bbkkristian
Member
I can't find the monster I'm supposed to hunt in the Highlands (chapter 3). The general says its north of Zender Gate in the basin. There's no marker for it on my map. Anyone know anything to help me find it?
Spoilers!I can't find the monster I'm supposed to hunt in the Highlands (chapter 3). The general says its north of Zender Gate in the basin. There's no marker for it on my map. Anyone know anything to help me find it?
I don't need to have played till the end of the game or even CS2 to tell you this.
Elise's archetype (brocon imouto) NEVER WINS.
Chapter 5:So who would win in a fight; Laura's Dad or Cassius?
Rean was Hamilcar (Tears to Tiara 2) all along.
The dialogue in this game is unreal.
Every incidental character is so well-developed and connected to the larger world, if you're not talking to everyone after every major scene you're seriously doing yourself a disservice. I'm glad this game though makes this kind of easy thanks to displaying every NPC on the map, enabling quick travel to help you get around, and as I recently discovered holding R1 lets you run!
I also think the game has rather nice pacing, giving you a small amount of Quests each time as opposed to bombarding you with countless ones so you feel eager to do them as opposed to saving them for later, and each Quest so far has been fairly simple and rewarding in terms of story.
Game's great. One question though, what's up with having those bond scenes with non-playable characters? I want to use them for the actual party members, but I'm worried I'm missing out on something by skipping the ones with Sarah and the Council President---though I recall hearing MAJOR SPOILERSthere's actually another playable character?
I feel the opposite way! It'd be a chore zoomin' around talking to every single person ever over an over. The old tried & true once an done approach ta talking to peeps works for me especially when I wanna get outta the slower parts of the game.Every incidental character is so well-developed and connected to the larger world, if you're not talking to everyone after every major scene you're seriously doing yourself a disservice.
Hey now! I'm enjoying how big it is. Somehow i'm mesmerized by it. :/This first Chapter 3 area really kinda bites. Waaayyy to big for really no good reason. Plenty of baddies at least!
Indeed!Holy crap I just realized/remembered that (FC/SC character spoilers and Rean spoilers)Anelace was the granddaughter of Rean's teacher (I think) and uses the same sword style.
I played some Tits game on psp awhile back that endedI tried looking at the chronology pics but did a sequel release in the west or should I just jump to this game?with someone dude just taking off and leaving a girl alone. I vaguely remember.
Holy crap I just realized/remembered that (FC/SC character spoilers and Rean spoilers)Anelace was the granddaughter of Rean's teacher (I think) and uses the same sword style.
You get 5 carry-over points for each subsequent playthrough up to 15 after your third. What carries over and its costs are as follows:So, few questions about NG+. Since bonding status can carry over, do characters you've already done an event for, have a point above their head like you ones you haven't done one for yet? Would rather not have to just now start keeping track of which ones I've done already, if everyone has an exclamation mark again.
Also, since it's sounds like it's a point system, just how much are you able to bring over with a normal mode file? Like can you carry over levels, bonding events and a few other things? Or is it really stingy with the points and only lets you do 2-3 things?
The dialogue in this game is unreal.
Every incidental character is so well-developed and connected to the larger world, if you're not talking to everyone after every major scene you're seriously doing yourself a disservice. I'm glad this game though makes this kind of easy thanks to displaying every NPC on the map, enabling quick travel to help you get around, and as I recently discovered holding R1 lets you run!
I also think the game has rather nice pacing, giving you a small amount of Quests each time as opposed to bombarding you with countless ones so you feel eager to do them as opposed to saving them for later, and each Quest so far has been fairly simple and rewarding in terms of story.
Game's great. One question though, what's up with having those bond scenes with non-playable characters? I want to use them for the actual party members, but I'm worried I'm missing out on something by skipping the ones with Sarah and the Council President---though I recall hearing MAJOR SPOILERSthere's actually another playable character?
Holy crap I just realized/remembered that (FC/SC character spoilers and Rean spoilers)Anelace was the granddaughter of Rean's teacher (I think) and uses the same sword style.
You get 5 carry-over points for each subsequent playthrough up to 15 after your third. What carries over and its costs are as follows:
- Link Levels/Rush/Burst (0)
- Mira/Sepith (1)
- Items (1)
- Notes (1)
- Character Levels (2)
- Final Chapter's special outfits (1)
- Other outfits (1) -- not quite sure what this refers to, but I assume their personal clothing
- Swim wear (2)
- 300.000 Mira and 3.000 of each Sepith (2)
- Unlimited Bonding points (4)
You get 5 carry-over points for each subsequent playthrough up to 15 after your third. What carries over and its costs are as follows:
- Link Levels/Rush/Burst (0)
- Mira/Sepith (1)
- Items (1)
- Notes (1)
- Character Levels (2)
- Final Chapter's special outfits (1)
- Other outfits (1) -- not quite sure what this refers to, but I assume their personal clothing
- Swim wear (2)
- 300.000 Mira and 3.000 of each Sepith (2)
- Unlimited Bonding points (4)
Side quest spoiler
It's clever for Falcom to spice the simple fetch quest a littleThe one with the flowers and twins, honestly I thought the side quest was going to be the most basic fetch quest. I thought it would even ask me questions about what kind of flowers I want
Edit: oh yeah this game is a battery hog. I had my vita plugged in and 2 hours of it actually made it from charged to charging again
Didn't know there's NG+.
I was kiinda not a fan of TiTS's battle system (hated it in fact lol), anyone mind sending me their clear save game I could use to start on NG+ right away? Unless it's.. Copy-protected or something.
I'd love to be able to fully focus on the story and characters
Both versions have account bound saves because of trophies.
Chapter 3June 27
Is it me or does the guardian of the Nord Highlands look like a giant robot that's stuck there for ages? I've seen enough mechas that it feels like a giant robot to me.
But Jusis is cool though
Some cool art of
Final chapter spoilers, end boss related
Some cool art ofI'd seen before I even played the game.Loa Erebonius
What did you think of thethere?Unlimited Blade Works
Final chapter spoilers, end boss related and is fanart
Some cool art ofI'd seen before I even played the game.Loa Erebonius
That's not fanart. That's official artwork.
Oh, whoops. I thought that wasn't official. That's cooler, actually.
I love it. I think that art shows that the transfer from the early design to their 3D view of the scene went really smoothly, because I think the imagery you see when you get there is very similar.
Hey now! I'm enjoying how big it is. Somehow i'm mesmerized by it. :/
Indeed!
Both versions have account bound saves because of trophies.
Also, I wrote up a really long post detailing what I loved about this soundtrack but deleted it. It'd probably not be very feasible since I can't decide what to spoiler and not to spoiler.
I can at least say that:
https://www.youtube.com/watch?v=1JDWIPftf1M
"To Become the Foundation of an Era" reminds me of a mix between Falcom-style tracks with hella violins and ZTS-style trance/electronic pulsing beat in the background. It's a lot like listening to worldenddominator or dreamenddischarger from the Umineko no Naku Koro Ni soundtrack but with a Falcom touch to it. It's especially clear when the song hits :42 and the background beat hits.
It almost makes me feel like the music is evolving and getting more and more 'modern' with the franchise as the game world's technology rapidly moves forward.
Any tips on getting Mira? I did the omelette thing in Chapter 1, and it worked ok, but now in Chapter 2, I am nearly out of Mira after upgrading everyone. Resources are even more of a bitch in this game than they were in TiTS.
Any tips on getting Mira? I did the omelette thing in Chapter 1, and it worked ok, but now in Chapter 2, I am nearly out of Mira after upgrading everyone. Resources are even more of a bitch in this game than they were in TiTS.
Finally finished chapter 2 (about 20+ hours). Story beats in this chapter are excellent. Always learning something new about some characters that makes more sympathetic, resolving minor mysteries, and getting intriguing clues into future mysteries surrounding other characters' backgrounds. Jusis' brother is a boss and Sara is really growing on me.
Also, this is a minor thing, but I appreciate how there's some kind of reasonable story justification for the characters getting stronger each chapter. Combat and tactics are a big part of their school study, and they're also getting used to working together and w/ their unusual orbments.
I dunno if I was sightly over leveled or if the game intentionally scaled group b to be about a level under group a because if it was intentional its brilliant.
I dunno if I was sightly over leveled or if the game intentionally scaled group b to be about a level under group a because if it was intentional its brilliant.