Gray Matter
Member
It seems very strange to me that they would change the host selection process. Perhaps Eric or Erin Daly could enlighten us...
They're too busy finding a way to make uncharted 4 MP unplayable.
It seems very strange to me that they would change the host selection process. Perhaps Eric or Erin Daly could enlighten us...
They're too busy finding a way to make uncharted 4 MP unplayable.
Åesop;132904895 said:I hope there will be new hat bundles in Uncharted 4. Fedoras 4 life
$99.99 and it should include exclusive Rika Raja/Wetsuit Elena skins. 10/10 would buy.$39.99 for the bundle.
PSN did a server update yesterday which may have fixed this bug. If anyone is still getting this bug on PS4 please post in this thread and have each player post their internet connection test results (Settings --> Network --> Test Internet Connection). If one player is behind a NAT Type 3 that is another potential causeof this issue, but that is relatively rare.
You never used it on PS3?Tried the flamethrower to check it out, fucking fun to use.
You never used it on PS3?
Ah. I used to use it with my medic support role. It was pretty effective.Yea, but back then I was still learning to play the game so I didn't use it much.
They really need to put the hunting rifle damage back to 55. This is getting fucking ridiculous.
They really need to put the hunting rifle damage back to 55. This is getting fucking ridiculous.
It used to be 55 damage. Now it's 70, which means that 1 HR body shot + 1 revolver shot = down.It's still 2 body shots to down, like it's always been.
It used to be 55 damage. Now it's 70, which means that 1 HR body shot + 1 revolver shot = down.
The weapon was all about headshots and rewards people who can aim. Now, people just quickscope to the body than switch to the revolver for an instant down.
It used to be 55 damage. Now it's 70, which means that 1 HR body shot + 1 revolver shot = down.
The weapon was all about headshots and rewards people who can aim. Now, people just quickscope to the body than switch to the revolver for an instant down.
Just finished this game today.. what an incredible story!
This is by far, the best game ND has ever put out. I enjoyed this much more than the Uncharted series.
Congrats ND!
P.S. I tried my best to find the claimed realtime radiosity of the flashlight and just couldn't. So I'm declaring that as a no-go.
Nah, that orange helmet is even better.I love it when people wear that stupid sailor hat. It's such a nice bulls eye for headshots
It also seems easier to nail people in the head behind cover who are wearing it.
Nah, that orange helmet is even better.
Are you talking about the beanie with flames on it?
Are you talking about the beanie with flames on it?
has the player count survived the ravages of Destiny and/or other games? I haven't been able to play much because the connection at where I live during school is soo god awful. I've been itching to get back into it though.
How come there hasn't been more trophies added? Specially with the new maps released.
Because the new maps are free DLC.How come there hasn't been more trophies added? Specially with the new maps released.
Noobs? Where? FFA was horrible in UC3 spawn-wise and apart from that, there's always the "narrative" excuse.Sudden influx of noobs is making me agitated. God I need a video game that has free for all.
Because the new maps are free DLC.
Noobs? Where? FFA was horrible in UC3 spawn-wise and apart from that, there's always the "narrative" excuse.
I really miss the custom matches in MGO. Like creating a "capture" match and letting everyone just play infinite TDM. I still play TLoU, but it gets really boring now. I don't really bother with survivors anymore, and interrogation is a no-go for me solo. That's what I miss most about MGO; it didn't matter that I was playing alone, it was still a lot of fun.
Since the PSN server update a couple weeks ago we haven't been seeing as many players experiencing the long matchmaking times that some people were getting during the couple months after the game launched. As such we have updated the matchmaking settings so in each stage of matchmaking the server returns a larger number of matches (the same number which is used on the PS3). Previously this number was set lower on PS4 to allow players to help counteract the long matchmaking times.
In practical terms what this should mean is that you have a better chance of finding a match with decent latency since you will be evaluating (pinging) more hosts during each stage of matchmaking.
We are still working on matchmaking in general and hope to have some further improvements to discuss in the near future.
At this point does it really matter? The majority of people already moved on to destiny and other games. Only the hardcore fans stayed to play.