ViewtifulJC
Banned
ya know, I'm post sixth dungeon and have YET to see a Game Over screen, something I couldn't say about TP, at the very least. Never really need to upgrade potions, I rarely need them. Its all very engaging, though.
Did the firsttoday and really wish it was harder. I think it's an inherently fun concept, but the time limit is super forgiving.Silent Realm
Did the firsttoday and really wish it was harder. I think it's an inherently fun concept, but the time limit is super forgiving.Silent Realm
That's good to hear. For the split second I was actually being chased I was thrilled.Second one is harder.
Yeah I think that's the one moment where I felt genuinely annoyed with the hand holding. I had actually figured it out a few seconds before she told me too.Pre-6th dungeon now. What the fuck was with Fi spoiling something that would have felt great to figure out in the 5th dungeon? There's a visual cue that would make a perfect "aha!" moment...
I liked that dungeon a lot overall, but jesus christ.
is such a dick to Link, it's hilarious.Scrapper
Reached the part between the 3rd and 4th dungeons:FUUUUCK YOUWHO THE FUCK had the bright idea to put up all the locks AGAIN in Skyview Temple?
Thesection was tense and fun!Silent Realm
If that bothered you a lot, then, oh man, you are in for the precise opposite of a treat.All the locks being one lock.
I was so mad at the game that I turned it off after I saw that lock lol.
5th boss :O Nintendo pulled an Uncharted 3 with that. This game is much better than OoT, MM and WW. I'm not sure if it'll top TP yet, though.
People need to stop whining about Fi. My batteries have been low for over 5 hours now and she's only reminded me twice in that whole time.
I agree, especially with guys with. I know how the game wants me to attack them but it's just impossible for me. If I try to do a directional slash there's always a little angularity so I get shocked. Basically I just bomb everything and if I can't bomb it I run by.electrified swords
I was so mad at the game that I turned it off after I saw that lock lol.
So uhhh, did anyone notice that the chamber that the third boss is in is basically theTrain switch wheel from Spirit Tracks if memory serves me right?
Thankfully I did! I will get to it tomorrow though.Getting the key to that lock takes just looking over a single room, and it's about half the time you'll spend in that entire section that's not. If you unlocked the two shortcuts earlier then you pretty much run forward through three short rooms the whole time with the exception of the key.the fight
I'm actually enjoying the backtracking of sorts. It makes the world feel like an actual environment instead of just another level. It's reminiscent of old overworlds in 2D Zeldas in terms of how secrets are slowly uncovered through new items/shortcuts, but without the "playground" feeling they used to have.The back-half of the game has a lot of, shall we say, "economizing of assets." I think they do a lot of interesting stuff with those pieces to keep it entertaining, but you might not be as amused as I was. I can easily see why people would react negatively to it. Familiarity breeds contempt, as they say.
I'm about half through. I'm enjoying the second playthrough more now that I know what cutscenes and dialogue to skip. Game is hardHero Mode, obviously, and I've died many times (even once in the sky, lol).er
Still amazing in most every way. What faults it has are negligible in my opinion and are made up for with the fantastic combat and tight design.
Yeah, you have a while left. You're entering the area I call gameplay fatigue area -- make sure to take breaks or you may get frustrated that the game just isn't ending, haha.So, just gonna spoiler tag everything here..
The Fire sanctuary was just incredibly fun, loved the digging mechanic, and Ganarahims 2nd fight was fun as hell.
Just beat the 2nd form of imprisoned, what an intense fight. Is it even POSSIBLE to beat him without getting hit? Seems like you need to sacrifice yourself multiple times to actually damage him.
The whole cutscene sequence after that was holy shit stuff. Very well done. And yet I wonder why its taken 30+ hrs into the game for there to be any meaningful narrative, that actually makes you understand what the hell it is you're fighting for, and what the hell is going on. I wish cutscenes like this were more prevalent and on a regular basis. Would have helped to create more of a sense of urgency and weight, instead of 'Go to point X now to get Widget Y so you can enter Dungeon Z. The scene actually choked me up a bit, and it's a missed opportunity they don't try and use narrative emotion a bit more frequently to break things up.
Also, this game is longer that I thought it would be. I assumed I was near the end, but seems there's still a fair bit to do before I get there.
Well, I disliked it at least. I don't think there was ever a 3D Zelda dungeon as simple and short as that one.
you can skip cutscenes, yes (press 2). However, you must still suffer through normal dialogue, but I just hold down "a" and talk to my friend, haha.wait you can skip cutscenes and dialogue in!? Does that include all hint related dialogue and bloat dialogue?hero mode
Just finished the first dungeon. Holy crap, the beetle is fun. haha
Really enjoying it so far.
This game is so awesome, just past dungeon 3 and I guess this is where the story starts to unfold more. Groose is pretty awesome btw.
My only problem with the beetle is I wish it moved a bit faster by default. It's a great item though. Zelda's Metroid II spider ball.
Just finishedresealing the Imprisoned. Trying to figure out where to get paper for the bathroom person. Tried taking down maps on walls, looking through book shelves, reading all the posters, and mashing A while running past every desk and table in Skyloft. No luck. I really get annoyed by these types of quests, where the game operates on a very specific kind of internal logic. That's one of the reasons I get bored easily by point and click games. Not a fan of finding the illogical thing that works, or stumbling onto a solution only by exhausting all other sensible options.
Do I have toJust go near the bathroom during the day, an NPC has a sidequest available.
Any tips forbreaking the fucking targets with the loftwing? Cant believe that after 40+ hrs I still can't control the bird worth shit. So fucking frustrating. I'm getting like 4 targets now and can't see myself getting 10. There's just no consistency, accuracy, or precision with the flight.
Do I have tofirst talk to the toilet person? Because I've already talked to the old woman in the kitchen and some guy in the bazaar who mentioned a woman crying. Plus there's Karane never taking a shower, which I'm guessing is somehow related. Is there another person I've missed?
Oh my god you can turn the bug net around
Done with this. This will seriouslygo down as not only as the worst zelda game by a margin but my largest disappointment this year.
I can not tolerate having to wait six years for a. Elda game that sends me off on fetch quests to get in dungeons. I want to be warped in a world. Had this game ha me interacting or focused on more character, i would have had some motivation. Instead, the first three hours had me playing hide and seek with Popples in a bland forest and never lets up on that formula for the next 20 hours.
I'm going to blame Miyamato for this knowing he asked That the text in this game be pulled back. I can not believe how barren this game feels. As a huge zelda fan who went in media blackout and stood in line to pick this up, I am baffled beyond belief.
Yes, you have to go near the bathroom at night and actually talk to the toilet person, and then a person will appear outside the bathroom/next to the front door during the day with a related quest. The Karane never taking a shower is actually related to something totally different.
Poor Miyamoto, going by GAF posts he's personally responsible for every bad gameplay decision Nintendo has ever made.I'm going to blame Miyamato for this knowing he asked That the text in this game be pulled back. I can not believe how barren this game feels. As a huge zelda fan who went in media blackout and stood in line to pick this up, I am baffled beyond belief.
I am only just passed the first dungeon and have explored the sky.
My early impression so far is that this is the best game I have played in several years! In fact, it is so good that I have yet to open my copy of Super Mario Land!
I love the graphics and art style, the game feels like a painting at times.
The controls are excellent and work as advertised.
The world strikes a nice balance between exportation and offering a properly tailored experience.
The characters are also charming and the dialogue funny.
Currently shaping up to be my favorite Zelda since A Link to the Past.
I hope the rest of NeoGaf is enjoying this game as much as I am.
(p.s they really should have skippable dialogue, at the very least, when you read a conversation for a second time).
Poor Miyamoto, going by GAF posts he's personally responsible for every bad gameplay decision Nintendo has ever made.
You didn't laugh and if you think that's "laugh out loud" funny, you may want to pop in a George Carlin standup from time to time and broaden your horizon. I'm sorry our experiences contradict with one another and you took offense. In case you haven't been paying attention, I am not the only one here who dislikes this game and I can guarantee you I won't be the last.
Many people don't like the game too much, but there are also MANY people loving it. The game divides opinions and it won't be the last Zelda to do so.You didn't laugh and if you think that's "laugh out loud" funny, you may want to pop in a George Carlin standup from time to time and broaden your horizon. I'm sorry our experiences contradict with one another and you took offense. In case you haven't been paying attention, I am not the only one here who dislikes this game and I can guarantee you I won't be the last.
Are you saying that if someone does not find Skyward Sword terrible, they are a Nintendo apologist?You didn't laugh and if you think that's "laugh out loud" funny, you may want to pop in a George Carlin standup from time to time and broaden your horizon. I'm sorry our experiences contradict with one another and you took offense. In case you haven't been paying attention, I am not the only one here who dislikes this game and I can guarantee you I won't be the last.
You know, I have been known to be a Nintendo apologist from time to time myself but when people act like everything Nintendo everything Nintendo touches is gold and feel the need to defend their every move, it gets utterly ridiculous.
Sounds like it.Are you saying that if someone does not find Skyward Sword terrible, they are a Nintendo apologist?
Ok, I am 100% you have not touched this game.
Faron creatures, 5 pieces of keys, generators, relics, tears...
Please do not pretend this game doesn't send you off on mindless fetch quests that do absolutely nothing to move the story or lore forward but instead, kill the pace.