Feeling a lot of salt from people for using Zarina. One must have been an SF4 player because he sent a remark about all Capo fighters being POS lol.
So far feeling the most comfortable with Kukri, Zarina and Terry.
Kukri is damn good, just a total badass. Benefits a ton from raw activation. Has good hit confirms and lots of tricks. Quick max is meh. Advanced cancel is weak. Climax cancel is good mid screen but almost completely whiffs if used after a psycho sand crusher DM in the corner.
Zarina benefits a ton from quick max, basically confirming into max combos all day with her. Due to this I think twice about raw activating because it renders her best hit confirm useless. Both advanced and climax cancels work great and hit for full damage. Has nice range on her normals. Special moves are unsafe so hit confirming is very important.
Terry is super solid all around. High guard break potential.
Will try more Luong today. Gotta be careful against smaller characters btw, her horizontal flick kick tends to miss on them when they crouch.
Rush combo users?
Count your blessings that they don't know actual combos
After doing some training with Andy, he was quite crippled as well in some areas. Normals got less range, Kuhadan does less hits and is less safe, the shoryu lost TONS of invincibility, I don't even know if it's full invincible anymore.
The horizontal range on his DP really sucks now, makes it a lot less useful for combos.
His elbows are much safer on block now though.
f+B remains an overhead when you chain into it, it's also super cancellable
far C into Running Three connects
far B combos into sweep
light SAB has more range
hcf+P is probably the fastest it's ever been, no need to confirm and cancel a CD to get it after a wall splat
close C super cancellable on the second hit
can chain 3 cr.B, cr.B is special cancellable
new far D anti-airs at a nice angle
...
close B is some extreme ass tho
My biggest issue with Clark is that he lost his ability to hit confirm from a close heavy into specials.