Boogalogist
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I just reached the
. I try to stealth as much as possible...but I'm still usually running low on ammo!
University of Eastern Colorado
I just reached the. I try to stealth as much as possible...but I'm still usually running low on ammo!University of Eastern Colorado
i'm probably about to start the last third of the game (by my guess)but i've literally never had more than 6 rounds of ammo for any of my gunsjust hit the science building at the university
playing on hard with no listening mode
That's still Summer. It goesYesterday I stopped playing where Joel. I'm not sure if I'm in summer or spring. I don't think I've seen anything to suggest a season change yet. Does the game start in summer and go in order of the seasons from there?falls down a hotel elevator shaft
I'm at 83%, almost 25 hours played.I already loved the first half of the game, but Winter is just amazing. I was wondering all the time if Joel had survived or not until Ellie talked about needing medicines. I wouldn't have minded playing as her for the rest of the game though.
Right now I've taken control of Joel again after Ellie has been trapped by the cannibals. The narrative is moving faster in this second half... at this point I should be close to finishing the game but I don't want it to end
The flamethrower is a godsend against the bloater... you don't even need to spend much ammo on it, so there should be enough for the clickers as well in case you don't have any molotovs
Thanks antitrop. I am really impressed by this game -- it's just so COHESIVE. Everything works in perfect harmony. The deliberate weightiness of the sneaking controls, the sound logic of the game design (example: listening mode assumes sneaking mode; moving from one cover point to another keeps you sneaking; etc), it all adds up in to one immersive experience where literally the only flaw that I can see is the way your AI partner sometimes wanders in plain sight of an enemy (thankfully, though, the enemy doesn't react; it breaks immersion but at least it's not frustrating).That's still Summer. It goes.Summer -> Fall -> Winter -> Spring
Summer is 0-60%
Fall is 60-80%
Winter is 80%-unknown because I haven't gotten past it yet I'm assuming it ends at 90% and Spring will be 90-100%
Man, I was swimming in ammo during the second half of the game. I think the only time I was running low was during the.sniper fight, since I had just fought my way through the sewers
(Played on Hard, no Listen Mode).
Thanks antitrop. I am really impressed by this game -- it's just so COHESIVE. Everything works in perfect harmony. The deliberate weightiness of the sneaking controls, the sound logic of the game design (example: listening mode assumes sneaking mode; moving from one cover point to another keeps you sneaking; etc), it all adds up in to one immersive experience where literally the only flaw that I can see is the way your AI partner sometimes wanders in plain sight of an enemy (thankfully, though, the enemy doesn't react; it breaks immersion but at least it's not frustrating).
(wasn't sure if that was posted here at all, heh)
(wasn't sure if that was posted here at all, heh)
Jesus, that part inwas even scarier the second time around.the hotel basement
How do you kill Bloaters?
Is there a NeoGAF multiplayer clan?
Mark my words people: This game will get Hollywood's attention like no game before it. This game is an artistic masterpiece.
Page 4 wut?
How on earth do you get good enough at the game to build your clan up to 120 people? I'm getting about 65 supplies per match
-Do you lose your customisation options when your clan is wiped out?
-Do you get the option of staying with your faction, with the faction switch takking the role of 'Prestige mode'?
-Do you keep your customisation options when you switch factions?
-How exactly are the parts doled out? (see image)
For those guys,.anything with fire is your best friend
:|I have a few shotgun shells and half a dozen regular gun bullets, oh and two arrows
- no
- I'd imagine you get to choose
- yes
- you get parts for doing everything. killing, looting, healing, crafting, gifting, reviving... healing gives shit loads of parts apparently.
My clan is like 106 atm. I need about 90 supplies per game, if you're struggling for the kills just farm parts to convert.
How do you kill Bloaters? I'm in theand I've unloaded everything I have into it and still Joel gets his face ripped apart. I have a few shotgun shells and half a dozen regular gun bullets, oh and two arrows lol.school gym
Been playing on hard, but tbh it's getting really tedious, I think I'm gonna drop it down easy just get it over with.
Daniel Day Lewis as Joel
Whatever the new Ellen-Page girl is at the time as Ellie
Steve Buscemi as David
How do you kill Bloaters? I'm in theand I've unloaded everything I have into it and still Joel gets his face ripped apart. I have a few shotgun shells and half a dozen regular gun bullets, oh and two arrows lol.school gym
Been playing on hard, but tbh it's getting really tedious, I think I'm gonna drop it down easy just get it over with.
Man playing this game online with randoms is so frustrating, not one asshole knows the definition of teamwork and play it COD style.
Josh Brolin was born to play JoelDaniel Day Lewis as Joel
Whatever the new Ellen-Page girl is at the time as Ellie
Steve Buscemi as David
Lone rangers are infuriating. If 3 people go off, stay with them. If you go off on your own and nobody follows, go back and rejoin.
4 together, or 2+2. Straying from the herd gets you nothing but a lonely death, and your teammates won;t even try to help you if you're Down on the other side of the map
When did your clan get wiped out? And how do you farm parts?
I had two instances in the same match where I was downed next to a team mate and there was no enemies around but the guy decides to just let me die even thought I had quite a while to bleed
out.
Exactly why I dont touch MP on anything.
Horrible.
Let me guess, would NOLAN be the director too? =P
First time round for me, the infected came at me from ground level - no problem I just ran upstairs and to the exit. Second time through THEY WERE BLOCKING MY ESCAPE ROUTE, including theD:bloater.
Oh man just keep playing.Just finished the, holy cow that was tense. Everything fromschool part with Billonwards was just really emotionally draining, I might need to take a break. Still not feeling the characters yet, but I'm sure this will change once the pairthe church.gets some alone time, without Tess, and Bill I assume? Not sure if he will go with them in the car yet
I had two instances in the same match where I was downed next to a team mate and there was no enemies around but the guy decides to just let me die even thought I had quite a while to bleed
out.
They also decided to put me in the last round of a survivors so I got about -67 parts and people are hungry and sick.
Do they have a "Making of" series of this game kinda like how Uncharted 2 had one?
I just finished SP on hard mode. I don't have a full review yet as I am writing this as the credits scroll. I'm just writing what I'm currently thinking at this moment. It will take days even weeks for me to completely digest this experience.
Oh. My. God.
Naughty Dog what have you done? I have never seen such flawless execution by any game studio ever. The dialog is flawless. The environment design is breathtaking. The character design is flawless. The sound effects are very detailed and high quality though sometimes their volume was a bit loud given the context. The music is perfect.
This game is a very important moment in the history of gaming I believe. So much emotional complexity and attachment is woven into every layer of the game from sights to sounds. Everything in this game is dripping with atmosphere and tension.
I am gushing over this game and I haven't even tried MP yet.
Mark my words people: This game will get Hollywood's attention like no game before it. This game is an artistic masterpiece.
To the folks at Naughty Dog, Thank you. Thank you for your passion and effort put into this game. I will never forget it.
Stats: Hard mode, 650 kills, 47 deaths, 24h56m playtime.