand.
This is bizarre, and wrong. If you stripe it down the fairway, the ball will bounce about 5 times. Fair enough. But it seems to have the same series of bounces at the same heights every time - which doesn't seem right to me at all. But far worse is that if you hit it in the light rough or even the deep rough you'll see the exact same bounces at the exact same heights - as if the ball isn't reacting to the longer grass at all. Yes, the rough impacts the ball's rate of deceleration, but that's not enough. It should also impact the bounce of the ball and 'grab' it. It just doesn't feel right at all and feels like a step back from the first game. I hope they patch this.
Then we come to the other huge problem the first game had - performance. I'm on PS4 Pro and a better standard of performance was the number 1 thing I was looking forward to here. Unbelievably, I think it might currently be performing worse than the first game. It needs patching, desperately. I had one drive utterly ruined by a massive frame skip at the top of my swing, and other shots were affected too. The level of depth pop-in is still present, and when drives are in the air and the game is rendering a lot of foliage the frame rate still tanks and you even (rarely) still get screen tearing. "It's unity" isn't a good enough excuse.
As for the commentary much of it is the same, but the newer stuff is good. All of my least favourite lines are still there though.
Seeing the same technical issues allied to the same commentary and many of the same courses with no discernible graphical improvement in the engine honestly makes the game feel like a gameplay patch for the first one rather than an entirely new game. Perhaps if the society features were working I'd feel differently.
Right now I hate to say it but I'd have to tell people looking at this game to hold off until the first patch is out. The bones of a good game are there but right now it's broken.
The funny thing is that the first game works off the same servers so that game is broken now too. I couldn't recommend the first game instead if I wanted to.